Alley Evasion


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Aether Revolt Common

Combos Browse all

Alley Evasion


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  • Target creature you control gets +1/+2 until end of turn.
  • Return target creature you control to its owner's hand.
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Alley Evasion Discussion

Murphy77 on 3M3

1 week ago

Thanks Guys - food for thought. I will be keeping the mill element. The change-out of Spell Queller for the Mage and Thought-Knot Seer for Spire Patrol is kept for game 2 or 3 after an opponent has gone heavy on spell and creature removal (which seems to be the normal response to a blink deck). Alley Evasion was a bit of an experiment that did not work too well. I prefer Long Road Home, but Essence Flux is both cheap and keeps balance between colours that makes the mana-base more manageable.

divinagon on

1 week ago

Neat deck. I would consider running Aerial Maneuver over the Alley Evasion along with figuring out some way to still be a player in the late game. I still think's a good deck, so +1