Alley Evasion


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Aether Revolt Common

Combos Browse all

Alley Evasion


Choose one —

  • Target creature you control gets +1/+2 until end of turn.
  • Return target creature you control to its owner's hand.
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Alley Evasion Discussion

ONSLAUGH7 on Abzan Revolt v21

1 month ago

I am interested in this deck, but I would recommend the following cards:

Ajani, Valiant Protector <- Provides additional +1/+1 counters while giving your opponent something to worry about

Aid from the Cowl <- Cast new permanents every time something else dies

Hope of Ghirapur <- Free sacrifice and stops any instants they might want to play

Alley Evasion <- Cheap bounce, or buff, whichever is necessary

Also, I would recommend adding more Evolving Wilds and Renegade Maps for the bonus trigger of the Revolt effect.

Murphy77 on 3M3

2 months ago

Thanks Guys - food for thought. I will be keeping the mill element. The change-out of Spell Queller for the Mage and Thought-Knot Seer for Spire Patrol is kept for game 2 or 3 after an opponent has gone heavy on spell and creature removal (which seems to be the normal response to a blink deck). Alley Evasion was a bit of an experiment that did not work too well. I prefer Long Road Home, but Essence Flux is both cheap and keeps balance between colours that makes the mana-base more manageable.

divinagon on

2 months ago

Neat deck. I would consider running Aerial Maneuver over the Alley Evasion along with figuring out some way to still be a player in the late game. I still think's a good deck, so +1