Dual Shot


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common
Shadows over Innistrad (SOI) Common

Combos Browse all

Dual Shot


Dual Shot deals 1 damage to each of up to two target creatures.

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Dual Shot Discussion

Blo on First Dino Deck 3 color

5 days ago

Some feedback:
Heroic Intervention will stop most stuff hitting your permanents, be it boardwipes or targeted removal when you can't have that. I'd run 2-4 copies.
It seems like you're screwing your manabase by playing a lot of the white cards. Kinjalli's Caller does nothing in the deck that another ramper cannot do. Your deck wants to get out your 4/5drops at least 1 turn earlier. Channeler Initiate,Drover of the Mighty and Otepec Huntmaster seem better for that regard as they are better cards individually. I would cut the white dork and add a playset of each of the other, except maybe the Channeler. That gives you a steady 2drop that will get your 4drop out on turn 3.

Priest of the Wakening Sun and Goring Ceratops dont seem to contribute a lot in the deck I would cut both. Kinjalli's Sunwing seems more of a sideboard card than a maindeck card, unless your meta is very aggro based.You could consider splashing for a Bellowing Aegisaur as this seems to be the right deck. It should achieve the same idea as the Goring Ceratops but will be more resilient, and give permanent boosts to your team.

As mentioned above, try to run a playset of Raging Swordtooth and preferably Regisaur Alpha and Ripjaw Raptor as well. Raptor Hatchling doesn't seem to be at home in this deck, just as Verdant Sun's Avatar and Vanquisher's Banner or Ashes of the Abhorrent. You should consider running Dual Shot as well, to trigger enrage and kill of */1 dudes on the other side or trade up when needed.

Ranging Raptors is a solid card and Deathgorge Scavenger is great. Atzocan Archer or Ravenous Daggertooth could be options if you feel like you need more 3drops.

Okay, break over, I have to go back to work :D.

HEX. on If two creatures die at ...

1 week ago

Say I have a Zulaport Cutthroat and a 1/1 token. If I cast Dual Shot targeting both, do I get two death triggers and drain my opponent for two?

Hyperalgialysis on First Dino Deck 3 color

1 week ago

And Twin Bolt isnt standard legal. I was thinking of Dual Shot

Shnuff on Hornet's nest combo!

1 week ago

I was wondering why you were running Burning Anger over a card like Power of Fire but then I noticed the Indestructible keyword ruling and that Hornet's Nest doesn't summon 1 Wasp per hit, but 'x' wasps where x is equal to how much it got hit by.

Funny concept. There are permanents that give a creature indestructible if you don't want to keep casting instants... Then you could throw in some red damage dealers like Dual Shot maybe.

PickleNutz on Dino (WIP) Help needed

2 weeks ago

I have an opinion, but it's seriously just an idea. Maybe try cutting white completely. Green/ Red Dino's seems like it would be much more effective. You could cut down the number of creatures to about 20 total first, then add in multiples of Blossoming Defense, Heroic Intervention, Lightning Strike, and Abrade. Access to removal is going to be key in Dinos because of their casting Cost. I would keep 23 lands in the build.


Territorial Hammerskull x3

Kinjalli's Caller x2

Imperial Aerosaur x2

Bellowing Aegisaur x3

Ixalan's Binding x3

Plains x5

Sunpetal Grove x2

Unknown Shores x1

Rile x2

Dual Shot x2


Rootbound Crag x2

Unclaimed Territory x3

Forest x2

Mountain X1

Abrade X1

Lightning Strike x2

Regisaur Alpha x2

Rampaging Ferocidon x4

Blossoming Defense x4

Heroic Intervention x2

Shaper's Sanctuary x2

This is all still relatively budget friendly changes, but it would make the deck synergize more efficiently. Gishath can also still be played with Unclaimed Territory.

Blossoming Defense and Heroic Intervention give you protection from burn and bounce. Shaper's Sanctuary rewards you with a draw card when something is targeted.

Let me know what ya think!

bumcheeks on You're not Gonna Like me When I'm Enraged

2 weeks ago

you need to switch Dual Shot to the ixalan version

butthurt_qrow on red green dinos

3 weeks ago

Old-Growth Dryads are going to be very bad in standard. It ramps your opponents and dies to a Fatal Push or Lightning Strike.

I would try to fit in Ranging Raptors in somewhere for ramp, as well as possibly Dual Shot or Rile to be able to get Enrage triggers.

Beezy on Dinosaur Rampage

3 weeks ago

Harsh Mercy is a great pseudo-sweeper in tribal decks and really helps get blockers out of the way for Gishath on the cheap. Boros Charm has several nifty implications in the deck as well; giving Gishath double strike could potentially be hilarious. Walking Ballista also has great synergy with your enrage creatures, and I think you could cut Dual Shot since it's very low impact in EDH. I've also had great results from Lifecrafter's Bestiary as a card draw engine. The deck looks cool!

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