|Commander / EDH||Legal|
Printings View all
|Modern Masters (MMA)||Common|
|Future Sight (FUT)||Common|
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Creature — Elemental
(1)(Red), Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
Rift Elemental Discussion
1 month ago
4 months ago
- new ideas are use Timecrafting and green to ramp and get the deck to go off
- use Dust of Moments and Shivan Sand-Mage to remove a lot of counters at once.
Now my understanding is that the last one will be the slowest. Now its a toss up between the first two. I can ramp and do stuff which should be effective, or I can go the slow route and do more of a control like match up. Where Curse of the Cabal could be played. If i sac a lot of my stuff anyways It will hurt me a lot less than my oppunet. Then I just grind the game out.
4 months ago
Sadly, Hex Parasite and Greater Gargadon doesn't work the way you advertise: While suspended, Gargadon is not a permanent, and not a valid target for the Parasite's ability. Rift Elemental will work that way
10 months ago
I like this deck a lot already, but it needs focus. I would cut all the extra shit like sea gate, compulsive research, ramp spells, and into the roil, then increase the core of the deck to all 4 ofs (I'm looking at you, Jhoira's Timebug). Also, since the bug can add time counters, maybe something like Aven Riftwatcher or Keldon Marauders could be good (I know these are off color).
Honestly I think going into red could be strong because of Rift Elemental, and the only really strong green card in the deck is Durkwood Baloth and that could easily be a splash. Plus, red opens up bolt, which is nice interaction.
I'm digging it tho keep brewing
11 months ago
(This would be Neheb, but the plotline sort or requires that it can't be, so it's another minotaur from the same tribe.
I've also considered redoing it as Angrath's mentor from his so-far-unnamed plane)
Deck Name: Your Time Has Come
|Benroch, Making Plans|||||Benroch, Chosen Moment|
|Legendary Planeswalker - Benroch|||||Legendary Creature - Minotaur Shaman|
|+1: Create a 2/2 black Spirit Minotaur creature token with haste, vanishing 2 and "when this creature deals damage to a player, put a time counter on it"
-X: Move X time counters from suspended cards onto one or more permanents you control with time counters. You may transform Benroch, Making Plans.
Benroch, Making Plans can be your commander.
Eminence - As long as Benroch, Making Plans is in the command zone or on the battlefield, red and black cards in your hand have Supend X-1 -- where X is its converted mana cost
Benroch, Chosen Moment gets +1/+1 for each suspended card and permanent with a time counter you control. If you have one or fewer cards in your hard, Benroch, Chosen Moment gets +2/+2 for each instead.
: Exile a red or black card from your hand or graveyard with X-1 time counters on it where X is its converted mana cost. It gains suspend.
Spark: Having trouble clarifying this in my mind, but his main thing is a sort of temporal manipulation that manifested originally as superior reaction times, but became the ability to jump back and forth over short swaths of time and eventually between planes
Deck Concept: Using suspend to enable hellbent and "one or fewer card in hand" effects as well as being fairly minotaur tribal
Sample cards: Burning-Fist Minotaur, Neheb, the Worthy, Ragemonger, Flurry of Horns, Kragma Warcaller, Rift Elemental, Lavacore Elemental, Rift Bolt, Shivan Sand-Mage, Waning Wurm, Festering March, Curse of the Cabal, Time Bomb
1 year ago
Hey, nice deck! Let me make a few suggestions: Since you run Show and Tell, wouldn't it be nice to add cards such as It That Betrays, Omniscience, Blightsteel Colossus and other really big stuff in blue/red/colorless?
Now, why is it that you want to ramp so much whilst using Jhoira of the Ghitu in the command zone? She actually needs ramping only on turns 1 and 2, so she can go off ASAP by using her ability. After that, you will be drawing dead artifacts that won't help you win the game. Also, Jeskai Banner, Temur Banner and Obelisk of Grixis are illegal in your deck, since they contain white, green and black in their color identities, respectively.
And to abuse Jhoira's ability, consider adding expensive Global Removal, such as Obliterate, Decree of Annihilation and Jokulhaups. The thing is, for example, you set both Obliterate and Blightsteel Colossus with 4 time counters on them, try to make them resolve faster, using temporal tools, and if they would go to the stack at the same time, order the spells to resolve the Global Removal before the Beefy creature, them everybody has no lands, artifacts nor creatures, whilst you are left with a Zigagilion/Zigagilion creature.
Oh, a cheap combo possible in your deck is by adding Curiosity in order to use it with Niv-Mizzet, the Firemind, you'd draw as much as you want from your deck, and deal the same amount in damage to your opponents.
That's usually the plan of the deck. Other People consider a way more controlling approach, and use Jhoira's Ability to actually help you control the board whilst advancing your own, until you're able to combo of in some Izzet Way. I like both, if you want to hear more about it, just say so.
1 year ago
Hmm, could have sworn I had Rift Elemental in here. As for all the others, I had to make HUGE amounts of cuts when building this deck. Which means that odds are most of these cards were in the deck at one point or another (or is looking for a spot). Thanks for the suggestion!
1 year ago
Decree of Annihilation, Detritivore, Kederekt Leviathan, Kozilek, the Great Distortion, Reality Strobe, Omniscience, Bane of Bala Ged, Ulamog's Crusher, Conduit of Ruin, Pathrazer of Ulamog, Ulamog, the Infinite Gyre, Ward of Bones and Time Stretch are worth giving some thought...
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