|Commander / EDH||Legal|
Printings View all
|Duel Decks: Ajani vs. Nicol Bolas||Common|
|Shards of Alara||Common|
Combos Browse all
Obelisk of Grixis
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Obelisk of Grixis Discussion
1 month ago
1 month ago
K34, I will not purchase the complete set, but I shall purchase individual cards from it, such as those that I have already mentioned, above.
Zaueski, I would have greatly preferred that Chromatic Lantern had been in Bolas' deck instead of Obelisk of Grixis, but, apparently, WotC does not like to have powerful or valuable cards in preconstructed decks; I know that the obelisk is suitable from a flavor perspective, but the lantern or even Darksteel Ingot would have been far better choices for that deck.
And I cannot believe that Vampire Nighthawk has the same artwork, again! Is WotC really so miserly that they cannot afford to pay for new artwork for that card? I really wish to have new artwork for it for a deck of mine that has four copies, so that I can have three different images on the same card in that deck.
1 month ago
Removal or sweepers you could consider: Life's Finale, Ixidron, Curse of the Swine, Crosis's Charm, Evacuation, Chaos Warp, Wrecking Ball, Nevinyrral's Disk; Big Game Hunter, Chain Reaction, Plague Wind, In Garruk's Wake
2 months ago
You have got quite a few options in terms of cards to drop. With enough wheels, you will see more of your deck than a normal deck would, so you could drop some ramp like Obelisk of Grixis, some filler like Preordain, or even some cards that I don't even think would be necessary for a deck like this, like Spellbook.
In addition, if infect is going to be the way to win, then Underworld Dreams isn't going to help with that at all.
Do you mind if I suggest some changes for what the deck would look like if built from the ground up with the idea of infect Nekusar in mind? I am passionate about deck building, and would love to help you out in any way that I can. Even if you don't like any of my suggestions, I promise you I completely understand! But I would like to give it a shot, how does that sound?
2 months ago
Pia's Revolution is a non-bo with Marchesa's trigger, since anyone can send the modular card back into your hand at no cost, and just having them return to the battlefield is probably better.
Treasure Mage can help you search for any of your big game enders. Also, Muddle the Mixture and Drift of Phantasms can help dig for key robots or sac outlets.
Very small critique, but because your commander is 4 CMC and wants to attack as soon as possible to protect herself, and you have a relatively low colored mana symbol count in the majority of your spells, you may want to trim the 3 CMC colored mana rocks like Obelisk of Grixis, Darksteel Ingot, and Commander's Sphere, for 2 CMC colorless rocks, like Mind Stone, Thought Vessel, or the Mana myrs (Silver Myr, Leaden Myr, and Iron Myr). This can also help alleviate the issues of your low land count in the early game.
Marchesa also facilitates some amazing draw options such as River Kelpie and Mulldrifter, who you can recur by adding a +1/+1 counter with say Unspeakable Symbol in response to the evoke trigger.
I don't know your meta, but single target removal like Battle at the Bridge and Devil's Play will be worse than a wrath like Blasphemous Act or Toxic Deluge over the long term.
3 months ago
Hi, took a look at the deck and I think I see a few swaps:
Some cards to consider adding:
+Bojuka Bog Likely someone in your meta has a graveyard based deck, and this is a very low cost way to greatly damage them. Especially since you will be fueling them with all your discard. For that matter, adding Nihil Spellbomb or Relic of Progenitus could be wise too.
And a few things that might not be pulling their weight here:
-Otherworld Atlas This seems just too slow. Charging it once makes a Temple Bell that etb tapped and costs 4. Charging twice is a really slow Font of Mythos. Charging three times is...three turns of nothing. If there were a heavy proliferation theme, then maybe.
-Laboratory Maniac Are you decking yourself before opponents are dying? If you've gone through 99 cards, or even 80, the opponents should be at -40 life or less. They'll also be damaging each other too. In the unlikely event someone maintains positive life, you'll probably deck them before yourself anyway if they played any of their own card draw. If you still worry about it, Time Reversal and Day's Undoing can replace two of your other wheel effects.
-Omniscience This just isn't the deck for this card. Yes all your Howling Mines can refill you each turn, but pretty much nothing in your deck is card advantage, so you can't drop this and storm through your library or anything like that. At the point you hit 10 mana you can pretty much cast 3 spells + play a land each turn anyway, so Omniscience only has value after you have ten mana, and if you draw more than 1+(mana available/averageCMC) cards per turn. At every other time (so way too often) it's dead.
-Nicol Bolas, Planeswalker Sure he's powerful in a generic way, but he doesn't synergize with the deck, and I think he's next on the chopping block because of his cost.
-Magus of the Jar Having summoning sickness and costing five makes this questionable to me.
-Leyline of Anticipation Another generically powerful card, but you know what else is generically powerful? Signets.
3 months ago
7 months ago
also, you forgot Sol Ring.