|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
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Moonlight Bargain Discussion
3 weeks ago
Hey I think your card choices are pretty solid, but the one thing that jumps out at me is your mana count. Its a little bit low considering you have a decent number of 5, 6 and 7 drops. I would get to 36-37 lands. I also like to run things like Tithe, Land Tax, and Gift of Estates to make sure that Im hitting my land drops through out the game.
As far as inclusions, I think Sunscorch Regent is a must. Its just a great commander card.
I am not sure that Aether Vial is entirely necessary. Its a great card for 60 card formats, but I'm not sure about its ability in commander. Chalice of Life Flip is fun but probably a bit underwhelming, just keep an eye on how it performs, same as Pontiff of Blight seems like it might be a bit slow, just keep an eye on it.
Hope this helps!
5 months ago
Cool deck! Here a couple suggestions that I think will fit in with your life gain/+1+1 counter theme:
Exsanguinate or Debt to the Deathless - Either of these cards are fantastic finishers when you find yourself unable to attack and they play very well with your other cards like Sanguine Bond and Defiant Bloodlord. Cards I think you could switch out in favor of these two are Sanguine Sacrament and Beacon of Immortality. I personally don't believe straight life gain cards are all that useful as they don't really impact the board enough in EDH.
Phyrexian Arena, Greed, Underworld Connections, Well of Lost Dreams, Erebos, God of the Dead, and the criminally underrated Moonlight Bargain, etc. - You have very little card draw in your deck. I personally try to have at least 5-7 draw sources in each of my decks. On top of that, you should have tons of life to use as a resource to abuse these draw effects.
Anguished Unmaking, Utter End, and Return to Dust - Exiling is much better than destruction, plus you seem to be light on enchantment/artifact removal. These would help against cards like Propaganda or Ghostly Prison that can really hinder your deck.
Good luck with the deck!
6 months ago
I actually started off with a Sunforger but took it out as I kept cutting instants. I'm now considering adding more protection / finisher-copy cards like Reiterate, Reverberate, Wild Ricochet, maybe even Arcbond, so its not a bad idea to re-add the sunforger yeah! that would certainly help.
Big fan of the Sword of the Animist as well, and I've seen Land Tax explode often enough to know it's definitely worth it - I mention it in the "Ramp" section I typed up - but have been thinking lately about getting an older and slightly cheaper version. Erebos, God of the Dead and similarly Greed or Vampiric Rites are quite nice. What bothers me though is the relatively high mana cost for each draw, making it difficult to repeat each turn. I'm obviously okay with paying the life but I need the mana for my other spells. This is why Necropotence is so good, and why I'm considering Ad Nauseam and / or Moonlight Bargain. While these are single cast instants, 5 mana can get so many more cards than the ~ 2 cards Erebos could get you. Greed on the other hand would get you 5 cards so that's pretty much even with Moonlight Bargain. I guess it depends on whether you want the indestructible creature or the extra cards.
At the moment though I'm more or less satisfied with the ramp and would probably try to include the above mentioned red spells first as my group has begun playing a lot more removal lately and I need a way to protect my non-land permanents better. I might cut out some more creatures, but it's getting more and more difficult.
8 months ago
I love zombie Tribal, I am running The Cranberries with an eyepatch... couple suggestions for cards i love in my deck:
Fleshbag Marauder is great, you can sac him as he comes into play, and then if you can recur him, you get a second ETB effect out of him.
Grave Titan although not a Zombie, his ability to create more would sync very nicely with your God, and again, his ETB effect is great when you bring him back.
Sepulchral Primordial -- Again, not a zombie, but he is kinda on theme with pulling creatures out of graves
Rooftop Storm - clutch card if you can get a fist full of zombies and pump them all out at once.
Moonlight Bargain great tutor for a deck with grave recursion, you put the ones you want into your hand, and the zombies can go into your grave to be drawn out later
Reality Shift - Ok, its not zombie themed, but I do mention it as a great way to get rid of pesky indestructible guys.
Liliana's Mastery I dont know how much enchantment destruction your group plays with, but I find this lives longer than any zombie lord I ever play.
10 months ago
I play this commander, love it. Four hero cards in my deck are:
Buried Alive is a great way to get your best zombies into grave for command ability
Vengeful Pharaoh has basically deathtouch from grave. Either people forget about him and swing with a big guy, or he acts as a deterrent against attacking.
Moonlight Bargain look at top 5 and put zombies into grave and anything you really want into hand for very small life
10 months ago
Im a big fan of Baneslayer Angel. Also I've been thinking and Disciple of Bolas seems good. You can play it and sac a 5/5 to draw 5 cards and refuel your hand for further Kaalia triggers. Other card draw options for consideration include Moonlight Bargain, Necrologia, Mind's Eye, Syphon Mind, Night's Whisper, Sign in Blood, and Skeletal Scrying. Hope this helps!
10 months ago
Fun deck, but you only have 6 creatures with CMC 3 or less. I playtested it a couple times, and I never got the Soulflayer until past Turn 10 both times. Seems really contingent on having the Flayer to work. You also only have one source of Blue, and six cards that require it to be cast. I know they are mostly in there for the Soulflayer to Delve, but you don't have many reliable ways to discard the cards in your hand to the grave.
Right now it seems pretty unfocused and scattered. Cards that let you fish through the top X cards in your deck, put one in hand and discard the rest would be good for this deck. Examples include Benefaction of Rhonas, Bitter Revelation, Commune with the Gods, Forbidden Alchemy, Gather the Pack, Gifts Ungiven, Grisly Salvage, Moonlight Bargain, Mulch, Pieces of the Puzzle, Satyr Wayfinder, Scout the Borders, See the Unwritten, Strategic Planning, Sultai Ascendancy, Taigam's Scheming, Tracker's Instincts, Vigean Intuition, and Wood Sage.
Obviously, some of those are better than others. Pick the ones you think combo with the theme you want for this deck the best.
10 months ago
7 to 2.0