|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Rare|
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Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
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Moonlight Bargain Discussion
3 weeks ago
Also, I doubt that this could be an option but I know an interesting card that can synergise well with this deck.
This Momentary Blink can actually be a counterspell through Torrential Gearhulk, if you choose Unwind or Rewind, it actually untaps more lands than you've used. That's very helpful to cast a full powered Sphinx's Revelation at your opponent's endphase.
I'm new here so let me just relink you correctly my decklist :
Things I added :
Wrexial, the Risen Deep (not very strong but cool card)
1 month ago
My recommendations are probably not the best, but i tried to suggest cards which are cheap, because it looks like, you try not to waste.
I'd suggest a little bit more variety on the land base. Opal Palace, Sunhome, Fortress of the Legion or Flamekin Village should be pretty decent in Zurgo - even if the village does not do much for zurgo himself. Have you ever had issues with the mana base?
Rhet-Crop Spearmaster < Porcelain Legionnaire - some cards like the spearmaster seem like a filler card to me.Pyreheart Wolf does not seem too strong but he is in my opinion a very underated card in aggressive decks.
1 month ago
Having instants to flash back with Toshiro that arent just spot removal is important. Moonlight Bargain and Wretched Confluence are a little bit pricy in terms of CMC, but they can do a lot of work, and have uses outside of killing your opponents dudes.
3 months ago
Hey I think your card choices are pretty solid, but the one thing that jumps out at me is your mana count. Its a little bit low considering you have a decent number of 5, 6 and 7 drops. I would get to 36-37 lands. I also like to run things like Tithe, Land Tax, and Gift of Estates to make sure that Im hitting my land drops through out the game.
As far as inclusions, I think Sunscorch Regent is a must. Its just a great commander card.
I am not sure that Aether Vial is entirely necessary. Its a great card for 60 card formats, but I'm not sure about its ability in commander. Chalice of Life Flip is fun but probably a bit underwhelming, just keep an eye on how it performs, same as Pontiff of Blight seems like it might be a bit slow, just keep an eye on it.
Hope this helps!
7 months ago
Cool deck! Here a couple suggestions that I think will fit in with your life gain/+1+1 counter theme:
Exsanguinate or Debt to the Deathless - Either of these cards are fantastic finishers when you find yourself unable to attack and they play very well with your other cards like Sanguine Bond and Defiant Bloodlord. Cards I think you could switch out in favor of these two are Sanguine Sacrament and Beacon of Immortality. I personally don't believe straight life gain cards are all that useful as they don't really impact the board enough in EDH.
Phyrexian Arena, Greed, Underworld Connections, Well of Lost Dreams, Erebos, God of the Dead, and the criminally underrated Moonlight Bargain, etc. - You have very little card draw in your deck. I personally try to have at least 5-7 draw sources in each of my decks. On top of that, you should have tons of life to use as a resource to abuse these draw effects.
Anguished Unmaking, Utter End, and Return to Dust - Exiling is much better than destruction, plus you seem to be light on enchantment/artifact removal. These would help against cards like Propaganda or Ghostly Prison that can really hinder your deck.
Good luck with the deck!
9 months ago
I actually started off with a Sunforger but took it out as I kept cutting instants. I'm now considering adding more protection / finisher-copy cards like Reiterate, Reverberate, Wild Ricochet, maybe even Arcbond, so its not a bad idea to re-add the sunforger yeah! that would certainly help.
Big fan of the Sword of the Animist as well, and I've seen Land Tax explode often enough to know it's definitely worth it - I mention it in the "Ramp" section I typed up - but have been thinking lately about getting an older and slightly cheaper version. Erebos, God of the Dead and similarly Greed or Vampiric Rites are quite nice. What bothers me though is the relatively high mana cost for each draw, making it difficult to repeat each turn. I'm obviously okay with paying the life but I need the mana for my other spells. This is why Necropotence is so good, and why I'm considering Ad Nauseam and / or Moonlight Bargain. While these are single cast instants, 5 mana can get so many more cards than the ~ 2 cards Erebos could get you. Greed on the other hand would get you 5 cards so that's pretty much even with Moonlight Bargain. I guess it depends on whether you want the indestructible creature or the extra cards.
At the moment though I'm more or less satisfied with the ramp and would probably try to include the above mentioned red spells first as my group has begun playing a lot more removal lately and I need a way to protect my non-land permanents better. I might cut out some more creatures, but it's getting more and more difficult.
10 months ago
I love zombie Tribal, I am running The Cranberries with an eyepatch... couple suggestions for cards i love in my deck:
Fleshbag Marauder is great, you can sac him as he comes into play, and then if you can recur him, you get a second ETB effect out of him.
Grave Titan although not a Zombie, his ability to create more would sync very nicely with your God, and again, his ETB effect is great when you bring him back.
Sepulchral Primordial -- Again, not a zombie, but he is kinda on theme with pulling creatures out of graves
Rooftop Storm - clutch card if you can get a fist full of zombies and pump them all out at once.
Moonlight Bargain great tutor for a deck with grave recursion, you put the ones you want into your hand, and the zombies can go into your grave to be drawn out later
Reality Shift - Ok, its not zombie themed, but I do mention it as a great way to get rid of pesky indestructible guys.
Liliana's Mastery I dont know how much enchantment destruction your group plays with, but I find this lives longer than any zombie lord I ever play.
1 year ago
I play this commander, love it. Four hero cards in my deck are:
Buried Alive is a great way to get your best zombies into grave for command ability
Vengeful Pharaoh has basically deathtouch from grave. Either people forget about him and swing with a big guy, or he acts as a deterrent against attacking.
Moonlight Bargain look at top 5 and put zombies into grave and anything you really want into hand for very small life