Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Printings View all
|Commander 2018 (C18)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Moonlight Bargain Discussion
1 month ago
Thank you for the suggestions Coward_Token! I like the idea of Moonlight Bargain especially, I just need to think on exactly what to take out. Chains of Mephistopheles seems pretty useful too but I might have to see what my playgroup thinks about that first x). Unfortunately I don't think Blightsteel Colossus would work out because of its shuffle clause, as much as I think it would be awesome to reanimate. Let me know if you happen to think of anything else!
1 month ago
Chains of Mephistopheles if you want to get creatures out of your hand while being mean about it
Moonlight Bargain for grave digging on some light steroids
1 month ago
I do have some changes, although I haven't gotten around to updating the list yet - I'll hopefully get to that later this evening.
I haven't yet had a chance to test Gravebreaker Lamia yet, but at first glance it looks perfect for this deck - a Goblin Electromancer in black, almost. The tutor-to-the-graveyard ability is almost just icing on the cake - there aren't a lot of specific cards we're looking for in the yard (although if we've got a reanimation spell ready, nabbing Kokusho or Gray Merchant could always be fun). In fact, I think I'd most likely end up grabbing Succumb to Temptation, Dark Bargain, or Moonlight Bargain most often, since kill spells are plentiful and card draw is a little tighter.
Kothophed, Soul Hoarder I'm a little less enthusiastic about. I don't think it's bad, per se, I would just rather have Harvester of Souls, most of the time. They cost the same mana (and are pretty close in price too). Kothophed has a bigger body, but Flying is a better offensive mechanic, and Deathtouch is better on defense, which is where I find I usually want to be. More importantly, I think it's dangerous to put ourselves in a position where an opponent with a sac outlet might kill us, given how much life black already tends to pay to draw cards. So I'd say run it as a second copy of Harvester of Souls, but definitely don't drop Harvester for Kothophed.
One other card I want to talk about quickly, that (again...) I haven't had the chance to actually try out but looks sweet is the new Liliana, Waker of the Dead. Her +1 doesn't hurt us as much as it will hurt our opponents, since most of our cards can be cast from the grave anyway, and her -3 could prove to be solid removal, given that our graveyard should always be fairly well stocked. And of course, should we protect her long enough, her ult is game winning. I'm going to give her a try and see how she does!
2 months ago
Help slow your opponents down:
To help with getting creatures on the board and triggering lifegain abilities:
5 months ago
@ Gbeail Thanks. ^^
If after some field testing I need another enabler I'd most definitely add Dark Bargain in again or take out Jarad's orders because Dark Bargain tutors for 2 cards where as Jarad's Orders is only 2 creatures.
@ multimedia Thanks. ^^
Great suggestions, Fauna Shaman was already in the list haha. I prefer my Grim Flayer just a tad more over Stinkweed Imp because it let's me manipulate the top of my deck like a Sensei's Divining Top while also putting the cards I want to keep on top. Where as Stinkweed Imp puts everything in the graveyard (and the trample is nice).
Doom Whisperer is something I'll definitely try to include.
As for Ochran Assassin; The reason it's in here is not just for the deathtouch but for the second effect, "All creatures able to block have to block". With First strike it becomes a one sided board wipe, giving it Indestructible makes it completely bonkers. Kathril can give it the counters it needs or it receives them through Odric, Lunarch Marshal.
5 months ago
6 months ago
Moonlight Bargain is cool at instant speed. but i would consider Promise of Power - 5 cards for 5 mana is hard to beat even if it is a sorcery.
you have a lot of point removal, and Spark Harvest is not great! if you want point removal run something instant speed, but i would vote for another boardwipe - Decree of Pain is great and worth the mana. Life's Finale and Extinguish All Hope are budget-friendly options for 6 mana.
idk if you feel you have enough cards already to deal damage to opponents to interact with rakdos' ability, but Earthquake, Pyrohemia, and Crypt Rats are options.
if you want another colorless threat i always liked Bane of Bala Ged for 7 mana you get semi-annihilator 2.
also i always found Haunted Cloak had a great combination of what you want when you play a big nasty - haste, trample, and vigilance so you can still block. for only equip cost of 1. I think it is very playable.
anyway just my 2 cents and hope you find my thoughts helpful! keep playing and keep having fun cheers!!
6 months ago
I run a Marchesa deck as well, admittedly a politics, akaido, and control build, very different than yours, but I really think you are going to need more land for this to run smoothly. I run 37 lands that tap for mana, along with 6 mana rocks, and I'm constantly thinking of adding more rocks. I recently added a Black Market to help with ramp, we'll see how much that helps, and I've had a Smothering Tithe in it since it was released.