Mindwrack Liege

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

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Set Rarity
Eventide Rare

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Mindwrack Liege

Creature — Horror

Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

(U/R)(U/R)(U/R)(U/R): You may put a blue or red creature card from your hand into play.

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Mindwrack Liege Discussion

Daedalus19876 on Riku, the Clone Commander

4 weeks ago

Here are some cards that I might immediately cut:

Academy Elite, Aeon Chronicler, Bloodbraid Elf, Bogardan Hellkite, Breaker of Armies, Dragon Mage, Flameblast Dragon, Hamletback Goliath, Hermit of the Natterknolls  Flip, Horizon Chimera, Hypersonic Dragon, Inkwell Leviathan, Jin-Gitaxias, Core Augur, Keranos, God of Storms, Kruphix, God of Horizons, Lorescale Coatl, Magus of the Future, Melek, Izzet Paragon, Memnarch, Mindwrack Liege, Murkfiend Liege, Niv-Mizzet, the Firemind, Nylea, God of the Hunt, Psychosis Crawler, Purphoros, God of the Forge, Quicksilver Gargantuan, Rishkar, Peema Renegade, Scute Mob, Servant of the Conduit, Shipbreaker Kraken, Simic Sky Swallower, Somberwald Stag, Spellbreaker Behemoth, Spellheart Chimera, Surrak Dragonclaw, Talrand, Sky Summoner, Thassa, God of the Sea, Thromok the Insatiable, Tireless Tracker, Verdant Force, Vexing Shusher, Wall of Blossoms, Whisperwood Elemental, Wistful Selkie, Xenagos, God of Revels, Clan Defiance, Crater's Claws, Devastation Tide, Minds Aglow, Mizzix's Mastery, Reforge the Soul, Release the Gremlins, Seismic Stomp, Shamanic Revelation, Sylvan Scrying, Traverse the Ulvenwald, Unexpected Results, Urban Evolution, Volcanic Vision, Wheel of Fate, Arcane Denial, Clip Wings, Counterflux, Counterspell, Cyclonic Rift, Desertion, Disallow, Disdainful Stroke, Evacuation, Heroic Intervention, Insidious Will, Krosan Grip, Naturalize, Negate, Plasm Capture, Sulfurous Blast, Trap Essence, Turn Aside, Unsubstantiate, Visions of Beyond, Void Shatter, Voidslime, and TBH there are simply too many things to cut to list them all because my fingers are getting tired. I'd cut most of your planeswalkers, most of your non-ramp artifacts, and most of your enchantments.

My primary piece of advice here is that 1) You really should choose to prioritize abusing creatures OR spells, not both, because there are simply too few slots, and 2) you want your spells/creatures to do things in multiples. You don't need too much draw here because your mana is tied up doubling splashy spells, but you need a heck of a lot of mana ramp to keep up.

I don't mean to sound curt, sorry :( Hope this was at least a bit helpful! I agree with Lilbrudder that it's simply too many cards to reasonably cut down, and that you should take a little time and find a focus for the deck.

greatdevourer on The Izzet Equation - Themed Budget EDH

1 month ago

Have you considered any of the following:

Mindwrack Liege to help make your creatures a little bigger

Teferi's Puzzle Box, Winds of Change, or Psychic Spiral to annoy your opponets more

Whirlpool Drake, Whirlpool Rider, or Whirlpool Warrior to refresh your hand

Overall, I like your theme and it seems pretty good.

Traveler247 on The Big Wave

3 months ago

I've been using this deck to playtest against, and I've gotten maybe 20 games in against my decks now (they're all private, don't bother looking). I have a few suggestions.

Overall, you struggle when you can't find Quest for Ula's Temple. This is just an unfortunate fact of building around a specific card, but fortunately there are numerous ways of cheating creatures into play. Here are some ideas: See the Unwritten, Quicksilver Amulet, Proteus Staff, Polymorph, Mindwrack Liege, Lurking Predators, Elvish Piper, Call to the Kindred, Braids, Conjurer Adept, and Belbe's Portal.

Your topdeck manipulation is both mediocre and only used to dig for Quest for Ula's Temple. The idea of using creatures to dig is dandy, since they trigger quest as well, but they are a bit slow, and I'm not convinced the trade off is worth it. Here are some deck manipulation options: Brainstorm, Crystal Ball, Cream of the Crop, Mirri's Guile, Scroll Rack, Sylvan Library, Soothsaying, Sensei's Divining Top, Aqueous Form and Worldly Tutor.

Here are some ways to take further advantage of topdeck manipulation: Oracle of Mul Daya, Courser of Kruphix, Druidic Satchel, Bloodline Shaman, and I'm sure there are more, but I'm falling asleep in my chair.

slaftergames on I can't believe it's legal! (U/R Controlled Burn)

4 months ago

Some random Izzet cards I've come across from LRW/SHM: Clout of the Dominus, Inside Out, Crackleburr, Nucklavee, Noggle Bandit to crack those clogged multiplayer boards, Mindwrack Liege, Mirror Sheen in the sideboard

ColdDeath on Five Color God Stuff

4 months ago

First off, I love the deck! I'm currently constructing a very similar deck and I think there is much room for improvement for yours:1. Lands; you don't have a single basic land. You don't have a single Fetch land. That's hurting the flexibility of the deck a lot. I know that Fetch lands are expensive, however if you are running Shock Lands you can search for any type of mana that you need.2. I think you run to much artifacts, that's hurting your devotion. The only one I'm running is Sol Ring (because Sol Ring). There are enchantment replacements for artifacts that you are running:- Replacing Sensei's Divining Top with Sylvan Library. - Replacing Fist of Suns with Mindwrack Liege or Maelstrom Nexus or Maelstrom Archangel- Replacing a Mana Rocks with something like Khalni Heart Expedition or Life from the Loam however you don't run Fetch Lands or Basic Lands, and again that is hurting your deck.- Replacing a mana rock with Oracle of Mul Daya3. To few boardclears, the strength of your deck is something you must exploit. That is: having a lot of indestructible gods. So, blow it up! If you have each and every single god in play, they all have enough devotion to be creatures. Akroma's Vengeance will make sure that your opponents don't have anything to defend with. Planar Collapse some gods and Replenish is extremely powerfull: You get your gods out that your opponents just cleared and they can't play creatures because in you upkeep they will be removed instantly.4. To few devotion. Ghastlord of Fugue, Demigod of Revenge, Deus of Calamity, Oversoul of Dusk, Divinity of Pride, Deity of Scars, Overbeing of Myth, Dominus of Fealty, Nobilis of War instantly activate gods that share one single color. That is more powerfull then a Akroma's Memorial. Lieges are also a possibility!

Kind regards.

GoldenDiggle on Shhh, he's Doubling his Strike.

6 months ago

RazortoothMtg: I had been considering the cut of Clone and Mindwrack Liege, but I am hesitant to cut Lavinia due to the control she has. Then again, I only have 4 blink effects.

On a side note, I just saw that Emerge Unscathed is an instant, which makes Center Soul a tier below. Both are a lot better than I anticipated.

I don't necessarily want to run him 100% Voltron, but I do want to have that option. I do need a few pump spells. Thanks for suggesting Slayers' Stronghold, it looks really good.

RazortoothMtg on Shhh, he's Doubling his Strike.

6 months ago

One way to build Shu Yun that I've seen is all in fast voltron. That means cutting a few of your creatures. I would start with cutting Clone, Lavinia of the Tenth, and Mindwrack Liege. Then some nice cheap spells for that sweet sweet prowess trigger. As Zinrius said, Aqueous Form and Emerge Unscathed are amazing. I would add them no doubt. Also, Gut Shot, Apostle's Blessing, and Gitaxian Probe are great ways to get double strike on Shu Yun. Some cheap pump spells are good too, as they are double value. Brute Force, Built to Last, Built to Smash, Artful Maneuver, Titan's Strength. Center Soul as another unblockable enabler.

There. Hope it helps. if i think of anything else, ill come back.

Assassin_ian98 on Gimme Gimme

9 months ago

Dissipation Field, Mindwrack Liege, Niv-Mizzet, the Firemind, Niv-Mizzet, Dracogenius could be nice and if you want card advantage Consecrated Sphinx will help with that

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