Eldrazi. A few demons. Lots of smashing and annihilating. Wincons include hitting people until they die (very effective!) and Cloudstone Curio with something free cast/ bounced repeatedly and one of the ETB damage effects.

  • Enablers are anything that deals damage (which enables Rakdos to be cast). They also make the discount large enough to cast ridiculously expensive creatures for free.
  • Ramp is... ramp. It's good to be able to cast Rakdos as fast as possible to commence the smashing quickly.
  • Card Draw is one of this deck's weaknesses, but it's important to have enough gas to deal a frick ton of damage and dump Eldrazi everywhere.
  • My deck is fairly light on removal, as most creatures can deal damage directly to get rid of threats.
  • Anything that doesn't deal damage but is insane with Rakdos is under assorted.
  • Rakdos payoffs are what finish the game for the most part.

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96% Casual

Competitive

Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

35 - 0 Rares

17 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 4.30
Tokens Eldrazi 10/10 C, Emblem Chandra, Torch of Defiance
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