This is my take on: Chainer, Dementia Master

Basically its a Mono black re-animation deck with built-in milling to own advantage. Fair point this deck is very mana heavy, which is why there is quite a few mana doublers.

The main goal of the deck is, as you might have guessed by the commander, to fill our own and our opponents graveyards with value-creatures for us to snatch.

There is several combos in the deck, some which require as few as two and some that require up towards six, depending on the setup.

Any helpful tips and or question on why some specifics are in the deck are more than welcome.

Hope you enjoy.

Ps: There might be an update later on with more explaining.

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Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
Created with Highcharts 9.3.3CreatureCreatureLandLandEnchantmentEnchantmentArtifactArtifactInstantInstantSorcerySorcery
Created with Highcharts 9.3.3Converted mana costMana-curve6.0%6.0%1.5%1.5%10.4%10.4%14.9%14.9%14.9%14.9%7.5%7.5%1.5%1.5%3.0%3.0%1.5%1.5%7.5%7.5%11.9%11.9%6.0%6.0%3.0%3.0%4.5%4.5%4.5%4.5%1.5%1.5%012345678010515