|Commander / EDH||Legal|
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Creature — Elf Druid
(Green), Tap: Target land becomes a 2/2 green creature that's still a land. (This effect doesn't end at end of turn.)
Quirion Druid Discussion
3 months ago
4 months ago
As for enabling your frostwaker there is Fyndhorn Brownie , Magewright's Stone , Niblis of the Breath , Puppeteer , and Puppet Strings . some of those are bound to be inexpensive, and adding in a handful of boardwipes and enablers for that strategy would lend itself to doing that strategy more often.
1 year ago
I like the concept, similar to my B/G, I would recommend Verdant Touch. This allows you to animate their land even quicker if you need to burn it. It also acts as a Quirion Druid in spell form in essence due to Buyback. It is quite a bit more mana intensive in comparison however, it would increase your chances of getting animation and unlike Animate Land, Vivify, and Lifespark Spellbomb, you will be able to continue to use it long term as well as a permanent effect.
2 years ago
odd mechanics in green:
Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad
2 years ago
@lilgiantrobot This is fantastic! I understand the importance of Engulfing Slagwurm/Sylvan Basilisk now. Between them and Nacatl War-Pride(which is a fantastic find by the way, thank you) the deck is starting to be more cohesive. Instead of only relying on Kamahl, Fist of Krosa I can now comfortably add in Jolrael, Empress of Beasts, Natural Affinity and Nature's Revolt.
I'm going to try to revise the deck later today and look at it again from a new perspective. I think there's a lot of potential here :-)
2 years ago
In my opinion, Sarkhan Vol is a better fit with Yasova than Sarkhan Unbroken. Also, you have no dragons in the deck to take advantage of his ultimate. I feel that this would make him a dead draw. I have a Yasova deck as well and love her Hope You Didn't Want That. I'm planning to play Vol myself when I get a copy of him.
If budget is a concern at all, I would suggest Worldly Tutor over Sylvan Tutor. It's cheaper, and also better since you can play it at the beginning of an opponent's end step thus not allowing them to foil your plans and you get to use that mana for your turn. Win all around. In a tutor vein, Time of Need is pretty awesome with this type of deck.
On a less budget vein, I've been looking for a few more cards to do fun things to my opponents: Kamahl, Fist of Krosa and/or Quirion Druid to steal opponent lands, Karn, Silver Golem for more artifact theft since I have Aladdin, and Asceticism for protection.
2 years ago
Thanks for the suggestions KJLaBrone! I agree that the mana needs a smidgen of work, but this deck already ramps surprisingly well with Rampant Growth, Explosive Vegetation, Kodama's Reach and Sol Ring. Plus since I have a pretty heavy creature count, Somberwald Sage is extremely helpful. I'm really wanting to start working on the mana, via fetches and other expensive options. However, those will wait just a bit longer till I can get a few more cards to finish the core of the deck.
For that I'm wanting blanket hexproof courtesy of Asceticism, the ability to steal opponent lands probably via Quirion Druid and Kamahl, Fist of Krosa, and more artifact theft Karn, Silver Golem. I'll also get a few tutors, and maybe another theft creature or two. It's just going to start getting really difficult to know where to make cuts.
So far as putting a deck list together. Do it! I'm always down to discuss the finer points of a deck.
2 years ago
Have you thought about Quirion Druid? I like having a couple different ways of doing a thing, and I think he has the ability to shift the game further in your favor earlier than Kamahl, Fist of Krosa. Oh, and my deck has changed a lot since the last time you looked at it. It's actually starting to look a lot like yours.
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