Deadly Wanderings

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Deadly Wanderings

Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

TypicalTimmy on What makes a deck-worthy commander?

1 year ago

I tend to look for a Commander who does one thing extremely well that I can build off of. While multi-faceted Commanders such as Kenrith, the Returned King are really nice in their flexibility, for me personally, I struggle to draw their potential in. Some of the Commanders I have built in the past are:

  • Karametra, God of Harvests as an ETB Matters theme. Because she brings out lands, Landfall was a strong subtheme of the deck, since Landfall itself is limited. And yes this includes cards with "Landfall" not under such a name, such as Tireless Tracker and Zendikar's Roil. However, because I am also casting creatures, creature ETB is important, too. So Hornet Queen and Soul Sisters had their stay. Some cards, such as Avenger of Zendikar really exploded as they drew these two elements together. Lastly, because I wanted continuous use of my ETB effects, return-to-hand was also important. So Jeskai Barricade and similar effects were in play. What resulted was a, slow, well-oiled machine that could cast multiple ETB creatures per turn and explode a boardstate from nothing.

  • Oros, the Avenger was built as a Wrath's Matters build. This is because if you put deathtouch on Oros, his activation wrath's the board of all non-white creatures. To protect myself, every single creature in my deck had to have , in part or in whole. Then, the deck used every single card available in the game to permanently give Oros his deathtouch. In this way, I never had to hold back because I didn't have an instant or sorcery to cast. Or perhaps I did, but not enough mana to cast it and activate Oros in the same turn. So auras, equipment and permanent effects such as Deadly Wanderings. While cards such as Maze Abomination might sound good, being non-white meant it died the moment Oros resolved. So it becomes a one-time deal. Now, because of the sheer volume of mana required, the deck ran an absolute absurd amount of mana sources. I think I had like 17 mana rocks alone. For filler cards, any other wrath was used. This way, against decks, I could still hit the board hard.

Sidenote: If there are 7 creatures on the battlefield that Oros can hit, and he has lifelink, you just gained 3(7), or 21, life. That's how the deck stayed ahead. After I gained +200 life and nobody has any creatures left, I essentially could not be stopped.

  • Radha, Heart of Keld was a Voltron-esque build who focused on as many land tutors as I could possibly get out, focusing on all basic lands so nothing ETB tapped. She was given ample protection. And then I topped it off with giant doublers, such as Xenagos, God of Revels and Unleash Fury. What resulted from here was a deck whose goal was to TKO any opponent in a single shot. Yes, infect was used as well. The deck name was Thick Thighs Save Lives. Lol.

So, as you can see, what I look for is a Commander who focuses on ONE mechanic or ability, and I tie in two or three supporting elements to ensure it runs smoothly. By implementing the deck construction in this way, I absolutely ensure I never draw into duds. It's either a useful land, ramp, or synergy support. No card every becomes wasted in my hand.

^-^

Raknulfr on Assassins Creed

4 years ago

Cool Deck!

Along with Deadly Wanderings would fit Demonic Rising and Homicidal Seclusion and especially Demonic rising would give you a second creature after Massacre Girls mass murder spree :D

irmsilver on Demonlord Belzenlok + Deadly Wanderings …

4 years ago

I cast Demonlord Belzenlok while I control Deadly Wanderings and no other creatures. As Belzenlok is my only creature, Deadly Wanderings gives him lifelink, so his trigger which deals damage to me will also gain me that much life.

But what is someone uses instant speed removal in response to his trigger (ex. Price of Fame )? Because Belzenlok is no longer on the battlefield, I no longer meet Deadly Wanderings's requirement. So do I no longer gain life? Or do I gain life since Belzenlok's last state did have lifelink?

PaulaTicks on [Kolaghan] Oops! No Creatures!

4 years ago

Fun deck idea and will probably KO a lot of people as they underestimate it, have you thought about Homicidal Seclusion or Deadly Wanderings ? Buffs your dragon as he's all alone and the lifelink could really come in handy if people get scared and start focusing you down.

Bazzul on Belzenlok, Godo's Ugly Cousin

4 years ago

You usually just take the damage, as long as you have more than 24 life. If you have less than 24 then you can have Glacial Chasm , Whip of Erebos , Deadly Wanderings or Homicidal Seclusion in play to prevent the damage from Belzenlok.

colinnzflakk on

5 years ago

Frd123 Thank you for the suggestions! I put in a Deadly Wanderings, Rite of Consumption, and Cabal Stronghold to swap out some kind of expensive stuff. Skithryx is currently out of my budget, but if I can find someone who is willing to trade for one, it may go in.

Frd123 on Unload the toad - Yargle Voltron Frog Tribal

5 years ago

Since you have so few creatures I would recommend using Deadly Wanderings.

I would suggest Rite of Consumption as a surprise win condition.

A bad suggestion that can function as protection and win condition would be Shade's Form.

Frd123 on

5 years ago

Since you have so few creatures I would recommend using Deadly Wanderings.

If the budget allow you, I would suggest Skithiryx, the Blight Dragon as a alternate win condition.

I would suggest Rite of Consumption as a surprise win condition.

A bad suggestion that can function as protection and win condition would be Shade's Form.

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