|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|MTG: Commander (CMD)||Rare|
Combos Browse all
Crescendo of War
At the beginning of each upkeep, put a strife counter on Crescendo of War.
Attacking creatures get +1/+0 for each strife counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.
Crescendo of War Discussion
6 hours ago
Very nice I am especially a fan of the lumbering Satyr. You forgot pretty much the best shadow creature though: Soltari Visionary , also consider Boldwyr Intimidator , Crescendo of War , Nature's Revolt , Hunter's Insight -- which cannot be countered if you cast it during your combat phase Wishmonger .
2 months ago
More red/white hate:
Another option for ramp which I'm sure you are well aware of is Smothering Tithe .
8 months ago
I love it! The one you really need to look at is: Crescendo of War - my favorite white political enchantment
9 months ago
9 months ago
It's cool your parents got you that deck! Enchantress is a bit straight-forward in its engine, for sure, so I can understand you not being excited about the prospect of same-ey games. However, I think shifting your perspective on what the deck should be doing to win might make it more enjoyable to you.
Enchantments are basically you saying: "We're all playing under this new rule." You're altering the reality of the game. Within Bant colours, there's a lot of ways to find, cheat into play and recur different enchantments that suit different needs.
Just off the top of my head, you could go with the aggressive option of putting Auras on one or a few creatures and swinging. Or like you said, playing pillowfort cards until you win by virtue of card advantage and value engines. But enchantments also heavily favour a political player. Imposing new rules on your opponents can force them to act in the way you want. Crescendo of War promotes a certain playstyle, for example, as do AEther Barrier, Dovescape, Equilibrium and Forced Fruition. You could easily customize the precon in several ways to become sort of like the master of the arena, presenting your friends with challenges and putting them off balance.
Enchantress decks also lend themselves towards building around a certain theme or flavour. I made my deck all about Greek mythology for example:ELYSIUM // Odyssey to the Blessed Isles
In short: while the engine of Enchantress is straight-forward, the payoff cards and win conditions are varied. I wish you best of luck with brewing something that appeals to you!
11 months ago
Possibility Storm is probably the greatest enemy of all to control players there is and it has little down side for your deck.
Karmic Guide is a useful angel and helps with removal problems and Angel of Serenity is good removal/recursion. If you prefer more protective measures there's Aegis Angel, Archangel Avacyn Flip and Deathless Angel for in tribe options.
I think you are better off skipping the voltron route as its kinda slow and instead aim for haste and extra combat effects like Aggravated Assault (goes infinite with Sword of Feast and Famine), Combat Celebrant, Waves of Aggression and just crush your opponents quickly. If you go this route Crescendo of War and Archangel of Strife will make things very interesting.
With that in mind you may have better luck with Aurelia, the Warleader piloting the deck, I personally think the extra combat step is more valuable as your not geared to exploit pinging damage or burn spells with Gisela, Blade of Goldnight. If you don't swap her out you should add Heartless Hidetsugu then and exploit that damage bonus.
1 year ago
Yeah, I thought about this deck. Varchild seems on curve & fun. I will always dream of Varchild with Crescendo of War :)
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