Sorin's Guide

Sorin's Guide

Creature — Vampire

When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Sorin's Guide Discussion

logansullivan on Edgar Markov, but I'm poor.

1 year ago

okay firstly add a Mountain to your land base, it allows you to get a red source out of your deck with Evolving Wilds and Terramorphic Expanse cut a swamp for it because your land count is perfectly fine for an aggro deck now let's get to the meat of the feast I would cut Zombify for Tortured Existence you only get a mana discount for 8 of the cards in your deck and the repeatability is much better. Sign in Blood should be replaced with Read the Bones digs deeper for 1 more mana. cut Hierophant's Chalice for Heraldic Banner. cut Sorin, Vampire Lord for Ob Nixilis Reignited, and if you cut that one you should cut Sorin's Guide which should be replaced with Cordial Vampire. if you can swing it Captivating Vampire is very good and I can guarantee it will make the deck much better. Bladebrand out for Champion of Dusk super strong and could help you win the game. cut Vampire Neonate for Indulgent Aristocrat. Breaking Point out for Underworld Connections repeatable card advantage. Ill-Gotten Inheritance out for Dark Tutelage again repeatable card draw. Revenge of Ravens out for Bad Moon. and lastly Tribute to Hunger out for Intangible Virtue.

now these are all suggestions and they are just a start, and I tried to keep all the cards around a buck or less besides Captivating Vampire

danielisaias on Sorin Duo of Death

1 year ago

WarrKing is absolutely correct in his guideline.

As to which cards could leave the deck in order to add new ones, I believe Sorin's Guide , gravewalker and Recover are definitely the weakest cards here.

Cabal Coffers is quite expensive, and cannot be played in standard format, but Cabal Stronghold is the standard alternative to it, and getting your hands on a pair of those would be great for your manabase.

Let me know how your deck turns out as you make any updates!! :D

WarrKing on Sorin Duo of Death

1 year ago

I like the direction you are taking the deck a lot. I agree with danielisaias about the Sorin, Imperious Bloodlord and Knight of the Ebon Legion . When I comes to "how many copies should I put in?" My go-to rule of thumb is:

1 copy if you plan on tutoring for it, or only need to see it maybe at some point during the game, (alternate win cards, specific answer cards, etc)

2 copies if you definitely want to see it every game, but don't need it early. (A big late game bomb)

3 copies if you want to guarentee to see it every game, sooner than later (core combo cards)

4 copies if you need the card As soon as possible, preferrably in your opening hand (ground work cards, like mana rocks, early creatures, or land ramp)

I would recommend removing Sorin's Guide , because it only works for specifically Sorin, Vampire Lord .

To give the deck an extra boost of mana a single copy of Cabal Coffers could be a massive addition. Obviously it is a bit pricey, so it may be a card to look at later.