Atraxa's Fall

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Atraxa's Fall

Sorcery

Destroy target artifact, battle, enchantment, or creature with flying.

legendofa on What happens to an indestructible …

5 months ago

Simple set up. I'm defending Invasion of Amonkhet  Flip or whatever, the exact battle doesn't matter. I don't want it to be "killed" too quickly, so I throw an Indestructibility on it.

Atraxa's Fall can't destroy it, that one's easy. The exile and transform is a triggered ability going off when the last counter is removed, but is the "defeat" any sort of destroy effect? What happens when the last counter is removed from an indestructible battle?

darkmus on Ang-Hellic

9 months ago

you're welcome. It does look better to me. I would just add a few things, first of all, I don't know what your playgroup allows but can't you just proxy the canopys and put the real ones in whatever deck you are using ATM? that's what I do with expensive cards.I would have like 24 cavern of souls if I wouldn't, haha. Atraxa's Fall is IMO the most interesting one, but if you want it specifically to deal with Stormbreath Dragon, it shouldn't matter much taking 4, but you may want to consider the instant speed spells since the dragon has haste. I am there with you in the flavor man, I already had playset of vindicates and paths to exile and yet I bought Vindicate and Path to Exile as soon as I knew they existed, hahah. About Aether Vial that's thing either hits t1 or at most t2, or you simply don't want it any more, so normally I would say either 4 copies or no copies. But that's a matter of opinion I guess. 2 Lyras and 2 Thunes is more than ok, I am sure you will find that Archangel of Thune makes your board way more dangerous than Lyra Dawnbringer. To be fair Linvala, Keeper of Silence is there still for flavor but it's probably the weakest card of our side, the next one out If I need something. If you have it, go for it, but I wouldn't recommend expending en them. About the deck itself. 7 instant and sorceries are too much. The more instant/sorceries we have less angels we have to ensure our strategy, hitting our triggers every turn, and maximice both Serra Paragon and Sigarda, Font of Blessings (in case you en up playing it) and well, the most creatures we have the most attacks we make, xD. The thing is pretty much the same as with Shadowspear, you can afford to have 1 of silver bullets in decks like death and taxes or goblins, which have multiple ways to search for your silver bullet. But you dont have any, so 1 offs cards for very especific situations 95% of the times are going to be horrible dead draws that won't help you. While in the matches you want them you are very likely not drawing them. To make a competitive deck you need to focus the deck, what are the biggest threats for your deck? that's what you have to focus one, in this case a few cheated big creatures Archon of Cruelty and permanents that shut us down like Ensnaring Bridge. So prepare for that, for any other more uncommon situation, that's what the side is for. Redundancy es the key to consistency, and consistency is the key to regularly win.Try to focus the deck in what it wants, putting angels in play to trigger our shenanigans. So I would try at most to have just 4 instant or sorceries, the ones that cover our biggest weaknesses, most likely 2 Paths to Exile and 2 of any combination of Vindicate and Anguished Unmaking. Because with 7 you are diluting too much the objective of the deck, while adding 3 or 4 one offs that are going to be death draws more often than not, not even overall useful cards. I explain myself like shit but I think you understand what I meant, xD. well, sorry, too much text, xD. Anyway, let me know when you play if the deck feels better now!

BotaNickill on Ang-Hellic

9 months ago

Dude! You have helped a ton! Thanks so much for all the feedback! I Made a few changes for now, and I'll try it out and see how it works. I'm gonna leave the black in my build for now Mostly because I don't have the new Sigarda, Font of Blessings yet, and I can't really afford to buy another playset Horizon Canopy right now. I didn't know about some of those green removal spells so that's good food for thought. I do have a couple other selesnya builds, the bogle deck, and a soul sister deck in Modern, so I'll keep those in mind for those as well. I like the look of Atraxa's Fall. I put the Anguished Unmaking back in because of the awesome angel art, and being a prime reason I went to black in the first place alongside Vindicate. I put the Giver of Runes back in, and two of my Aether Vials. I went back to 2 and 2 of the Thune/Lyra, I only have the 2 Thune, so that will have to do. I slipped the einganjo back in place of the 7th plains. I also stuck the Linvala, Keeper of Silence back into the Sideboard in place of the Go for the Throat I'll try and get some games in now!

darkmus on Ang-Hellic

9 months ago

I donvk know what I was thinkign when i told you that green is not a good color to dral with stormbreath dragon. We have Beast Within wich is literally green Generous Gift. Which I already play maindeck ad my removal, so just swapt that out. Other than that green has a lot of removal for flyers such as Thornado or Broken Wings and latelly we have even gotten them for 2cmc in the form of Atraxa's Fall, very flexible though a sorcery, Plummet and Tangletrap. If sotrmbreath is a problem just play 2 Beast Within and a couole of the spells of your choice amongst the ones just mentioned in the side. Deffinitelly green is the splash to go overall right now. I hope this helps.