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Hallar deck with (mostly) cheap kicker spells and +1/+1 counter shenanigans.

The goal here is obviously to win by racking up counters and then rapidly closing the game out by simultaneously killing your opponents with a few well timed kicker spells, usually paired with some means of doubling the number of counters on Hallar. Ideally, the aim is to fly a bit under the radar placing just a couple counters here and there, dealing a bit of damage, but then going off with a huge turn and ending things very quickly. To that end we've got key cards like Invigorating Surge , Solidarity of Heroes , and Increasing Savagery to quickly ratchet up the +1/+1 counters, followed up by one or two low CMC kicker spells. Hydra's Growth also works well for gradually building up the counters, though it does paint a pretty big target that you need to be ready for. That said, protecting Hallar is very important, so cards like Bolt Bend , Deflecting Swat , Snakeskin Veil , Vines of Vastwood , and Heroic Intervention are crucial pieces to protect along the way and to ensure no one can disrupt the game-ending turn.

This deck can be a lot of fun to pilot, especially when you get a chance to end the game with Unstable Footing for that last kicker trigger. There isn't a ton of room to mess around with a good chunk of the deck as the pool of cards with kicker is relatively limited, but any suggestions are always welcome!

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Comments

94% Casual

Competitive

Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

36 - 0 Rares

30 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.20
Tokens Beast 3/3 G, Boo, Copy Clone
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