Oath of Scholars

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Exodus Rare

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Oath of Scholars

Enchantment

At the beginning of each player's upkeep, if that player has fewer cards in hand than any of his or her opponents, the player may discard his or her hand and draw three cards.

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Oath of Scholars Discussion

Daeladus on The Commander Social Experiment: Azami Group Hug

10 months ago

I had the same idea for Azami. The only difference is I try exploiting her draw with 1 drop wizard dorks. Using weird artifacts/enchantments such as Lantern of Insight to help those who are land flooded/starved and Oath of Scholars makes for interesting games.

I like these sort of different ideas where you take an established meta character and go sideways with them.

+1 from me!

CSSNiobic on Lazav, What the **** are you Doing?

1 year ago

When I initially started building this deck, I put a lot of mill into it, but I opted for a much more reactive deck instead. I'm relying on other players to put stuff into the graveyard for Lazav, and plan on spending the game trying to figure out who's got the wildest combo and whether I can pull it off too. The rest of the deck is there to make the game much more chaotic and force players to make choices (Standstill, Oath of Scholars) or disrupt plans (Whispering Madness, Assault Suit) la House Dimir. Anything along these lines would be helpful!

kengiczar on Zedruu Master Politician

1 year ago

Here are 60+ cards that affect each player. Find the ones that don't hurt your deck and give them away.

Gifts no mouse-over Show

poorpinkus on Lazav is a lazy bum!

1 year ago

Have you thought of using discard cards such as Despise to get rid of opponents' big creatures? I feel like that could be useful

Pillow fort cards and cards that make people want to attack other people instead sound like good inclusions, have you thought of putting in any of the Vows? Vow of Flight and Vow of Malice act as pseudo-pacifisms without making the person you used it on angry.

Depending on the playgroup, politics is a good bet, and since your deck requires on other people's decks to be good people will know what they are most likely up against. Political cards will definitely be a good bet since your commander isn't extremely scary, but has potential, so making deals will make people happy, and they won't be too afraid.

Some cards I'd recommend that work with politics but also help you: Windfall, Jace's Archivist (although that could put a target on you) and Oath of Scholars. Basically, if you barter with people by allowing them to draw cards, they could discard creatures to help you out, and they may not attack you as often.