|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown||Uncommon|
|Shards of Alara||Uncommon|
Combos Browse all
All creatures get -2/-2 until end of turn.
Price & Acquistion Set Price Alerts
1 week ago
And can i ask you why do you not play Victim of the night in a monoblack?
1 month ago
If you're worried about aggressive decks beating you down or deathtouch, Fog Bank is the first thing that comes to mind. It's in your sideboard now but i think it's more than justified being in the main deck. I think though that part of the reason you are having trouble with those things though is you don't have too many ways to deal with a creature if it does resolve. I would try to add some more removal. Go for the Throat, Hero's Downfall etc can buy you some time to get going. If the issue is more of a swarm, in your sideboard you can put in sweepers like Languish, Crux of Fate, Infest to slow them down.
I also agree with your assessment about comes into play tapped lands. Generally comes int play tapped (CIPT) lands have some sort of added bonus to make you want to play them over a basic land, but the problem with them is if you have a hand with too many it can slow you down. Provided you only have a few it's usually not too much of an issue. Having too many CIPT lands can slow you down by a turn or prevent you from casting a creature and still being able to hold up a counter compared to a normal island. Especially since you are worried about faster decks, i think you should take some out.
Also Mind Grind is fun if you can get your hands on a copy.
1 month ago
Zombie Tribal in nem Mono-B reanimator deck = oldie but goldie.
Crypt Ghast - Kein Zombie, muss er aber auch nicht sein. Macht aber Mana und kann die Blood-Bond combo triggern
Cryptbreaker - Du hast, das finde ich zumindest, viel zu wenig draw.
Gisa, Ghoulcaller - Dein Commander kann das Spiel beenden, Gisa bringt das Spiel ins Rollen.
Zulaport Cutthroat - Find ich besser als den Artist, aber warum nicht beide?
Prinziepiell sieht das Deck lustig aus. Kreaturen haben es in unserer Meta aber immer schwerer, ein Infest reicht aus und du fngst von vorn an. Da du hier ganz klar Combo spielst, ist das vielleicht nicht ganz so wichtig, aber such doch Wege auch sicher durchzukriegen, was liegen muss. Ich empfehle da ganz klar den Schritt zu Dimir, Gisa and Geralf bernehmen hier alle Aufgaben, bringen das Spiel zum laufen UND halten es am laufen. Hinzu kommen control, draw und Dinge wie Rooftop Storm, Havengul Lich, Undead Alchemist und Lich Lord of Unx.
2 months ago
I really like this kind of deck, +1 by me.Did you consider something like Drown in Sorrow, Infest, Yahenni's Expertise or even Languish as a pseudo sweeper against aggro decks with some fast, but small creatures?
3 months ago
Thanks for commenting!
I think you've got the right idea for black to be the budget splash (The original idea was grixis, so I'll swap red into the upgrade tab instead) as such I've swapped out what was there for what there is now, I think Duress can be a sideboard card tacked on in game 2 should it be needed. Building this deck on a budget was more for other people then myself, so I have no problem raising it another $10 or so. (Flaying Tendrils is just better then Infest) I did get that Scrying would help my opponent, but I figured getting to Shared Fate was more important then what came after it, but with a tutor I think it'll be alright.
3 months ago
I think you should be splashing black instead of red. You're only using red for creature interaction and a marginal amount of filtering. Black does both of those things better and you also get access to hand disruption, which is absolutely incredible before you drop a shared fate to ensure they have no way to stop it, and you won't care about your opponents having hand disruption once the shared fate sticks.
Should be playing Fatal Push and Dismember and stuff to deal with creatures. Play Inquisition of Kozilek instead of Peek, which doesn't really do anything. You'll definitely want another though. You can probably get away with Duress and/or Despise over Thoughtseize or Inquisition I guess if you're trying to stay within budget. Maybe Infest if you want a sweeper effect, Night's Whisper instead of Looting, Brainspoil as a tutor for Shared Fate. The upside to black is just so much higher.
You even get way better sideboard options. More hand disruption, more sweepers, more kill spells. Whatever's the best in the matchup. If you still want a LD spell, you have Rain of Tears. If you want a fog against hyper aggro decks, Darkness. You don't have a ton for artifacts and stuff, but a couple copies of Echoing Truth and hand disruption should get the job done.
On a seperate note, I wouldn't play Dissolve or any scry lands. Scrying is bad. Not sure if you've made the connection, but you still have your own library with a shared fate. You draw from your opponents, but you get to scry for your own. That means your giving your opponent access to screwing with your draws, which is awful. Just play Drowned Catacomb or River of Tears or Darkslick Shores or something for fixing. I would recommend playing Deltas and Watery Graves since it's just the best thing you can be doing, but thats fine if it's out of your budget. Deltas also give revolt for fatal push.
This is all just a suggestion, but I really hope you're seeing all of my points here. Black just supports what you're doing so well
3 months ago
Generally speaking, you want to play with the minimum number of cards, 60. This gives you the best chance of drawing your best card or the card that you need in a given situation. Here's some of the cards i'd try to cut.
2x Fog: Fog is one of those cards that looks good on paper but oftentimes not ideal in game. What fog does is that it buys you a turn, but only one. Chances are the reason you need to cast fog is that your opponents are casting big creatures. If that's the case it would be better to have a card that kills the creature outright as that stops the damage permanently rather than just for a turn. Black is conveniently the color that is the best at killing creatures outright. If you don't want to splurge for the more pricey removal spells there are still a lot of budget options like Murder that do a good job of mopping up. If the issue is a lot of little guys things like Consume the Meek (tokens have cmc 0) or Infest can keep the board clear leaving behind the bigger things.
2x Commencement of Festivities: while a bit better than fog as you can still eat some of their creatures, most of my earlier reasoning also applies here
2x Druid's Deliverance: you don't have many ways to make tokens
4(ish)x Lands: Once you drop down to 60 cards you can afford to drop your land count as well. For a deck like yours i thing somewhere in the ballpark of 22 or 23 lands would be reasonable. If you were to drop 4 lands that would put you down to 60 cards.
While you might need to re adjust once the maybe board cards arrive but that's what i would do based on the cards you have at present.
3 months ago
Always love budget decks!
Instead of Death Frenzy, you could run Infest or Biting Rain or Drown in Sorrow for a lower curve, though you lose the lifegain. Greenseeker is better than terramorphic for fetching lands, so is Silverglade Pathfinder.
Undertaker gives you more recur as well and lets you shuffle creatures in your graveyard to your hand. Hope you like the suggestions!