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Flaying Tendrils

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Flaying Tendrils

Sorcery

Devoid (This card has no colour.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Flaying Tendrils Discussion

Chhris on Shhh, its an Eldrazi Party {Primer}

2 months ago

Mj3913 terrific suggestions as always. I particularly like Call the Bloodline as it lets me discard the eldrazi into the graveyard as well, where I can reanimate them. I've removed Flaying Tendrils and Consume the Meek as they seemed like dead cards late game to really be effective.

heckproof on Rock

2 months ago

I’ll preface this suggestion by saying that I’m no Rock expert; I’m more of a Jeskai aficionado. That being said, I’ve heard that Flaying Tendrils is really good in matchups like Phoenix or Dredge. You might play around with one of those. Other than that, I’d say this list seems solid.

If you need G/B midrange help, I’m pretty sure Chasmolinkeris your guy.

Ash3n on ShadowRock

5 months ago

FlintSR I’ve been running 2x Flaying Tendrils in my sideboard since they were released. They are incredibly useful in a surprising number of matchups.

FlintSR on ShadowRock

5 months ago

Lmao wait a second... Is the 2x sideboard Flaying Tendrils the answer BG has been looking for? Exiles phoenix's, bloodghasts... Brb while I look through my bulk lol

hungry000 on UB Death's Shadow Tempo

5 months ago

I'd play Mission Briefing over snap since it counts towards Pteramander and also puts stuff in the gy for it. Mausoleum Secrets seems unnecessary since you're playing a decent number of cantrips and is generally not as good as Brutality, which would work better in those two slots imo. Cry of the Carnarium is an upgraded version of Flaying Tendrils .

APPLE01DOJ on

6 months ago

Id personally cut the Delirium enabler cards (Wraith & Buable) in favor of Scavenging Ooze MB, more copies of existing removal and 1-2 more Blooming Marsh .

I've never seen the value of Engineered Explosives in Rock decks, perhaps that could be Choke or Raking Canopy or Flaying Tendrils .

Not sure what you have as a place holder for Verdant Catacombs or if you've picked them up since. ...but I highly recommend Field of Ruin as their place holders and eventually few permanently in your mana base.

1-2 Phyrexian Arena might be worth playing temporarily.

floose on

6 months ago

makebabies Thanks for the comment.

Right now I could not find anything particularly good that is worth adding in both RNA and GNR sets. I would say the best card would be Cry of the Carnarium to replace Flaying Tendrils . Mausoleum Secrets maybe another shot in a creature-based list, but still I don't think is worth trying.

Cheers!

hungry000 on Black Rack but still whack

7 months ago

Just in case you aren't aware, regenerating Augur of Skulls before you sac it doesn't bring it back to the battlefield, since regenerate only works when the creature is destroyed (specifically). Otherwise the deck looks good, though it could use a bit more removal like Fatal Push in the main and Flaying Tendrils in the sb instead of Bontu's Last Reckoning to deal with all the Arclight pheonixes flying around.

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