|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Uncommon|
|Promo Set (000)||Rare|
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Devoid (This card has no colour.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
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Flaying Tendrils Discussion
2 months ago
Thanks cplvega0811! I appreciate the suggestion. I didn't include Flaying Tendrils because I am worried about exiling my own creatures along with the opponents'. Exiling my creatures isn't fatal but it makes it hard to set up a Gravecrawler combo.
I have also thought about Bontu's Last Reckoning to deal with cards like Etched Champion, since the Aether Vials allow me to cast creatures without lands. The 4 mana for Damnation is hard to hit until the late game sometimes.
2 months ago
Nice deck. I have a sideboard suggestion for Affinity & Tokens: Flaying Tendrils. It is super great against Etched Champion. It also helps against Dredge, exiling a decent amount of their cards; Bloodghast being the worst enabler. Just a suggestion. + 1 for certain.
2 months ago
is it just a preference thing with having Raven's Crime over Inquisition of Kozilek in the deck? you already have non-targeted discard in the form of Necrogen Mists and Hypnotic Specter. wouldn't iok be a little more helpful? also, are the Drown in Sorrow for the scry ability? personally Flaying Tendrils just seems better. takes care of Bloodghast, Kitchen Finks and the like but, definitely screws your Geralf's Messenger. so i can see why sorrow over tendrils in that case. anyhow, thanks for commenting on my deck. hope you're doing well and having good games. take care.
2 months ago
I tried a Courser build of this deck myself, and while sick with Jace, the Mind Sculptor, I like having the additional threat package of tracker + Karn much better, sweet innovation!
I'm a huge fan of Kalitas, Traitor of Ghet in the sideboard (probably cutting Thrun, the Last Troll). Turning all your removal into exile effects is incredibly powerful in a meta with a lot of sticky threats like Bloodghast, Kitchen Finks or Voice of Resurgence, it trumps burn, after a single activation it beats Gurmag Angler, it's utility can not be understated.
Naturalize is 99 percent of the time worst than Deglamer/Unravel the Aether, Trinket Mage is the only counter example I can think of. A split on those spells is better too: while you don't board then against Aether Vial to avoid Meddling Mage, you will appreciate it against Runed Halo out of mono white stax.
Furthermore, because Jace, the Mind Sculptor helps you find sideboard cards and 1 ofs pretty consistently over a longer game, I would consider some more narrow but powerful options such as Damnation, Creeping Corrosion, Back to Nature, Flaying Tendrils, or Jace, Architect of Thought to supplement the versatile 2 ofs in your board. This strategy can ensure you have plenty of cards for most of the format, while not taking too much room in your sideboard for narrow hosers, yet you still have access to them.
2 months ago
4/2 split vs 3/3 on Anger and Leyline is a tough call. I like the 4th Anger vs Humans. Leyline comes in against Jund and Control, but I don't even know if I'd like a 3rd against those decks. The 2nd copy is almost always dead.
When I board both in, Anger is the more reliable card, even though Leyline is somewhat more powerful.
However, if I could, I would simply play 6 copies of Anger of the Gods and 0 Leyline. Because of that, I think 4/2 is the right split. Other sweepers like Flaying Tendrils either only hit 2 toughness or they don't exile, both of which are deal breakers.
Delver has flipped reliably enough so far, but I haven't actually played the deck that much. Last week I was playing a pretty different list with some major problems, and last night I killed it at my lgs. 16th place out of 78 players. But I had some good luck (and decent matchups) to help me along the way. But I've still only played it in 2 events. Nonetheless, I haven't found any problems with flipping Delver.
UR Delver can get away with fewer creatures, however UR Delver is an aggressive tempo deck. This is a midrange deck that plays 4 Delver. The delve threats are the most powerful cards in the deck and with how few Terminates and Path to Exiles there are these days, the only stronger card in the deck is Snapcaster Mage, which is, without a doubt, the best card in the deck.
I've played opt so far, and while it's been fine, sometimes I simply won't have the time to cast cantrips. Logic Knot relies on the graveyard. This deck can fight through graveyard pressure, but more reliance on the graveyard is risky. I could put 1 in place of a Mana Leak, but leak feels more reliable.
3 months ago
First off, thanks for the upvote, really appreciate it!
As for your suggestions:
While I like the saga cards, Phyrexian Scriptures isn't really on par with damnation, or many of the smaller sweepers (Like Flaying Tendrils or Mutilate) in many cases. The fact that it can't hit artifact creatures makes it bad against affinity, which would be a downside for your sideboard. The other reason is that since it wraths the turn after you play it, and you'd likely die before it was of use to you. (Imagine top-decking this when you need it!)
As for Josu Vess, Lich Knight, if you wanted to build a shell around him, you'd likely be doing the same thing you would for a deck that plays Grave Titan or Sheoldred, Whispering One, in that you'd want to be playing Crypt Ghast or Heartless Summoning to enable cost reduction. (If you wanted to use his kicker more consistently)
Although if you wanted to go taller with finishers, Grave Titan and the above Sheoldred would likely do more for you, but yes you can build a shell with him, as his 4 cmc mana cost does allow him to be an on-curve 4/5.
4 months ago
It's not easy to conciliate the cards you are showing. I tried and i hope i can give you some help. I believe you should try to keep the battlefield clear from your enemy's threats (im thinking of creatures mostly, or do better and study possible decks you might face). In my case i changed the aggro format, to keep more options on sidedeck.
In case you accept this change i imagine you will answer well to your enemy cards, then you can try to cast your cards either from your hand or graveyard. More precisely, these are the creatures i was thinking of: Butcher Ghoul, Dread Wanderer or Gravecrawler; and cast Lord of the Accursed and Indulgent Tormentor with Unburial Rites or some other reanimation card like Exhume or Liliana, Heretical Healer Flip. You can discard these last creatures either with Cryptbreaker or Zombie Infestation (which i think may do better, just try to keep some lands in hand after you have more than 4 lands in play just to keep using the enchantment ability).
I thought of Indulgent Tormentor because you can draw more cards, but you might want to try an hardcore zombie of your preference.
But, for example, if you go against an burn deck with no creature surely would be hard to win.
About maybeboard i thought of Rotting Rats, just because with it you can try to run down your enemy strategy close to zero, however it escapes the tempo of the deck a bit.
Hope i helped, zombies are really fun to play, the possibilities almost never run out. Good luck.
4 months ago
I also have seen Flaying Tendrils used out of Death's Shadow builds as a wrath effect that exiles, so it is effective against the protection of Etched Champion and Mirran Crusader, but it also has the exile effect of Anger of the Gods to hit Kitchen Finks and Dredge decks.