Ballynock Cohort

Ballynock Cohort

Creature — Kithkin Soldier

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Eternal Masters (EMA) Common
Shadowmoor (SHM) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Ballynock Cohort Discussion

Raging_Squiggle on Checking variable power and toughness ...

1 month ago

Before the Doomed Traveler’s trigger goes on the stack, SBA’s are checked and see that Crusader of Odric has 0 toughness, so he dies. Then SBA’s are checked again and see that Ballynock Cohort now has 0 toughness and it dies as well. Then SBA’s are checked again, seeing nothing else, the game then puts the waiting trigger on the stack.

ClockworkSwordfish on Checking variable power and toughness ...

1 month ago

I guess I am just a little unclear on how often and with what timing some state-based actions are checked.

Let's say my opponent has a Crusader of Odric, a Ballynock Cohort, a Doomed Traveler and a couple of soldier tokens. Rightly enough, I play Infest. The question is, what's left after the dust settles?

I'm aware that:

-Crusader of Odric survives as long as at least two other creatures do.

-Ballynock Cohort will survive so long as one other creature does.

-Doomed Traveler won't survive, but will spawn a creature to replace itself upon dying.

This would all be pretty clear-cut if not for the Traveler, basically. Will the token come back in time to save the Cohort, and thus the Crusader? Or will they die from having 0 toughness before the token can save them?

fransvetspek159 on My take on tajic

3 years ago

Great suggetions mate, i espacially like Angel of Glory's Rise but i'm not quit sure of my curve, do i want to have more high drops? Also which cards, other then Ballynock Cohort, would you remove?

Juha on Mono White Super Army

3 years ago

Looks like a creature-aggro deck. You want to be bustin' balls by turn three with creatures in modern, so you might want to minimaze over cmc 4 stuff.

A few cards you might find usefull: Elite Vanguard, Thalia, Guardian of Thraben, Consul's Lieutenant, Anafenza, Kin-Tree Spirit, Porcelain Legionnaire, Field Marshal, Veteran Swordsmith, Preeminent Captain, Ballynock Cohort

Condemn - is a sweet and cheap alternative to Path to Exile

Lokotor on Cube

4 years ago

Review this List and see if yall have any strong objections to it.

HairyManBack on Pauper Soldiers

4 years ago

Ballynock Cohort isn't too hot. I'd go with 4x Loyal Cathar  Flip. Very good in white weenie to give the deck reach. That would also bring the mana curve down considerably.

2-4x Kor Skyfisher is almost a must for weenie. Works nicely with Icatian Javelineers, too. I'd probably take out some Veteran Armorsmith for it. Not sure about 6x Lawkeepers that tap. Plus you already have 3x Javelineers.

3x Cenn's Enlistment looks a bit much. But I can see your really pushing to spread the board. I'd also look at Guardians' Pledge over Kjeldoran War Cry. Pledge is cool though and cheaper. However, War Cry is a house either way. I think it's how you want your mana curve to look like in the end.