Mummy Paramount

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Mummy Paramount

Creature — Zombie

Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.

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Mummy Paramount Discussion

SpiritKing on Black/White/Blue Zombie Deck

1 month ago

Often when you start out it might be hard to really focus on a thing in decks. What catches my eye is that you have multiple things you want to do with your creatures in your graveyard and some of them are anti-synergistic/not efficient enough with what you want the deck overall to do (as far as i can tell). You seem to want to create a critical mass of zombies and/or tokens to aggro your opponent out of the game, while getting value out of Zombie Tribal synergies and through Eternalize/Embalm by basically getting two creatures out of one card.

To that end (aggro out an opponent) you can either focus more on token creation or up the number of "Lord" effects aka cards that give a certain creature type a +1/+1-boost.

Since i presume you want to keep the Blue for The Scarab God i suggest adding some Diregraf Captain which act as Lords and further hurt your opponent for killing your creatures and some number of Liliana's Mastery to create more zombie tokens and as a +1/+1 boost on an enchantment (it's harder to remove for your opponent than a creature).

Other cards you might want are cheap aggressive creatures, preferably with some kind of evasion that makes them hard to block. I think Cursed Minotaur is an option you might want to add, others would include Binding Mummy to tap down blockers, Mummy Paramount which can grow pretty big, Tattered Mummy which works well with Diregraf Captain, Wayward Servant to gain life back and of course the good ol' Diregraf Ghoul.Also Time to Reflect is wonderful in Zombie Tribal Decks.

If you want to explore the Eternalize/Embalm road some more, Sunscourge Champion and Miasmic Mummy would be great additions, since Champion can eternalize pretty early, can gain back life and both can dump somthing with Embalm/Eternalize into your graveyard. Ghoulraiser can be pretty good here as well, since he only get's back a Zombie and leaves your Eternalize/Embalm creatures in your graveyard to use them.

Whatever direction you want to evolve this into, i's strongly suggest to get a second The Scarab God even if it is pretty expensive at the moment, but it does so much for zombie decks. Perhaps wait some more until the price drops a bit?

Other suggestions i have is to look up cards from all the Innistrad sets (the new and the old) as well as Shards of Alara cards that have Unearth.

Also, since The Scarab God can basically rebuy your creatures, everything with an "enters/leaves the battlefield" ability is especially good with him.

I hope i could help you out a bit!

nurzaani on Need help cutting cards for ...

1 month ago

I decided recently that I want to get back into the game. I bought a pack of Amonkhet and got Anointed Procession and this card alone seemed fun. Then during a Draft the week before last I ended up playing with a Mummy Paramount , which I ended up drafting a playset of and [card:Binding Mummy] which I got 2 of. And Lord of the Accursed and ended up having fun and decided I want to make a zombie token deck that works around Anointed Procession. If the two mummies I mentioned cant work with it, then it is fine. But I do want to keep the Anointed Procession in with it. I'm having trouble figuring out what to cut because I have too many cards. Also maybe suggestions for sideboard and mainboard. I have a few cards in my maybe board that I am not sure about. not sure what/how many I should put in a sideboard though. Here is the Deck:


B/W Zombie tokens

Standard* nurzaani

10 VIEWS


Thank You.

Argy on

1 month ago

These are changes I would make, to help this deck:

OUT

1x Angler Drake
2x Divine Verdict
1x Hour of Eternity
1x Inspiration
2x Island
4x Plains
2x Tricks of the Trade

IN

2x Ancient Crab
1x Disposal Mummy
2x Farm / Market
1x God-Pharaoh's Faithful
4x Irrigated Farmland OR Meandering River
1x Mummy Paramount
1x Stealer of Secrets
1x Tragic Lesson

Irrigated Farmland is better than Meandering River.

If you can afford four of each that is better still. Take out two more of each Island and Plains.

This deck might win one or two games at FNM. A more competitive option is to buy a Planeswalker Deck and tweak it.

bem77 on

1 month ago

I like it and I definitely will have to experiment with it. Might be a good replacement for Ammit Eternal. It would lower my curve a little more, and if Mummy Paramount is sent to the graveyard, it feeds a Diregraf Colossus next turn.

Nathan_Hill on

1 month ago

Have you looked into Mummy Paramount in this deck? seems like it would be great with the B/W Zombie synergies.

Zman995 on B/W Zombie Horde

2 months ago

Also, look at Mummy Paramount gets buffs for turn whenever a zombie enters as to get around Dusk. Could be better than Binding Mummy.