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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Waste Not
Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add .
Whenever an opponent discards a noncreature, nonland card, draw a card.
Unlife on Brew ideas for Scrawling Crawler
1 month ago
A more hatebears take on the concept:
4x Trinisphere
4x High Noon
4x Dark Deal
4x Waste Not
3x Wrath of God
22 lands
Unlife on Brew ideas for Scrawling Crawler
1 month ago
This is a really interesting idea. It's reminding me of something like an old rakdos Waste Not build more then anything else. Maybe a rakdos/mardu lockdown build with a Scrawling Crawler + Burning Inquiry/Dark Deal built in as both wincon and disruption, supported by things like Blood Moon, Aven Mindcensor, High Noon, etc
legendofa on Brew ideas for Scrawling Crawler
1 month ago
It's basically a smaller Nekusar, the Mindrazer except everyone draws at the same time. At the risk of brining EDH into a Modern discussion, that's where I would start.
Out of Windfall, Jace's Archivist, and Whispering Madness, none of them are high-tier Modern-legal cards, but they would make a nice bridge between Scrawler and the Waste Not effects. Maybe Dark Deal?
Forcefeed Prison: Blood Moon, Fevered Visions, Damping Sphere, Trinisphere, maybe Rule of Law + Ebony Owl Netsuke. That's a lot of 3-cost cards, but there might be something there.
Stormfist Crusader adds a little bit of redundancy, and is an evasive attacker, if that matters.
I see this mostly working in some combination of , , and . Since the Windfall effects aren't great, I think I would take the Forcefeed Prison approach. Stack Scrawler with Sheoldred and Bowmasters, then find ways to make people draw lots of cards without casting spells. Lots of damage, lots of control, but lots of competition for precious deck slots.
wallisface on Brew ideas for Scrawling Crawler
1 month ago
From the upcoming Foundations set, the card Scrawling Crawler will be printed - a link to the card here.
While this doesn’t immediately look even remotely competitive in Modern, I think there might be something niche/interesting we can do with it that can still be competitively viable.
So, i’m wanting to see any and all Modern-brews people can conjure up starring this card as the build-around. Let’s see if we can make this card (almost) playable!!
Some idea’s i’ve had so far:
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there’s potential to combine this with Orcish Bowmasters or Sheoldred, the Apocalypse to really punish card drawing.
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cards like Burning Inquiry or Echo of Eons might be useful to force a bunch of damage.
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this card gets exponentially better the more copies of it are in play. Something like Birthing Ritual might be useful for getting these onto the battlefield, or the flipside of Fable of the Mirror-Breaker Flip to create additional copies and triggers.
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because the extra draw is during your turn, there’s a chance to take advantage of this with cards like Waste Not and hand-removal.
TheVectornaut on Tergrid - making cuts
2 months ago
You say you're going for more sacrifice than discard but the current list feels very much the opposite to me. If you are serious about wanting to make the deck more casual friendly, cutting all of the cards that exclusively care about discard does seem like the easy way to get down to 100. Having cards that do both like Rankle's Prank will probably be more palatable, even if the outcome is actually even more lopsided. As an aside in the event you do keep some discard spells, you'll be better off paying a little extra for the multiplayer focused options like Delirium Skeins vs. something targeted like Duress. Obviously, if you want to do a lot of 1v1, that evaluation changes. I like the idea of focusing on a sacrifice shell with all of Grave Pact, Dictate of Erebos, and Butcher of Malakir to ding opponents while you're sac looping your own creatures with various reanimator tools. Cards like Hell's Caretaker or Whisper, Blood Liturgist are favorites of mine since you can easily convert your chumps into discarded bombs or re-trigger ETB and death triggers. You have a ton of cheap Fleshbag Marauder-type cards and that's the real reason I'd recommend this angle. If you stick with at least some of the discard package, you can run plenty of Burglar Rat and Virus Beetle 1/1s to take advantage of Shirei, Shizo's Caretaker which is also conveniently good with Valgavoth's Faithful and other potential synergy pieces like Viscera Seer, Blood Artist or Zulaport Cutthroat.
I'll also list some other cards I'd consider cutting, regardless of the focus on discard or sacrifice. Crypt Ghast feels excessive here since by the time you can play it and untap on the following turn, there's currently only two cards that you wouldn't be able to cast anyway. Since I'm also recommending the cut of All is Dust anyway for being too symmetrical of a wipe for its high cost, I don't know that you'll need all that mana very often. The obvious counterpoint here are the x spells, but I'd urge caution on keeping too many of those too. Unless you're ending the game with a final enormous Torment of Hailfire, these types of effects can fall squarely under the "feels bad" category, or at least that's my experience. If you do want to keep them as wincons, you probably want even more cards like Ghast to improve consistency in reaching that goal. For somewhat similar reasons, I'd also consider cutting Dark Ritual and Culling the Weak. Turbo-ing out your oppressive commander is exactly the kind of play pattern that earned the recent commander bans their new status. If the other players at the table feel like they have time to prepare potential answers to Tergrid, I think people will be much happier to play with you. And if you feel you need more mana and a way to sac guys you want in the yard, Ashnod's Altar and Phyrexian Altar are always an option. In terms of draw, I like engines that play off your deck's existing themes like Waste Not, Geth's Grimoire, Grim Haruspex, Harvester of Souls, etc. as opposed to once a turn effects like Dark Confidant or Phyrexian Arena. They may not always be more efficient but they're certainly more interesting. Necrodominance is an option I'd be careful with though since it has some anti-synergy with self-reanimator strategies. I like the idea of Deathgreeter to recoup some of the life loss from symmetrical pox effects and to benefit from mass sacrifice. I just think some of the previously mentioned options at two mana do the job better. Similarly, I feel that Osseous Sticktwister will accomplish less than some similar cards in the deck since your opponents are free to choose the life loss in a format that offers them plenty of life to spare. If you were going for a more explicit life drain strategy, I think the card could pair nicely with other 8rack staples. Unstoppable Slasher is another card that is only good if you're focused on dropping life totals quickly, and with no obvious ways to guarantee the damage gets through, I don't see this guy as being too impactful. The final card I'll mention is Mithril Coat. It makes sense on paper to protect your commander when you know it's going to get targeted. However, Tergrid is so feared at many tables that she's likely to get targeted and removed before you even have the spare mana to equip her. For this reason, I'd prioritize cheaper protection like Boots/Greaves. You could even try one of the many instants and auras that offer a one-time reanimation effect since those will also protect against your own sacrifice effects where equipment will not.
MyFETTish on That thing
3 months ago
I am not sure on budget, or play group, but my suggestion would be to look at nekusar commander decks. Most of those have great options to make it a meaner deck. I found that Breathstealer's Crypt was a ok option, but I got hurt with that too and I took it out of my nekusar deck. I also used Boomerang, but only if I was going to empty a hand
Here is mine I am currently reworking: https://tappedout.net/mtg-decks/nek-deck-test/
From this list I would put in cards like Sheoldred, the Apocalypse, Orcish Bowmasters Waste Not, Windfall Arcane Denial
DarkKiridon on Any discard payoffs on mono …
4 months ago
There's also Dark Deal and the Waste Not on a stick for yourself creature: Bone Miser.
Megrim is the other Liliana's Caress for one more mana if you need it.
Tergrid, God of Fright Flip if you're feeling mean? :)
legendofa on Any discard payoffs on mono …
4 months ago
Waste Not and Aclazotz, Deepest Betrayal Flip are probably the best ones, and Liliana's Caress and Geth's Grimoire are worth considering.
Keep in mind that if you want to ensure that your opponents keep discarding, you need to make sure they have cards to discard. That Waste Not doesn't do anything if your opponents aren't moving their hands. If you want to keep your opponents' hands empty so they can't do anything, Shrieking Affliction and The Rack are the win cons of the 8-Rack deck.
So my next questions are, do you want to punish discarding and gain tempo and resources, or do you want to enforce empty hands and play control? Commander has room for overlap, but it's common to lean toward one or the other. And how competitive do you want this to be?
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