
Combos Browse all Suggest
- Mimic Vat + Myr Battlesphere + Time Sieve
- Thopter Assembly + Time Sieve
- Pitiless Plunderer + Thopter Assembly + Time Sieve
- Old Gnawbone + Time Sieve
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Time Sieve
Artifact
, Sacrifice five artifacts: Take an extra turn after this one.





GabrielH on
How to Destroy tokens with Breya
2 months ago
CommanderNeyo, Loyal Apprentice it's a realy good card for this deck, i'll put on maybe board, cause idk what card to cut and put loyal apprentice.
Time Sieve is also good, but this card is a "win more" card, if you are already winning, this i'll only accelerate the win, but if you are behind its just another card to sacrifice. The idea of the deck is to breya sacrifice 90% of the artifacts, to deal 100% to 0% life of the players.
CommanderNeyo on
How to Destroy tokens with Breya
2 months ago
Have you considered Loyal Apprentice? Creates a thopter every turn, which is handy.
Also, +1 for the Thopter Foundry and Sword of the Meek combo. Have you considered Time Sieve? Gives you infinite turns once you have the other two out and 5+ mana.
Flarhoon13 on Flarhoon13
5 months ago
May 3, 2024, I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.
Aug 22
Blaine's house
Tivit won, tried to win with Time Sieve but Thrashing Brontodon on board disenchanted it, thanks Varis, Silverymoon Ranger. Still, Tivit kept pounding, connecting for his Council's Dilemma trigger, and the deck overcame Kurtis's Terastodon triple Stone Rain. Illusion of Choice allowed my Plea for Power to be an extra turn spell. Inspiring Statuary with 13 Clue tokens enabled so much! Rune-Scarred Demon found Final Parting for Abdel Adrian, Gorion's Ward combo--I had the Animate Dead in my hand--Nevermaking Nevermaker all opponents' nonland permanents to the top of their libraries with infinite Tyvit triggers. Record goes to 25-27-1 for a .481 win percentage.
Nicolbolas1990 on Commander think tank
10 months ago
My default commander is muldratha and inturn I've collected tons of graveyard/etb/recursion effects to compliment. From Time Sieve with several enablers Pentavus Myr Battlesphere Thopter Assembly Encroaching Mycosynth & Unctus, Grand Metatect, Horseshoe Crab, Paradise Mantle, Viridian Longbow but I'd include combos like gitrog and Dakmor Salvage because they enable strong combos and can work in combination with other peices like Crystal Vein or Dryad Arbor . Slime foot was also one of my original homebrew ing commander's finding a handful of cheeky combos that allowed him to swing well above his projected power level as well being a utility peice for mid and drawn out games. Plus has become a wincon on its own on occasion. Beledros is listed mainly cause of his ability would just make him a automatic solid choice.
king-saproling on
Democracy is Fun!
1 year ago
Cool deck! Personally I would make these swaps:
Messenger Jays -> Academy Manufactor
Lieutenants of the Guard -> Coalition Flag (fun to put on Tivit since he has Ward 3)
Venser's Journal -> Auton Soldier (can copy Tivit!)
Winged Words -> Battle Mastery (double strike on Tivit to double his effect)
Propaganda -> Thorough Investigation
Warden of Evos Isle -> Worn Powerstone
Emergency Powers -> Anointed Procession
Fact or Fiction -> Spark Double
Dig Through Time -> Irenicus's Vile Duplication
Eligeth, Crossroads Augur -> Inspiring Statuary (can tap itself to reduce costs, also allows you to tap clues & treasures to reduce costs)
Sphinx Sovereign -> Brago's Representative
Treasure Cruise -> Sakashima of a Thousand Faces
Opt -> Sakashima the Impostor
Unesh, Criosphinx Sovereign -> Time Sieve
Vexing Sphinx -> Mirkwood Bats
Aetherize -> Mondrak, Glory Dominus
Sphinx of Foresight -> Rise and Shine
Glyph Keeper -> Cyberdrive Awakener
lagotripha on
Meal Time (No Asmo, No Cat)
1 year ago
Cutting asmo to go 'all in' on combo food a neat idea - If you're already looking at a fetch manabase+treasure and all-in on combo I'd look at Time Sieve and its various brews to give you combo-redundancy (and removes the need for haste)
Even when you don't 'go off' with sieve, the threat of taking an extra turn or two in the face of pressure massively improves combo deck's situation. In lists with asmo Sarinth Steelseeker/Unearth was already a thing, but here its both budget and should up reliability quite a bit.
Urza, Lord High Artificer offers a second 'tap artifacts for mana' source that is also a backup plan.
If none of that appeals, I'd look for alternatives to weather the storm and fog in the sideboard - 'food combo's theoretical advantage against burn and similar is just cracking food for life, which should be its metagame edge by freeing up those sideboard slots.
indieinside on
Thopters are a Girl's Best Friend copy copy
1 year ago
i like Time Sieve. This deck is pretty cool.
multimedia on
Urza's Legacy
2 years ago
Hey, some interesting card choices for upgrades to the precon. I can tell your deck is based on the precon because I see Darksteel Juggernaut.
A kink here to work on is the avg. CMC. The mana curve is very high at 4.3 not including Organic Extinction and Mycosynth Golem. The precon mana curve is already high at 3.5 not including Thought Monitor. A higher mana curve would be fine if supported with lots more low mana cost ramp, but you cut most of the low mana cost ramp (Signets, Liquimetal, Vessel) from the precon. There's only 6 ramp sources here 3 CMC or less which is low.
You could have a difficult time casting Urza using artifact creature affinity with only 7 artifact creatures 3 CMC or less. You really can't count on Urza's artifact affinity to first cast him and having not many ramp sources, ramp can't be counted on either. Master Transmuter is a great upgrade, she helps a lot when playing a lower amount of ramp. To improve the mana curve which will help gameplay consider choosing a few of the better high mana cost cards and cutting the others? Most 4 drops here are much better than the 5-7+ drops and that's good for the mana curve.
Research Thief, The Mightstone and Weakstone Meld, Blightsteel Colossus, Mycosynth Golem, Thopter Assembly, Tezzeret, Master of the Bridge, Organic Extinction, Darksteel Forge, Mycosynth Lattice, Kuldotha Forgemaster, Cyberdrive Awakener these are the better 5-7 CMC cards here. The others could be cut to lower the mana curve because they're simply not as good as these.
- Thief, it's repeatable draw effect is good when you want to be attacking with Constructs.
- Weakstone because you have Urza, Lord Protector Meld.
- Blightsteel, best secondary attacker and because you have Master Transmuter.
- Golem because Urza is a consistent way to create artifacts.
- Assembly because you have Time Sieve.
- Tezzeret because of Constructs.
- Extinction because of Constructs.
- Forge, best protection for all artifacts and because you have Lattice, Transmuter and Padeem.
- Awakener flying for Constructs.
Some upgrades at your price point to consider:
- Esper Sentinel, Mystic Remora
- Diabolic Intent, Fabricate
- Skullclamp (in the precon), Baleful Strix (in the precon)
- Ornithopter of Paradise, Signets and Liquimetal (in the precon)
- The Reality Chip + Sensei's Divining Top combo
- Spellskite, Skrelv, Defector Mite, Ethersworn Canonist
- Skrelv's Hive
- Counterspell, Swords to Plowshares (in the precon)
Good luck with your deck.
Have (1) | metalmagic |
Want (1) | concorde |