|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||Common|
Combos Browse all
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
|Have (4)||Tiddilywinkus , rebelteddybear , Orypool , bfarber91|
|Want (13)||kodie53 , umbertobomba , VampSlayer , Deadpool155 , vashaclarens , king0fclubs , mlouden03 , smedlrg , Trupie , OutsideTheMox , sttmccln , sleepy104 , zgriffin1989|
Take Heart Discussion
1 week ago
I would definitely add these cards: Phyrexian Processor , Phyrexian Rebirth , Slime Molding (better than it looks since paying 11 mana will give you a 3 mana 10/10 each turn after), Vitu-Ghazi Guildmage (populate mana-sink late game), Parallel Evolution , Illusionist's Bracers (populate twice, for the same price!), Acidic Slime (just an awesome green staple), Sakura-Tribe Elder , Phantom General , Angel of Sanctions (INFINITE REMOVAL EACH TURN!), Beast Within (staple removal in green), Budoka Gardener / Dokai, Weaver of Life (mana acc and lategame big tokens in one)
I would consider these also: Worldspine Wurm , Parallel Lives (awesome, but a bit $$$), Rootborn Defenses (stops a board-wipe and pops), Trostani's Judgment (high cmc, but good value), Overrun (probably wins you the game if you have a few creatures out), Hydra Broodmaster , Austere Command (wipes opponents' boards, but a bit $$$), Elspeth, Sun's Champion , Elspeth Tirel (both Elspeths have great board wipes for token decks), Oblivion Ring , Yavimaya Elder , Ajani Goldmane / Ajani, Caller of the Pride (both have great synergy with big lifegains), Baloth Cage Trap (P.S you can play this and populate as combat trick!), Beast Attack (the flashback makes this a good comeback-card in case of board wipe and you need to get the pop-engine going), Blade Splicer (very powerful early-mid game)
I would 100% cut these cards: Take Heart , Centaur Healer , Healer's Hawk , Parhelion Patrol , Candlelight Vigil , Conviction , Noble Purpose , Flight of Equenauts , Siege Wurm , Bounty of Might (no trample=hard to use)
4 months ago
Is Take Heart something you would use?
4 months ago
Swiftblade Vindicator works well with Tajic and Aurelia, since they have mentor and it has double strike, plus it gives you another early drop besides Knight of Glory. Integrity / Intervention seems a bit slow, if you want removal I would put in some more Response / Resurgence, if you want it for pump I would just do Take Heart for some added lifegain. Your manabase seems like it can work without the option to cast it for red.
4 months ago
3 drops huh? Deafening Clarion works great with taijic and with the overall strategy, Benalish Marshal for anthem since you're mostly white, triple is abit hard but you got dual lands to support it. History of Benalia is a board in a box, demanding answering or making great bodies (good for mentoring too)! ((I do see it in your sideboard.)) But maybe swap it for Kinjalli's Sunwing! Great for mirrors and other aggro decks, and is an evasive body as well for mentoring!!
Have you considered protection spells like Sheltering Light and Make a Stand? Or maybe Take Heart instead of Integrity / Intervention as it also nets you some life while still being a cheap combat trick. The first two cards protect your taijic, aurelia and lyra in a pinch and the make a stand protects the board, perhaps for Deafening Clarion if you dont have taijic out?
Take Heart occurrence in decks from the last year
All decks: 0.02%