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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Decree of Savagery
Instant
Put four +1/+1 counters on each creature you control.
Cycling (, discard this card: Draw a card.)
When you cycle this, you may put four +1/+1 counters on target creature.








TypicalTimmy on Card creation challenge
5 months ago
Ink-Spewer Dragon
Creature - Dragon
Flash
Flying, vigilance
When you cast Ink-Spewer Dragon, you may change some of the text of target spell you don't control. You may change any of the following:
- The player or players
- The spell type and / or subtype
- The listed color and / or colors
- What zone a permanent or permanents are moved to
- Type or types of counters
4/4
A few examples,
You can change it so that Cyclonic Rift only affects one player, even if that player was the caster of the spell
You can choose how Rolling Thunder delivers its damage
You can choose to make Armageddon only destroy Islands or nonbasics
You could make Path to Exile return your creature to the battlefield instead of exiling it. Or force it to exile someone else's creature. Or hell, make it exile their land if you want
You could make Decree of Savagery put four stun counters on creatures you don't control
The rules for this card would be a nightmare to sort out, and the jank that could be pulled in some convoluted combo, especially in Esper, is likely unfathomable and insane
Anyway, wildcard
McToters on
Ayula Fight Club
3 years ago
Love this brew and love the title! A few recs which you may have already thought of:
Mana Reflection need more mana?
Decree of Savagery pump
Toski, Bearer of Secrets more draw?
Greater Good more draw?
Defense of the Heart game-changer
Vorinclex, Monstrous Raider if you're going strong for +1+1 counters
Again awesome deck!
Fuzzy003 on
Kodama's House of Ramp and Counters
3 years ago
I'd add Llanowar Reborn to your lands. Retreat to Kazandu, Fangren Firstborn, Ranger Class, Thrive and Rite of Passage are some nice counter additions.
The Ozolith to recycle your +1/+1's.
You probably have enough elves to make Immaculate Magistrate an ok card to add and give Rings of Brighthearth another thing to target.
You have enough mana ramp to make Decree of Savagery a possible win con.
Vastwood Surge is ramp with more counters.
Myojin of Life's Web and Praetor's Council or Weird Harvest makes a nice refresh of your board state.
As for what to take out... (I hate trying to decide) but some standouts would be
- - Avenger of Zendikar plant specific counters
- - Kura, the Boundless Sky token not counters
- - The Tarrasque Big green stompy but that's all
- - Life and Limb makes all your critters base 1/1 with Ashaya, Soul of the Wild widens your army but brings down the height
That's my 2 cents worth. Hope it helps :)
multimedia on
The old bois
3 years ago
Hey, there's not much to say yet as this is just a list of cards you want to play, nice Swordtooth. Most of what you have so far on the low budget is good, but Decree of Savagery is not playable and Sun-Crested Pterodon, Elfhame Palace, Stone Quarry are really lackluster.
Do you own Gishath? I don't see him here, but I do see Atla. If you don't own Gishath then he's really not worth getting for $20 if you're on such a low budget. Atla is a fine Commander for Dinos and you have her. For $20 you could get many budget cards that are good with Atla rather than just Gishath.
Atla and Gishath will play very differently. Gishath is more straight forward, ramp and Dinos. Atla is more complex since you want ramp, sac outlets for Eggs and Dinos. Marauding Raptor is a combo Dino with Atla to kill an Egg right when it ETB. It also triggers enrage when a Dino ETB.
Some budget Dinos to consider adding:
- Marauding Raptor
- Quartzwood Crasher
- Apex Altisaur
- Ripjaw Raptor
- Thrasta, Tempest's Roar
- The Tarrasque
- Runic Armasaur
- Thrashing Brontodon
- Ranging Raptors
Some budget cards that have good interactions with Atla and/or Dinos or are ramp:
- Mirror Entity: is a Dino, is an Egg, can turn all creatures you control into Eggs, is a sac outlet.
- Garruk's Uprising: repeatable draw when Dinos ETB and give all Dinos trample.
- Goblin Bombardment: sac outlet for Eggs and each Egg that's saced can do 1 damage to another Egg to kill it too.
- Swiftfoot Boots: haste and hexproof protection for Atla.
- Arcane Signet: staple budget mana rock.
- Fellwar Stone
- Fertile Ground
- Wild Growth
- Farseek with Cinder Glade, Canopy Vista and Alpine Meadow.
- Forerunner of the Empire: puts the Dino on the top of your library to then sac an Egg. It can also kill Eggs.
- Mwonvuli Beast Tracker: puts the Dino with trample on the top of your library to then sac an Egg.
- High Market: sac outlet.
- Tyrite Sanctum: repeatable to make Atla bigger with +1/+1 counters and then give her indestructible.
- Fanatical Devotion: sac outlet and protection from most removal.
- Court of Bounty: can cheat a Dino from your hand onto the battlefield as well as be repeatable draw at your end step.
- Battlemage's Bracers: haste and double the Egg trigger of Atla.
- Fires of Yavimaya: haste enabler for all creatures you control including tokens.
Some budget land upgrades to consider:
- Exotic Orchard
- Path of Ancestry
- Jungle Shrine
- Opal Palace: cast Atla with it to give her one or more +1/+1 counter.
- Unclaimed Territory
- High Market
- Tyrite Sanctum
- Battlefield Forge
- Cinder Glade
- Canopy Vista
- Alpine Meadow
- Game Trail
- Fortified Village
Good luck with your deck.
griffstick on
Klauth - A Timmy's Wet Dream
3 years ago
You know what sounds really good. Instants.
Vitalizing Wind and Decree of Savagery for starters, there's also Kindred Summons if go tribal or mostly tribal.
Juuluk on Deathkeeper, shaman spellcaster- looking for …
4 years ago
MagicMarc thanks for the advice, I appreciate it. I’m getting closer to a final version now. I decided to scale back on Finale of Promise + Shaman's Trance and only include a Decree of Pain and a Decree of Savagery so I’ll have two good targets in my own grave, plus anything good in the opponents. On top of that, Mindclaw Shaman is added value.
Snickles@EDH_only on
The second labour
5 years ago
I'd toss Fist of Suns for Astral Cornucopia and / or Everflowing Chalice - better fits, and they interact with prolifferate better.
Increasing Savagery is a very timmy spell, might want something with more versitility in here instead, like Decree of Savagery for the cycleing, or Hindervines since it doesn't stop your deck.
Inspiring Call is also a must for this deck - dodges a wrath, and gives card draw.
other kick-knack spells to consider: Abzan Charm , Bant Charm , Bioshift , Dromar's Charm , Jund Charm , Steady Progress , Temper , Test of Faith , Trap Essence , Unbreakable Formation , Contentious Plan , Volt Charge