Mmm... Brains - A Zombie EDH

Commander / EDH Kirtanian

SCORE: 56 | 36 COMMENTS | 19800 VIEWS | IN 38 FOLDERS


Kirtanian says... #1

Thinking about adding in some milling elements to the deck. I have a little room because I eliminated some cards.

Also considering removing Rooftop Storm because it isn't a very fun combo even when I just stumble into it.

What are your thoughts?

March 2, 2013 7:38 p.m.

gheridarigaaz says... #2

How about throwing in Tunnel Vision, naming Patriarch's Bidding, Zombie Apocalypse or Living Death could easily spell the end for opponents

Interesting additions might be Lim-Dul the Necromancer and Boneknitter because who doesn't want their zombies to stay on the battlefield?

Zombie Master would be pretty badass with Urborg, Tomb of Yawgmoth on the field. Not to mention that changelings are technically zombies so Shapesharer for instance can be an easily recurred legend killer, along the lines of your theme, Cairn Wanderer too could be handy.

Mimic Vat and Fleshbag Marauder is another combo i'd consider. Either one on their own is pretty nasty anyway.

Nightscape Familiar might be worth a shot in here too. Not too keen on Stormscape Familiar here though...

March 8, 2013 10:23 p.m.

Kirtanian says... #3

I had Fleshbag Marauder in a previous incarnation of the deck and took it out. Now I have much more recursion so I may add it in again. Mimic Vat could be fun with many cards in this deck. Think Rune-Scarred Demon, Geralf's Messenger, Geralf's Mindcrusher or any ETB effects in this deck in the Vat.

I like the idea of Shapesharer but i'm not too excited about Cairn Wanderer. I tihnk I would run Necrotic Ooze over the wanderer.

Thanks for the input.

March 8, 2013 10:34 p.m.

gheridarigaaz says... #4

Well, the ooze doesn't really have much in the way of offensive power, while the wanderer can potentially gain life, avoid removal, attack, stay untapped and evade blockers the turn it comes in. Ooze is more useful to a player with a creature based combo strategy.

March 9, 2013 11:31 a.m.

Kirtanian says... #5

Any thoughts on where to fit in Mimic Vat and Fleshbag Marauder? Also, where to fit in Shapesharer if you think he should really be in here.

March 9, 2013 8:39 p.m.

gheridarigaaz says... #6

Ghoul raiser and maalfield twins seem sub-optimal. Do they do anything in particular that more cost efficient cards wont cover?

March 9, 2013 10:55 p.m.

Kirtanian says... #7

Ghoulraiser could definitely be taken out because of the "at random" in his ETB. Maalfeld Twins has been nice because when I sac him I get some more tokens to sac later. Even for that he is kind of expensive.

I am considering putting Nim Deathmantle in the deck. Sacrificing and paying 4 to return a sac'ed creature to the battlefield would be pretty nice for a number of these creatures with ETB effects.

Also, Spirit Away could probably become Mind Control.

March 9, 2013 11:07 p.m.

Kirtanian says... #8

Took out Essence Harvest and Exhume for Mind Control and Volition Reins.

The very next game I played they both performed fantastically shifting the game in my favor. Here is a recap:

I was able to get out Rhystic Study on turn 3 right after an opponent cast Howling Mine. Since it was so early in the game Rhystic Study gained me at least 4 or 5 cards in the following turns. I had to pitch quite a few cards to get down to 7 during these early turns. Luckily I'm playing a zombie reanimation deck.

An opponent had a Luminarch Ascension and a Norn's Annex on the battlefield and would have been able to use Ascension on his next turn. I drew Volition Reins and stopped it.

Then another opponent resolved a Butcher of Malakir while playing a token deck. He was still trying to find his sac outlet when I stole it with Mind Control. From there I dominated the mid game. In response to an Austere Command naming enchantments I was able to sacrifice the Butcher to keep my opponent from using him for his diabolical schemes.

The game ended with the casting of Buried Alive tutoring a Wonder, Gravecrawler and Havengul Lich depositing them in my graveyard where they conveniently waited for my next turn. Next turn I cast Spirit Away targeting an opponent Crypt Ghast to double my mana production to absurd levels and cast Zombie Apocalypse.

All the zombies I discarded early game came back from the grave, as they should in any good zombie deck. This included a Havengul Lich which reanimated my opponents Butcher of Malakir, combining this with my double-black producing swamps, a sacrifice outlet, and Gravecrawler I cleared the board and swung for lethal on all players.

Keep the advice coming! This deck is performing much better than it has in the past.

March 12, 2013 5:31 a.m.

WarlordNeal says... #9

I play tribal zombies using grixsis, but your deck looks soild. Maybe adding more mill and a Gravespawn Sovereign

March 12, 2013 3:05 p.m.

Kirtanian says... #10

I have considered Gravespawn Sovereign. I feel like I don't often have enough zombies to make good use of him. When I do have that many zombies I usually don't need his ability to win. I may need to just try it in the deck. Any suggestions on what to take out for it?

March 12, 2013 3:29 p.m.

Kirtanian says... #11

Considering Consuming Aberration, Nim Deathmantle and Filth. Anything you see in the deck that is unnecessary that these cards could replace?

March 12, 2013 4:44 p.m.

WarlordNeal says... #12

Mind Control and the like Seems sub par and and the sovereign let's you get them from any grave yard. I would also run one less land.

March 12, 2013 11:16 p.m.

WarlordNeal says... #13

Stolen Identity Is an over CMC'ed metamorph, because as a red play, I would destroy that creature super fast, and then its exiled.

March 12, 2013 11:17 p.m.

WarlordNeal says... #14

And the twins are under performers with that caliber of creatures.

March 12, 2013 11:21 p.m.

Kirtanian says... #15

Cards that could be cut easily are: Maalfeld Twins, Ghoulraiser, Grimoire of the Dead, and maybe Disciple of Bolas

Cards being considered currently are:
Consuming Aberration which would be nuts with Gravecrawler,
Nim Deathmantle to use with my sac outlets and ETB effects,
Gravespawn Sovereign which I love its ability and flavor but only works with lots of zombies,
Liliana Vess which could also replace one of my tutors if I am having trouble finding space,
Sage of Fables doing double duty to keep reusing my undying creatures and get some card draw since Grimgrin will be a constant source of counters
Filth to get damage through

March 13, 2013 6:56 a.m.

Blakkhand says... #16

Your control magic seems a bit lackluster, I recommend any of the following changes.

Gilded Drake > Treachery > Control Magic > Corrupted Conscience > Mind Control > Spirit Away
Blatant Thievery > Take Possession > Volition Reins

March 14, 2013 5:09 p.m.

Kirtanian says... #17

I can definitely put Corrupted Conscience in for Spirit Away and Control Magic in for Mind Control. The other options are a little too expensive for me right now but I will put them in my Wants and see what happens.

I can also do Take Possession for Volition Reins.

Thanks for the input.

March 14, 2013 5:22 p.m.

Kirtanian says... #18

Maybe Animate Dead or Necromancy for Rise from the Grave?

Maybe put them both in. What should I take out for the second one?

March 15, 2013 1:09 p.m.

Kirtanian says... #19

Nim Deathmantle has been awesome in this deck the last few times I have played it. Sacrificing to GrimGrin and paying 4 to return to play is awesome with so many ETB effects.

Next round of possible changes:
Volition Reins => Blatant Thievery - getting 3 permanents for 7 is better than 1 permanent for 6
Wrexial, the Risen Deep => Sepulchral Primordial - I'd rather have their creatures most of the time
Call to the Grave => Reaper from the Abyss - I'd rather get to choose what dies and with all the non-zombies I have been adding Call to the Grave ends up hurting me

What do you guys think? What about the other cards in my maybeboard?

March 23, 2013 2:25 p.m.

Kirtanian says... #20

Infinite Reflection => Phyrexian Metamorph - I find I rarely want all my creatures to be the same because I lose so much versatility, while the Metamorph gives me all kinds of versatility and can be brought back from the grave when I need him

Undead Warchief => Ashnod's Altar - I rarely find the P/T boost to be worth it and I need to make room for this combo piece. Since the warchief was mostly to lower the cost of my zombies I'll sub him here. Plus, this round of changes will have me losing some zombie lowering his effectiveness.

Geralf's Mindcrusher => Consuming Aberration - The aberration hits everyone whenever I cast a spell. I will get much more mill out of him and even though the Mindcrusher is a zombie I think effectiveness is more important in this spot.

Spell Rupture => Capsize - Rupture is a soft counter and Capsize is reusable and can bounce any permanent. It is also game over with an infinite mana source.
Death Baron => Archaeomancer - I find I am rarely happy to draw Death Baron and I want a way to get back my counterspells, tutors and the occasional board wipe. Then archaeomancer can be fodder for Grimgrin and be revived later.

Cemetery Reaper => Peregrine Drake - The drake gives me access to infinite mana and I would rather steal the creatures from my opponent's graveyard than exile them. Cemetery Reaper may fund his way back in depending on how this plays out.

Alright guys, would you approve of these changes? What other ones would you make? Is there a more optimal way I can cut cards to make room for the adds?

March 26, 2013 2:09 p.m.

Cdawg44 says... #21

Appetite for Brains would add to theme of the deck but probably isn't what you are looking for lol

March 29, 2013 3:41 a.m.

Kirtanian says... #22

If Appetite for Brains made them discard and then I could use Beacon of Immortality or something on it, then I would consider using it. Since I like things in graveyards so I can steal them I probably won't. I do appreciate the thematic aspect though.

March 29, 2013 12:23 p.m.

Kirtanian says... #23

haha... meant Beacon of Unrest in the above post.

March 29, 2013 12:23 p.m.

chilbi says... #24

nice one, +1 from me. Psychic Strike > Cancel ?

March 29, 2013 2:42 p.m.

Kirtanian says... #25

Actually, that's a pretty good call. Two U can be harder to hold onto sometimes in this deck so the split up of the mana cost should be easier to have when I really need. It is still a hard counter and it has a minor mill element to it. I'll switch it.

March 30, 2013 12:24 a.m.

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