Initially this deck was meant to be a cycling deck purely but I felt that was too restrictive. So I went with just a general draw/discard theme. Not as wheel-heavy as most Brallin/Shabraz decks so you won't anger your opponents as much as with those.

Of course since your commanders are what make these effects have value in the way of becoming bigger and affecting life totals, you'll want to get those out as quick as you can. Though, luckily you can spend the time leading up to this by setting up your board. Which commander you bring out first is up to you; does the board favour for a draw-benefit creature that can hit with evasion or is discard the better option for you at the time.

Of course this deck isn't super ramp-oriented so don't expect to get your pieces out quickly. Try to make yourself as non-threatening as possible before you can get a good synergy going.

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95% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

26 - 0 Rares

20 - 0 Uncommons

29 - 0 Commons

Cards 100
Avg. CMC 3.37
Tokens Champion of Wits 4/4 B, Drake 2/2 U, Elemental 3/1 R, Elemental 4/4 W, Kraken 8/8 U, Treasure
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