Oxidize

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Oxidize

Instant

Destroy target artifact. It can't be regenerated.

Theahcker911 on He's A Land Eater - Under $20 land *exile*

1 year ago

holy.. i have a similar deck and yours is so much more compact :D ! Just a few suggestions > Oxidize 1 cmc instant Viridian Revel enchantment recurring benefits from card draw

LittleMy on Arixmethes, Slumbering Isle

2 years ago

More removal..

Well, Beast Within and Pongify are both good $2-4 choices, both of these however give them a creature in return (like Rapid Hybridization)

Imprisoned in the Moon is also a great piece that can completely lock out someone's commander or any permanent really that relies on an activated ability.

Krosan Grip, Oxidize, and Nature's Claim are all great because they're all cheap and at instant speed. Great to remove Enchantments and Artifacts.

Prey Upon is also really good since you're playing big stompy in Simic

I couldn't find any sea creature suggestions cause I think you have them all! Happy hunting

Caerwyn on Rust Bucket

3 years ago

Omniscience_is_life - I disagree. At its cheapest, destroying an artifact costs 1 colored mana Smelt, Oxidize, etc.

In colorless, there should be a premium to have pure artifact removal. A total of , mitigated some by the ability to spread the payment across two turns, would be relatively reasonable for a silver bullet that would shore up a significant weakness of Mono Black and Mono Blue.

ShivanForce on Summoner's Egg

4 years ago

If I cast Summoner's Egg and imprint Eater of Days facedown. Let's then say my opponent casts a spell and gains control of Summoner's Egg. Is my opponent allowed to look at the imprinted face down card?

If I cast Oxidize to destroy the Summoner's Egg, will my opponent lose 2 turns?

Thanks

Dragaan on Modern Green Stompy (100% competitive under $100)

4 years ago

Scooze can be taken out when not up vs a 'graveyard matters' type of deck or a deck where the incidental lifegain is relevant (ie. burn). Tusker is usually the other creature I'd trim before the others unless for some reason I am confident they want to land an early Chalice of the Void for 1 (in which I'd trim on 1 drops). You can also trim a Rancor and a Vines or 2 a lot of the time. Champion can be trimmed/cut down on if you are facing a deck that's killing you or locking you out of attacking super early, but honestly in a case like that you're probably not winning anyway since this deck goldfishes (solitaire kills) on turn 4 in about 9/10 games and very rarely will pull off a turn 3 kill.

As for what comes in...

+Back to Nature for decks like Bogles and some Enchantment/Prison decks.

+Choke for decks with lots of islands (U/W Control, Merfolk, etc.).

+Collector Ouphe for Tron, Affinity, and other decks that rely heavily on artifacts (many times even if it's just one or two KEY cards that you want to shut off).

+Damping Sphere for decks like Tron or Storm.

+Dismember for decks with a lot of decent-sized creatures (maybe big zoo or even elves) and for decks with creatures that MUST be answered (ie. Thing in the Ice  Flip from Storm/Phoenix).

+Gut Shot is a versatile card, similar to Dismember but for smaller threats like mana dorks or other scary elves and utility creatures, and it's nice that it can always give you that (tiny) bit of extra reach in certain situations as well (but you don't bring it in just for that reason, lol).

+Kitchen Finks is good creature to bring in against decks with sweepers (U/W Control) and even decks like B/G Midrange and Jund who try to use non-exiling one-for-one removal spells vs all your creatures, but its best use is probably vs Burn or other decks that race and may be quicker than you (even if it's only when you're on the draw).

+Natural State is just a great, cheap removal spell for any must-answer, sub-4cmc enchantments or artifacts your opponent may be playing (ie. Ensnaring Bridge vs Prison or Lantern Control), but it also works fine as a more broad answer vs decks like Affinity (although Oxidize is a much better "kill spell" for affinity's threats due to their use of Welding Jar , I like Natural State for its flexibility vs other decks. Some people may like Return to Nature even more, but I highly value 1cmc answers in this deck).

+Wheel of Sun and Moon is for graveyard decks - primarily Dredge and Storm but it is also more versatile than other graveyard killers (like Rest in Peace in that it can also be used on YOU to protect yourself from the rare mill decks.

This is just my current sideboard and can change at any moment. I am not good at making "sideboard guides", so this is about as in-depth as I can go. Sideboaring is an art and, in my opinion, especially in the modern format, one of the hardest if not THE hardest thing to learn to do correctly in mtg. Use your own intuition when it comes to exactly what comes out and how many of each sideboard card to bring in for specific matchups and individual matches. It will get much easier over time. Overall, I think this is a fairly simple deck to play and sideboard with and is a great start for modern players and/or players who may be new to the game altogether.

jamiekingslayer on Lushy bushy

4 years ago

Gladly! My sideboard is kinda specified to decks i see, for example back to nature is good against bogles but not much else, so adjust your own sideboard!

As a rule of thumb i switch out creature cards for crature cards in the sideboard, and non-creature for non-creature.

The reason for this is that you are mainly a creature aggro deck, where creatures are star and pumpspells either help; finish ( Aspect of Hydra ) / protect ( Vines of Vastwood ). This means that if you are siding in "protection" i.e. Relic of Progenitus i would consider switching out vines of vastwood. Same goes for Dismember , for if you need to remove creatures from your opponent they're most likely removal-light.

Feed the Clan can also be switched with vines, for the simple reason that most our creatures are beefy enough to withstand damage-removal, and this is mainly for dealing with burn. Collector Ouphe is mainly for affinity and here you could for example swap out scavenging ooze lest you desperatly need lifegain. They dont rely on their graveyard.

As you see i often swap out vines, i much consider it the weakest card and most flexible. but then again it depends on the matchup and personal taste. Consider your need for protection, explosiveness, interaction, and so on. Sometimes you might not want to switch out all the copies of a certain card, but rather take out different cards.

Lastly i want to say that you should probably make slight mainboard changes aswell: Kalonian Tusker is a good alternative for scavenging ooze, if you need more power earlier. The number of Rancor , Vines of Vastwood and Aspect of Hydra can be interchanged, and even switched out for Blossoming Defense or Dismember .

The onedrop slot is also very adjustable: Dryad Militant shines against certain decks (mostly storm and maybe dredge, and maybe snaocaster decks)and Hexdrinker against others. Same goes for Experiment One and Pelt Collector . The two latter should only be split in a 4-2 or 3-3 in my opinion because they cant evolve one another.

Lastly if there are certain cards you dont want/own in the sideboard here are alternatives:

Wheel of Sun and Moon : a good replacement for Relic of Progenitus , as it gives two devotion and is a continous denying effect. Whats already in their graveyard stays there though.

Oxidize alternativ for Natural State if you dont need to take out enchantmens.

Thrun, the Last Troll : Very good against control, but i have had a though time against Terminus lately which wrecks him. Pro tip, there seems to be some changes coming up to UW control, and this might mean Terminus is being phased out, so do keep your eye out for thrun.

Hope this helps! Reply if you need more help or anything was unclear ;D

Dragaan on Big Green Daddies

4 years ago

Yea, there are several cool things about Unravel/ Deglamer . I actually really like Manglehorn and have one ordered atm. As for the welding jar stuff, I think if I start seeing more affinity by me (I started playing some paper modern last week locally) I may consider a solo Oxidize just because of how annoying welding jar can be. I've also used Creeping Corrosion in the past... that cmc, tho...

I always tend to like sideboards with several 1-of's, but I realize it would probably be best in decks like stompy to make the sb short and sweet. I'm going to try a similar board to your out soon, including Spellskite , a card I've always wanted but used to be too expensive for how much I play paper (also kinda fell out of favor for quite some time). I like it better than Back to Nature against bogles and it helps a bit vs burn and some others as well. I don't own 2 Dismembers, but I have 2 Gut Shot that I have used successfully in the past so I may go 2:2 there. Anyway, thx for the answers and gl w/ the deck!

Dragaan on

5 years ago

One more suggestion if you're trying to keep it competitive and as budget-friendly as possible = Tormod's Crypt x3 or 4 in the sideboard to deal with dredge and phoenix (and half the other decks in modern atm, lol). Obv Relic of Progenitus or even Grafdigger's Cage is usually a little better, but for the price Crypt can't be beat. Oh, and Oxidize or Natural State are great budget sideboard cards for affinity (Oxidize gets past those annoying welding jar's and NS is the catch-all and hits ensnaring bridge). Unravel the Aether I sometimes use, too, since it's the only way to beat an early Wurmcoil..

All those cards should be a few pennies each online.

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