Release the Gremlins

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Tokens

Release the Gremlins

Sorcery

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

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Recent Decks

Release the Gremlins Discussion

Jacka2813 on Grixis Treasure Tokens

14 hours ago

Ive also found Release the Gremlins a good way of getting rid of Gleaming Barrier as in a few play tests Ive found that it can stay on the battlefield for a while, Ive youve got Marionette Master out then that will essentially hit them for 8 as you can then sacrifice the treasure and you also get a 2/2 out of it which doesnt seem a bad deal for 3 mana. I guess I dont need both in though and could sideboard By Force and replace it with something else. I like the look of Tidy Conclusion and have been thinking about putting that in.

w33m4n on Grixis Treasure Tokens

1 day ago

By Force is good for the mirror match or any other treasure and vehicle decks but def should not be mainboard. Total sideboard item. Same goes for Release the Gremlins as you get some bodies out of it or as a last ditch effort if you need blockers to stay alive you can blow up your own tokens to get bodies for them late game.

w33m4n on Grixis Treasure Tokens

4 weeks ago

I'd recommend using Gleaming Barrier over Wily Goblin for an early game option. It'll slow them down more giving you more time to setup and counter the early plays also it's not double red so it a guaranteed to come out turn 2 on. Instead of Deadeye Plunderers , Spell Swindle , Prosperous Pirates , or even another Contract Killing will do you more good than the Deadeye Plunderers.(his lack of evasion is very saddening, they shoulda made like a pay 4 give him flying instead of treasures).

I will say I like your use of Release the Gremlins a very different route than expected. Another option if you'd entertain it could be Cut / Ribbons for Ribbons. Decent early removal and late game direct loss of life payout if you don't hit Marionette Master or Torment of Hailfire. (it usually catches people of guard hiding in the graveyard.

If you want any other idea feel free to look at my treasure deck.


Treasure Production Control

Standard* w33m4n

SCORE: 152 | 258 COMMENTS | 24867 VIEWS | IN 70 FOLDERS


The_Ninjurai on

1 month ago

This looks like a fun deck. A Dragonspeaker Shaman would be good to make your dragons cost less.

As far as enchantment removal goes you'll have to use expensive colorless options since neither color does it. Universal Solvent, Unstable Obelisk, Lux Cannon, and Spine of Ish Sah are all options to remove enchantments.

For artifacts Shattering Spree and Vandalblast are great options.Release the Gremlins and Subterranean Tremors are a couple of options that also does something else.

AgentJackjohn on Jeskai Tokens [Needs Help For FNM]

4 months ago

Animation Module doesn't seem like a great fit here, the only thing that gets +1/+1 counters is the Angel of Invention. Whirlermaker while being a good source of making tokens over and over again, its not really fast enough. Making a 1/1 flyer turn 4 isn't too great with all these dinosaurs going around. With only 5 artifact spells, Efficient Construction also doesn't seem that great. Servo Exhibition while only working once is a bit faster for producing the tokens. also, if you're going to use Release the Gremlins on yourself, something like Servo Schematic gives you a bit more value. If you're sticking to Jeskai I'd say pull out the Efficient Constructions and the animation modules for servo schematics and servo exhibitions. I personally think you could do a lot better in a token-aristocrat deck with an esper build, since you have access to Hidden Stockpile, Tezzeret the Schemer (Since it seems like artifact tokens like servos are best if you're going wide),Tezzeret's Touch, Marionette Master, Bontu the Glorified (for aristocrat style), and Oketra the True since you're going wide with servos. Mostly stuff that can generate tokens/ artifacts and help you hurting your opponent for killing your little servos or just saccing artifacts in general..

Forceofnature1 on Indomitable Shifting Synthetic Proteus Polymorph!!

6 months ago

Builder's Bane, By Force, and Shatterstorm are good, Indomitable Creativity is a little more expensive but has good flavor for your deck cuz you can destroy your tokens to get real creatures. Release the Gremlins is similar flavorwise and lets you destroy other people's stuff and still benefit.

Vandalblast is good for big group if you wanna hose a lot of people, and Smash to Smithereens is available for spot removal at instant speed (or you have a plethora of green spells).

My favorite card, although it's weirdly conditional so best with big boards, is Decimate

JeskaiM4n on Mardu Vehicles

6 months ago

Like what do you do to meta decks? They all pretty much destroys this list...

And why you don't play Lightning Bolt over Galvanic Bombardment, Shattering Spree over Release the Gremlins/Fragmentize and more duolands. There are lot of stuff like that. Are you not just familiar with Modern or something like that?

You know Standard deck is not strong enough for modern.

scotchtapedsleeves on URGENT: Missing 5 cards!

6 months ago

Argy What about Release the Gremlins over By Force? Chances are by the time the artifacts are problematic enough I'll have more than enough lands to destroy them all, plus the tokens I can use as blockers and such

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