|Commander / EDH||Legal|
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Creature — Gremlin
Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
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Salivating Gremlins Discussion
9 months ago
Have you considered Fevered Visions in place of Reverse Engineer? I like to think that free summoning of Ornithopter does more later in the game than Cogworker's Puzzleknot or Servo Schematic, which are better early-game cards. The focus must always be to get infinite thopters - when Reckless Fireweaver will win the game, or Salivating Gremlins will bulldoze any resistance. To this end, I would consider adding in at least 2 Pia's Revolution to keep artifacts coming back to your hand, or something like Perpetual Timepiece to get them back into your library.
10 months ago
Hey, awesomesos thank you so much for the kind words! I was also feeling the lack of gremlins to be an issue. Would you suggest running the full playset of Salivating Gremlins or some other gremlin? When I ordered the deck online I got playsets of everything just to fine tune the ratios of each. Thanks again!!
11 months ago
Nice deck, and ultra budget. +1!
And the only thing I'm worried about the deck is the number of servos. Isn't it too few? Consider maybe splashing for black, so you can get Weaponcraft Enthusiast, Marionette Master and maybe Underhanded Designs. Syndicate Trafficker also feels better then Salivating Gremlins or at least Scrapyard Mongrel.
11 months ago
Servo Schematic gives you multiple artifact drops and works very well with Salivating Gremlins which is a much better 3 drop in a deck like this than Quicksmith Genius. Also, Panharminicon isnt great here, you dont have enough ETB triggers to exploit with it, and the ones you do have can be made repeatable with some slight changes to accomplish the same thing and lower your curve. Try the Schematic instead, its a cheaper 2 for one and gets the job done. Scrap Trawler also works well with the 0-3 cost artifacts because you can get smaller ones back, like anything dying would be able to give back the Ballista and it could be cast for nothing just to get another ETB trigger plus an extra Revolution trigger which will surely just deal 3 extra damage because otherwise you'd have infinite drops and deaths if they gave it back to you. Reckless Fireweaver makes sure that doesn't happen because they'd just die to ETB triggers. Either way it edges in a lot of fast damage and if you have the Gremlin you'd also have a really big trampler to attack with.
Nice start, I love cheap and easy red aggro.
1 year ago
Sram's Expertise instead of the copter.
Also, if this is a modern deck, you have SUCH better removal available to you other than welding sparks. Bolt, Path to Exile... I would strongly recommend removing some of the various anthem effects. Jor Kadeen, the Prevailer - you're only playing 20 land. You probably should be very close to GG by the time he drops, if you manage to drop him at all. Again, a plethora of great cards could replace this.
FInally, this is an agressive strategy. The last thing you want to do later in the game is draw a Boros Signet. i really don't why you would have here. If you want to increase the artifact count - make it a cheap aggressive artifact!
P.S, the only creatures Chief of the Foundry are pumping at the moment are themselves when there are two or more on the board, and the servos you produce from the puzzleknot. I don't think it warrants the place.
1 year ago
Yes in both cases.
Map enters the battlefield, and Salivating Gremlins gets a trigger. Panharmonicon sees an artifact entering the battlefield causing a permanent of yours to trigger, and gives it a second trigger. Gremlins get a total of +4/+0.
For your opponent, it CAN work, but only if the artifact or creature they control entering play causes a permanent of YOURS to trigger. For example:
Genesis Chamber is dangerous, as it will trigger twice for each non-token creature that enters on either side.
1 year ago
I use Panharmonicon in m'y deck and i wanted to know if them combo works :
Thank u !
1 year ago
I may be willing to lose a few of the artifacts, since they often end up being dead cards, and Salivating Gremlins and a Battered Golem or two can possibly go as well. Though I don't want to remove too many of my combo pieces, since I want the deck to be extremely consistent, but are there any other things I could shave off for protection/removal?