Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
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|Commander / EDH||Legal|
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Needle Drop Discussion
2 weeks ago
I think after taking out Assemble and all those cards, then replacing Improbable and Mad Ratter, your deck as far as its main strategy and win cons goes is pretty solid. At this point I believe it would be a good move to work towards rounding out the deck with general purpose removal/hate/counters, because you should have no problem netting wins with the tools you have, but you also need to make sure you get to use your tools and your opponents don't get to use theirs. 2 more counters of your choice, and the aforementioned Swords to Plowshares and Chaos Warp would be my personal recommendations.
Adding in Banishing Knack also sounds like a good idea just for the sake of consistency.
I believe as this deck stands it's just about finished. :^) There's always room for tweaks and whatnot but I think you've got all the pieces for success put together and now you just gotta playtest it. I would be wary about adding too much more, or incorporating other strats that spread your deck thin and end up weakening your main focus. Even if you took out a few more cards I don't think you're working with a lot of potential slots for new additions, so you gotta make sure those slots count and really enhance what you're trying to do as a whole. This is the part of deck building I hate lol. Never enough card slots. :^(
1 month ago
As Shape_Shifter alluded to, if you cast it with a legal target (such as a creature that was dealt damage) and the target is no longer there when Needle Drop tries to resolve, it will fizzle and you will not draw the card. In order to begin the process of casting, there does need to be a target initially as well, as Rhadamanthus stated.
1 month ago
You won't be able to cast the spell.
If a spell has targets then you're only allowed to cast it if you're able to choose enough legal targets for it. If no creature or player has taken damage this turn then you won't be able to cast Needle Drop.
1 year ago
Suggestions for pushing the deck? Purphoros, God of the Forge would be #1 on my list. Cast enough spells and just kill everyone.
Mishra's Bauble is another 0-drop you could run. It doesn't do a whole lot, but storm decks generally need all the eggs they can get their hands on.
A relatively simple combo for kykar is Sensei's Divining Top and Future Sight . Or top and Magus of the Future . Or Mystic Forge and top. This will let you draw your whole deck with kykar out, then win with either lab man or the newest Jace from WoS.
1 drop red can-trips are what really push Kykar into storm, and with Purphoros or Impact Tremors out it's a great way to churn through your deck and kill people. Warlord's Fury , Crash Through , Magmatic Insight , Renegade Tactics , Needle Drop , Dragon Mantle . These all essentially lower the card count of the deck by being free with Kykar out.
Another pet card of mine I really like is Mirror Entity . On top of being a boost for all of Kykar's evasive tokens(and also itself being a spirit), I really like that it can turn all other tokens on your field(from Young Pyromancer , Monastery Mentor , Murmuring Mystic , etc.) into spirits too for just one mana.
Hope I helped. Happy spell-slinging!
1 year ago
Rift Bolt , Shard Volley , Light Up the Stage , Skullcrack are all good spells. Monastery Swiftspear is an amazing creature. Since you're on a budget, you should consider a Needle Drop + Thunderous Wrath package. If you leave 2 mana open, and your opponent cracks a fetchland on their turn, then you can play Needle Drop and have a chance at drawing Thunderous Wrath . Wrath is bad your opening hand, but with the London mulligan, that's less of an issue these days. Eidolon of the Great Revel is absolutely amazing, but it's a little bit expensive. If you can't afford it, then Hellspark Elemental is a very good alternative.
I'd cut the goblins and Goblin Grenade . If you want to play goblins, that's a different deck, and I don't think that adding them to the burn deck helps. Browbeat isn't very good. Incinerate is also real bad.
1 year ago
1 year ago
Kutsu- Thanks! Unfortunately, Firebrand Archer was in here in a previous build, but simply isn't as tough as either Thermo-Alchemist or Electrostatic Field . A x/3 offers some cushion on the field T2, and isn't enough of a threat to waste a bolt on, but won't die to Shock or Searing Blood . Furthermore, Alchemist offers an additional damage per turn, and allows Needle Drop to be first spell of the turn, if necessary.
As far as simply more pingers, this is a good option for budget casual play if you take out the Runaway Steam-Kin . There simply isn't room, otherwise.
1 year ago
This is a strictly better Needle Drop , which is already a decent card.
Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Enchanted creature gets +2/+2.
A deck can have any number of cards named ~.
If this is not a card in the next un-set, I will eat my hat.