Darksteel Myr

Darksteel Myr

Artifact Creature — Myr

Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Printings View all

Set Rarity
Scars of Mirrodin (SOM) Uncommon

Combos Browse all

Legality

Format Legality
Duel Commander Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

Latest Decks as Commander

Darksteel Myr Discussion

TriusMalarky on Deck concept: indestructible

3 weeks ago

Frankenstein time.

Why not go with a Zurgo Helmsmasher list where 100% of your creatures have Indestructible. Using the aforementioned Stuffy Doll, Creepy Doll, Brash Taunter and cards like Darksteel Myr, Hazoret the Fervent, Oketra the True and Bontu the Glorified, you can build quite the board state.

Then, have a high density of wrath effects -- Red ones are better cos they deal damage to your Taunters and such. You can keep the board clear of everything except your crazy indestructible thingamabobs.

Then, Pariah and Pariah's Shield to create damage locks. Pair one of those with Arcbond and block a big ol' Hoofie (:

Use the stupid combo of Terra Eternal to prevent Worldslayer from being Armageddon. Or use Boros Charm and laugh.

ClockworkSwordfish on Mono-White Keyword Banding

2 months ago

If you're having issues with mana, then I definitely wouldn't extend the deck to three colours! Instead consider making room for the likes of Marble Diamond, Pearl Medallion, Worn Powerstone and Temple of the False God as well as the various white cards that can piggyback off your opponent's ramp, like Tithe, Gift of Estates, Knight of the White Orchid and Oreskos Explorer.

Also, I'm surprised you aren't running Errand of Duty! Having access to banding at instant speed is pretty handy. I'd also recommend Return to Dust over Ray of Distortion - it gets two targets for four mana rather than ten mana, and exiles them to boot - and something like Brave the Sands since banding pairs well with vigilance.

Another thing to consider is that banding is at its best when you have a scapegoat to soak up all the damage. That could be anything from Cho-Manno, Revolutionary to Seraph of the Sword to Darksteel Myr.

firefalcon51 on Iron Giants

2 months ago

CommanderMeanderer,Scrap Trawler seems good. Would probably replace Darksteel Myr with it. All Is Dust would become useless with Mycosynth Lattice. Additionally I prefer wipes that destroy as most of the big ones are indestructible and having Mycosynth Lattice+Darksteel Forge and any artifact sweeper usually wins the game.

SilentPlague on Does this break the Game?

3 months ago

Here it is, Tephraderm, Arcbond, and a Darksteel Myr. Darksteel Myr gets 3 damage outside of combat. I Have Tephraderm out and also played Arcbond targeting Darksteel Myr. Does the damage stack even though it is outside of combat? You can't stack two Volcanic Hammers to kill a 6/6 creature and would assume no for this reason. Wouldn't this be the same thing?

So assuming no stacking, those 2 don't die. I created an infinite combo until a player dies. Now let's get ridiculous. Both players have now played Angel of Grace this turn. Does there become a priority at some point?

I think I found a way where the game infinitely stalls without any outside intervention. I would be interested in any comments on this piece. Probably a pointless act, but amusing at least.

StopShot on I want an enchantress commander …

3 months ago

Oh, one last thing. You can choose to have Nethroi, Apex of Death mutate off an indestructible creature too which is how you'll guarantee your mutate triggers. I'd recommend running creatures such as: Bontu the Glorified, Darksteel Myr, Predator Ooze, Rhonas the Indomitable and Yahenni, Undying Partisan. Indestructible commanders are pretty baller.

Peoyogon on Don't Get S'Kroog'ed

4 months ago

I love budget builds and this looks like tremendous fun! Have you considered running Darksteel Myr and/or Darksteel Juggernaut? They are dome of my favorite creatures to load up with equipments. Speaking of which, Golem-Skin Gauntlets might also give you some late game power if you find you are needing a little extra boost to close out eliminations.

mrdehring on Playful Sultai Mutate

5 months ago

This deck leans really heavily on three drops. The mutate mechanic needs some lower cost creatures to get started. I see you have Slippery Bogle and Paradise Druid as low drop creatures that are hard to remove. You may want to find a few more. Gladecover Scout and Silhana Ledgewalker are good hexproof creature to add. Mana dorks are also good to mutate onto as well. Llanowar Elves et al. are fine, Birds of Paradise is probably better. I would cut some of your three drops to add some of these.

Cold-Eyed Selkie seems like a great inclusion. Dreamstealer, Cephalid Constable, and Needle Specter play with the same area in different ways.

Predator Ooze seems strong in this archetype. Creepy Doll, Darksteel Myr, Sapling of Colfenor, and Stuffy Doll might also give you some good indestructible options.

The balance between hexproof and indestructible seems like a challenge, but you kinda get both from Thrun, the Last Troll and Troll Ascetic. A few other higher cmc hexproof creature you may find interesting Witchstalker and Aven Fleetwing.

Teferi's Time Twist and other effects that blink creatures can make your single large "Voltron" creature into a small army.

Swiftfoot Boots is also a nice inclusion, but stay away from Lightning Greaves

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