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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number a player discarded this way.
emask on
Miller's Farm
3 weeks ago
Noice! Just a heads up, Windfall is banned in Legacy methinks. +1
Captain-Klaw on
Semi-Budget Mimeoplasm
4 weeks ago
Thanks for the suggestion, I completely forgot about Windfall. Never thought about using it to nerf someone's tutor either!
theNeroTurtle on
Semi-Budget Mimeoplasm
4 weeks ago
Windfall is a dual action card. You can remove something someone just tutored, and regain card draw from an potentially refill your hand. So, that kind of fits the removal theme if you think on it.
It works in a pinch and you could mess someone up while there are using Sensei's Divining Top or something like that.
1+
SaberTech on
Dissident Storm
3 months ago
Alright. It's harder to pull off a storm deck in Commander but there are things you can do.
The easiest way to storm in Commander is with the Isochron Scepter + Dramatic Reversal combo. The Scepter copies the imprinted spell, but you cast the copy so it counts towards your storm count. Running this combo requires you to run a bunch more mana rocks though, because you need to be able to produce at least 2 mana off of the rocks just to get the engine going, plus more mana if you want to produce infinite mana off of the combo. I don't know what your budget is like or if your group allows proxies, but at higher level tables you'd be looking to run cards like Mana Vault and Grim Monolith since those produce 3 mana all on their own. Beyond that though, you would definitely want to be running the talismans like Talisman of Dominance. Everflowing Chalice is another good option for storm because it's on rate if you only kick it once or you can just play it for free un-kicked to increase your storm count. Whichever rocks you end up running, you'll need a good number in the deck to support the combo.
The Dramatic Scepter combo also works well with Wishclaw Talisman. Activate the Talisman, then with the ability on the stack you activate the Scepter to untap the Scepter, the Talisman, and your mana rocks. While the first ability is still on the stack, activate the Talisman again and repeat the cycle. You'll be able to use up all 3 wish counters yourself and in the end you just pass a useless Talisman to the opponent, although after tutoring three cards you should just be winning that turn. The combo also just kills if Guttersnipe is out.
Running a bunch of mana artifacts (that don't enter tapped) has another benefit in that you can run cards like Paradoxical Outcome, Hurkyl's Recall, and Retract. You get to tap your rocks for mana, bounce them back to hand, and then recast them to increase your storm count and hopefully even net extra mana, although that requires more artifacts that produce more mana than they cost like Sol Ring, Mana Vault, and Grim Monolith.
Another combo card you could be running is Chain of Smog, which combos with Professor Onyx as long as you keep targeting yourself with the Chain and its copies. The copies won't count towards your storm count, but they will get you a bunch of treasure tokens off of Storm-Kiln Artist. You would have an empty hand, but you would have the mana to cast Kess and then cast a card from your graveyard. Ideally, you would be running wheel effects like Wheel of Fortune to immediately refill your hand and keep your plays going. Storm decks typically like to run wheel effects. On the more budget end of things, you could at least be running Windfall and similar effects so that you can match your opponents' hand sizes after emptying your own.
Chain of Smog + Archmage Emeritus will basically let you mill through your deck at the cost of emptying your hand. You'll be forced to discard the cards that you draw off of Emeritus. However, If you run a copy of Unearth in the deck then you can draw and discard your deck, use Kess to cast Unearth from your graveyard, and bring back Thassa's Oracle for the win. It's a risky line though because you won't have access to any counterspells to protect it.
Unearth is still worth considering for the deck in general since it can get back several relevant creatures in case they are countered, it's a 1 mana spell for storm count, and at worst you can cycle it away to draw a card.
Another combo I can think of based off of cards already in your deck is God-Eternal Kefnet + Scroll Rack + Time Warp (or any other extra turn card that doesn't exile itself). You use Scroll Rack to make sure that Time Warp is the top card of your deck. When you draw, Kefnet sees it and copies it. You cast the copy, and then before the end of your turn you use Scroll Rack to put Time Warp from your hand back on top of your library. Rinse and repeat for infinite turns.
Beyond that is typical storm stuff:
- Ritual Spells like Dark Ritual, Rite of Flame, and Seething Song are good for generating bursts of mana, especially since Kess can cast them again from the graveyard.
- Cheap cantrips like Ponder and Thought Scour help to dig through your deck while adding to your storm count.
- Cards like Bolas's Citadel and The Endstone keep the card train rolling.
If all of that is sounding really expensive, Stella Lee, Wild Card and Veyran, Voice of Duality are known commanders for their own unique storm decks. You can find lists at various budget point for them online. Zada, Hedron Grinder can also play as a budget, glass-cannon style goblin storm deck.
Asder on
Azorius Vultron - Bruna, Light of Alabaster
3 months ago
Some self mill could be a good here. Some options worth thinking about are Jace's Archivist, Windfall, Mesmeric Orb, Traumatize (or similar effects), Mirror-Mad Phantasm, Tunnel Vision, Faithful Mending.
Bishoprage on
The Queen's Egg
8 months ago
Thanks for the detailed response! I have always loved strategy games and been aware of Magic but never really dove in. I'm throughly enjoying searching around for cards and seeing how different cards can work together. Sadly I just can't afford cards over say $100 right now. I think my wife would burn me at a stake if she knew I splurged for the Sliver Queen *oversized*!
I am definitely going to use Windfall to replace Wheel of Fortune. That just makes sense to me, basically the same effect with the only variable being drawing less than 7 cards.
Three Tree City also seems like a 1 for 1 for Gaea's Cradle. Yes, slightly less efficient but much more manageable budget wise. I wasn't aware of this card! Thank you!
I actually, settled on the Pain Lands after my last post. However, it's not a 1 for 1 swap for the original 10 duals because your list already included Adarkar Wastes and Yavimaya Coast. So, I just need to find replacements for Tropical Island and Tundra. Which I think will be Overflowing Basin and Skycloud Expanse. Sadly, the Sack lands will only be able to find the Shocks but it is what it is. I can't imagine having a Triome and it coming in tapped and not being able to play a card because of it. I again wasn't aware of the Filter Lands! Thank you x2!
So the only replacement card I need to think more about is Mox Diamond. Do you think I should stick with a mana rock? Or can I get away with another utility Sliver or interaction? Diffusion Sliver, Morophon, the Boundless, Teferi's Protection, Heroic Intervention, Mystical Tutor where the cards I've been eyeing.
Thank you x3!
Mortlocke on
The Queen's Egg
8 months ago
Hi Bishoprage,
Thanks for showing interest in my deck, and yes this is the right place for your questions. Speaking of which, what to replace the "4 horseman" dual lands with? I have some ideas, and will list them from most to least expensive so you can make a decision based off of your budget:
-
Ikoria/New Capenna Triome Lands - the cycle is complete, and yes entering tapped is pretty lame but they can be tutored with any of the fetchlands I am presuming you are going to keep in the deck.
-
Shadowmoor/Eventide Filter Lands - The land cycle is complete and can produce colorless mana in a pinch. At one point some of these lands were in the deck - until the budget grew and I went for more expensive options.
-
Pain Lands - unfortunately these aren't typed, but the cycle is complete and for the low low price of just one life per use you can get the mana you need.
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Three Tree City is a substitute i'd recommend for Gaea's Cradle.
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Yes, indeed i'd suggest Windfall for wheel of fortune, or really any other reasonably low coverted mana cost (cmc) draw spell of your choice to be honest. Or heck, you could get another piece of interaction like Permission Denied.
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As a substitution for Mox Diamond i'd suggest maybe Mind Stone? This is a tough call as there are few 2 cmc mana rocks out there i'd recommend that are a reasonable monetary investment.
Those are my suggestions for (in my opinion) reasonably priced substitutions for the more expensive pieces in the deck. Let me know what you think! Also, welcome to magic! Hopefully you will have a good time brewing and building your very own Sliver Hive!
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