Spireside Infiltrator


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all

Spireside Infiltrator

Creature — Human Rogue

Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.

Spireside Infiltrator Discussion

Koth_of_the_Hammer on Burn MK. I

1 year ago

The reason I put them in was to have some stuff to use as board presence, since some of the creatures like Thermo-Alchemist are more like enchantments than creatures, but I see where you're coming from and I agree. Would you switch the Spireside Infiltrators for Fireballs or Burn the Impures? I want to get Needle Drop for this eventually, but I don't have any currently

Ninja_T0-_-0 on Consistent turn 4 wins. Join Rakdos NOW!

2 years ago

Few Possible Improvements I could suggest here as I believe you could get a lot more damage in quicker than the playtests I carried out:

razelfark on Burninate

2 years ago

I would prioritize Lightning Strike over Shock. The extra damage for the mana helps kills more important targets in the format.

Cards you will likely want to cut from your deck include: Fling, Open Fire, Fireforger's Puzzleknot, Renegade Tactics, Spreading Rot , Dhund Operative, Embraal Gear-Smasher, Spireside Infiltrator, Welder Automaton.

If you want to make use of any of the cut cards let me know and I will try to see about suggesting some card options to help it stay in deck. The reason I suggest the removal of these cards are that most are not synergizing that well with what you say you want your deck to do (ex:Dhund Operative not enough artifacts to run) or are cards that are weaker then other card options (ex: Open Fire < Lightning Strike).

Gidgetimer on Can you tap card:Spireside Infiltrator ...

2 years ago

Spireside Infiltrator has a triggered ability that happens whenever he is tapped, but has no way to tap itself. You are also not allowed to tap permanents without something having you tap them. Spells or abilities that tap him either as a cost (Crew is the big one considering what block it was printed in) or as an effect (Frost Lynx, Crippling Chill, etc) will trigger the ability. As will attacking with him as long as he hasn't gained vigilance.

ticked-off-squirrel on Red/White/Blue Vehicles

2 years ago

hmm. interesting set up. I suggest these for cards:

Speedway Fanatic give vehicles Haste when crewed.

Spireside Infiltrator can pop each opponent for 1 when crewing a vehicle.

Consulate Dreadnought a really beefy vehicle for 1 mana (yes a crew of 6 but that not hard)

I also suggest removing both Aether Hub and Aethersphere Harvester. without energy they do nothing helpful.

matfam2015 on Rouge Vert Deck

2 years ago

Thinking about replacing 3 of the suggested cards by SoSori with Spireside Infiltrator, Wild Wanderer, and Watcher in the Web. Leaving in WoodWeavers Puzzleknot for now.

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