Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Spireside Infiltrator
Creature — Human Rogue
Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
SufferFromEDHD on Rock The Kasla
11 months ago
Grest work. This was definitely an underwhelming pre-con but your build this looks like it has been properly elevated.
Hangar Scrounger and/or Reckless Racer are similar to Fallowsage
Goblin Medics and/or Spireside Infiltrator potential MVP in convoke tribal.
Samite Herbalist value.
wyrbread on Mardu vehicles
1 year ago
Very cool deck.Spireside Infiltrator might be a good card for this.
Omniscience_is_life on What is your favorite combo …
3 years ago
Ok, I have an entire deck based around this guy; Cacophodon. Here are some of the combos:
Cacophodon+King Macar, the Gold-Cursed+Darksteel Plate+Power of Fire
Cacophodon+Siren of the Silent Song+Darksteel Plate+Power of Fire
Cacophodon+Night Market Lookout+Darksteel Plate+Power of Fire
Cacophodon+Emmara, Soul of the Accord+ Darksteel Plate+Power of Fire
Cacophodon+Sphinx's Disciple+ Darksteel Plate+Power of Fire
Cacophodon+Deathbringer Thoctar+Witch's Oven+Cauldron Familiar+Darksteel Plate
Cacophodon+Spireside Infiltrator+ Darksteel Plate+Power of Fire
Koth_of_the_Hammer on Burn MK. I
5 years ago
The reason I put them in was to have some stuff to use as board presence, since some of the creatures like Thermo-Alchemist are more like enchantments than creatures, but I see where you're coming from and I agree. Would you switch the Spireside Infiltrators for Fireballs or Burn the Impures? I want to get Needle Drop for this eventually, but I don't have any currently
Ninja_T0-_-0 on Consistent turn 4 wins. Join Rakdos NOW!
6 years ago
Few Possible Improvements I could suggest here as I believe you could get a lot more damage in quicker than the playtests I carried out:
I think you should strive for a playset of Vicious Conquistador.
Maybe substitute Glint-Sleeve Siphoner for Night Market Lookout.
And even substitute Soul-Scar Mage for Spireside Infiltrator.
Maybe also consider Reckless Fireweaver to get that extra bit of damage from getting treasure.
razelfark on Burninate
6 years ago
I would prioritize Lightning Strike over Shock. The extra damage for the mana helps kills more important targets in the format.
Cards you will likely want to cut from your deck include: Fling, Open Fire, Fireforger's Puzzleknot, Renegade Tactics, Spreading Rot , Dhund Operative, Embraal Gear-Smasher, Spireside Infiltrator, Welder Automaton.
If you want to make use of any of the cut cards let me know and I will try to see about suggesting some card options to help it stay in deck. The reason I suggest the removal of these cards are that most are not synergizing that well with what you say you want your deck to do (ex:Dhund Operative not enough artifacts to run) or are cards that are weaker then other card options (ex: Open Fire < Lightning Strike).
Gidgetimer on Can you tap card:Spireside Infiltrator …
6 years ago
Spireside Infiltrator has a triggered ability that happens whenever he is tapped, but has no way to tap itself. You are also not allowed to tap permanents without something having you tap them. Spells or abilities that tap him either as a cost (Crew is the big one considering what block it was printed in) or as an effect (Frost Lynx, Crippling Chill, etc) will trigger the ability. As will attacking with him as long as he hasn't gained vigilance.