Power of Fire

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Power of Fire

Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."

king-saproling on [Primer] Political Subterfuge - Marchesa Aikido

2 years ago

Cards like Fire Whip , Power of Fire , and Viridian Longbow turn Marchesa into a rattlesnake. Warstorm Surge is also fun with Marchesa; if someone takes your monarchy, you get an assassin that kills a creature on entry at the start of your turns.

carpecanum on Magda and the Seven Dwarfs

2 years ago

Siege Modification can be frightening. If you want you can still tap to crew even if its already a creature.

Dwarven Driller , Bomb Squad , maybe something like Power of Fire or Manriki-Gusari to help tap guys.

Any of the double trigger cards (like Strionic Resonator would make an extra treasure. Not sure that would be better than just having another dwarf though.

TheVectornaut on Red Green Dinos

3 years ago

It's worth noting that when transitioning from standard to modern, a lot of cards that seem like powerful contributors to a tribe end up being worse than non-tribal counterparts. For instance, Thunderherd Migration is probably better than the standard alternative Beneath the Sands , but it's probably worse than Rampant Growth , Cultivate , or maybe Sylvan Scrying with the right nonbasic to fetch. Drover of the Mighty is another that seems strong as a 3/3, but if you're tapping it for mana most of the time anyway, something like Birds of Paradise , Arbor Elf , Joraga Treespeaker , Incubation Druid , Whisperer of the Wilds , or Ilysian Caryatid might be more efficient. The only other suggestion I have is to consider adding ways to recurrently trigger enrage. Forerunner of the Empire is a pretty common option, but I can also see Pyrohemia , Harbinger of the Hunt , Raging Regisaur , Spikeshot Elder , or Power of Fire being used with varying pros and cons. Some enrage lists I see also make use of damage trigger shenanigans on cards like Arcbond and Rite of Passage . A possible cut could be Shifting Ceratops since it's generally more of a sideboard card. Otherwise, I'd cut any enrage trigger that isn't either repeatable or very cheap. Reckless Rage is great, but Tilonalli's Crown could just as easily be Dual Shot or something to that effect. A final note I'd make is that you may be able to take advantage of some of the bigger enrage dinos like Snapping Sailback and Silverclad Ferocidons . I wouldn't normally recommend them, however, Etali and a lot of ramp go a long way toward making them viable.

metalemmanuel on [cPDH] Malcolm + Breeches Combo

3 years ago

Do you think playing more pinger aura would do or you just chose the blue one since the deck is more blue heavy ? Fire Whip Power of Fire

What about Homing Sliver as another tutor for the changing creature type effect ?

Decks look sweet , but I feel there it miss maybe some draw ? Maybe I'm used to more

carpecanum on Zagras and the Dethtouch Party

3 years ago

Flaming Sword or Spiteful Motives are a really rude surprise with Deathtouch.

Power of Fire and Lavamancer's Skill are hilarious with Deathtouch. So is Chandra's Ignition

Scythe of the Wretched maybe.

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