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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Highlander | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Mystical Tutor
Instant
Search your library for an instant or sorcery card, reveal that card, shuffle your library and put the card on top of it.








DemonDragonJ on Why are Worldly Tutor and …
1 month ago
WotC regards Mystical Tutor, Enlightened Tutor, Demonic Tutor, and Vampiric Tutor as "game changers" in EDH/commander, but does not consider Worldly Tutor or Gamble, the red and green cards in that cycle (not including Demonic Tutor) to be game changers, as well, so I am wondering why they have that opinion. My best presumption is that Gamble is too unreliable to be a game changer and that searching one's library specifically for a creature card is far more commonplace, and, thus, less impactful, than is searching one's library specifically for an artifact, enchantment, instant, or sorcery card.
What does everyone else say, about this subject? Why are Gamble and Worldly Tutor not considered to be game changers in EDH?
amarthaler on
EDH Arcades, the Strategist
3 months ago
Update!
Removed all 3 tutors to lessen the power level of the deck and make it more fun for me to play.
Out: Eladamri's Call... Mystical Tutor... Enlightened Tutor
In: Plagon, Lord of the Beach... Huatli, the Sun's Heart... Rolling Stones
Flarhoon13 on
Game of Thrones: Sylvia Brightspear's Dragons
5 months ago
Oct 25
Game of Thrones: Khorvath Brightflame and Sylvia Brightspear's other Dragons lost to Jesse's Surrak Dragonclaw deck's Primal Surge. A long 5-player game that Logan left early, down to 9 life, his Web of Inertia and goading commander Baeloth Barrityl, Entertainer (Clan Crafter
background) definitely kept him alive and impacted the game. I had a giant air force and solid Knights on the ground. (Sylvia, White Knight and Paladin en-Vec team blocked Surrak Dragonclaw to kill Surrak Dragonclaw when Logan used a Threaten spell to attack me with Jesse's commander.) Dawson on Jared Carthalion with Umori, the Collector Companion agreed not to hit my board with Vraska, Golgari Queen but Ba played his commander, Morophon, the Boundless, named Avatar and put out Child of Alara. Vraska, Golgari Queen -3 destroyed Child of Alara and with it, about 7 of my knights and dragons. Jesse though, Primal Surged and the other instant or sorcery in his deck, Mystical Tutor, was about 5th from the bottom. Jace, Wielder of Mysteries and more than enough card draw triggers got Jesse the win.
sdtech58 on sdtech58
6 months ago
Demonic Tutor Grim Tutor Vampiric Tutor Mystical Tutor Entomb
Those would be the tutors I recommend.
If you want to stick with the mill theme, i'd recommend going to edhrec.com and putting in Gisa & Geralf as your CMDR and then you can choose the style of deck (Mill, Zombie, etc.) They will give you many more recommendations for the best cards to add. A few that I run with a different mill themed deck are:
Mesmeric Orb Mindcrank Maddening Cacophony
I personally think The Scarab God is a better Commander for a Mill themed deck because his activated ability can pull a creature from anyone's graveyard. So you can mill the crap out of yourself (and others) then pull their best creatures out of their graveyards
Craeter on
Burakos the Salty Sailor
7 months ago
Nice theme, love it. If you're concerned about removal, have you considered adding more Counterspell options? Also Spellseeker, Mystical Tutor.
Mechanized Production + Treasure is a pretty dang cool win con, maybe Diabolic Tutor to help search for it. Or Fabricate to search for Strionic Resonator.
Anyway good work, pirate theme is fitting and Burakos fills that role nicely as captain. Looks fun
Craeter on
Grandma's Cookies
7 months ago
I like the theme, pretty funny. Seems that Fractured Identity and the Trample Shovel are missing from the decklist, it's short 1 card so maybe you accidentally missed them?
If the deck is reliant on specific cards like Font of Mythos, it could benefit from some Tutor to help ensure you get it. I see you have Enlightened Tutor, which is good. Fabricate and Mystical Tutor should also be considered if you haven't already.
fluffyeel on
Urza Lord High Combomaster
10 months ago
Some small thoughts for fun things and stuff:
- In addition to Echo of Eons, I'm quite a fan of Time Spiral. It's not as abusable, sure, but untapping your lands is quite nifty. Given you have Narset, Parter of Veils in the deck, maybe you could also go for the Teferi's Puzzle Box lock with it...
- A "given" for me, in any monocolor deck, is going for the Extraplanar Lens strategy with snow-covered lands. You could also think now about Winter Moon, which seems like a lot of fun (for you).
- Mystical Tutor might be something I would prefer over Merchant Scroll, primarily because you can imprint it with Isochron Scepter and get lots of instants and sorceries. (On the other hand, you do have a lot of targets for Scepter...)
- In terms of zero-mana disruption, perhaps Commandeer and/or Misdirection are worthwhile. In a deck like yours, maybe Counterbalance could also be worth consideration, given how competitive decks have lower/more consistent mana curves (and you have Sensei's Divining Top
...).
- Hurkyl's Recall seems also like a "fun" toy, especially in conjunction with Mycosynth Lattice, and given how artifact-heavy a lot of strategies/decks are...
fluffyeel on
Death and Taxes
10 months ago
Apart from a spate of tutors of varying price points (Vampiric Tutor, Mystical Tutor, Demonic Tutor, Entomb, etc.), here are some thoughts of varying degrees of evilness/making sure your opponents "love" you forever:
- Kokusho, the Evening Star is, for me, a must-include in any black-containing EDH deck, especially with how its life-drain effect scales with the number of players. You could also add an Archfiend of Despair and/or Wound Reflection to multiply suffering, Archangel of Thune to make your board bigger with every passing turn (or life-gain occurrence), and/or Boon Reflection for more life-gain fun!
- Some additional reanimation in addition to what you already have could be handy. For this, I would suggest Karmic Guide; Junji, the Midnight Sky; Reanimate; and/or Necromancy.
- If you have access to it, Yawgmoth, Thran Physician would be super-handy: on-demand sacrifice, not to mention card draw and weakening your opponents' boards.
- Some more land fetch/land thinning tools, like Expedition Map; Urza's Cave; Prismatic Vista; and Marsh Flats, might help. Similarly, Field of Ruin and Demolition Field serve double-duty of land fetch and land destruction for problematic lands. Alternately, some more multi-lands like Reflecting Pool, Mana Confluence, and other pain lands could help you in early game stages.
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