|Commander / EDH||Legal|
Printings View all
Combos Browse all
Adeliz, the Cinder Wind
Legendary Creature — Human Wizard
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
Commander Recommendations Start Commander Deck
Latest as Commander
Adeliz, the Cinder Wind Discussion
4 weeks ago
This is interesting- as a first forray into modern it doesn't look like the worst I've seen.
I really reccomend taking a 'true' $30 budget deck or borrowing a deck to play FNM- there isn't much point building something if everyone is running a counter to that deck. Metagame matters.
Second, deckbuilding strategy. Modern decks have a 15 card sideboard- so you aren't picking 60 cards but rather 75 cards, chosen to meet whatever your metagame is.
Delver is a tempo deck- the strategy is pretty simple, put a clock on the board, protect it with counterspells/removal, then finish with lightning bolts to the face. This means that your spells are trying to trade 1-for-1 and stall your opponent, creatures are trying to benifit from that process and finish the game quick.
For budget, I'd consider sticking to two colours unless you already have fetches. Cutting blood crypt/watery grave/swamp will make your deck much, much more reliable, while the black cards have enough options in just U/R.
Seasoned Pyromancer and Bedlam Reveler are used because they refill your hand- giving a lot more reach and allowing it to fight out of topdeck mode. 'Draw two' or 'draw three' is really good. You will want to run reveler, as budget puts Snapcaster Mage out of the running, making the 'cheap' two for ones that power the deck less of a thing. Dreadhorde Arcanist offers an option to double up lightning bolts the way snappy does, if you are prepared to play at sorcery speed.
As for creatures, I'd either cut the number and focus exclusively on spell synergy ( Sage of Epityr / Thunderous Wrath , for example) or Adeliz, the Cinder Wind / Naru Meha, Master Wizard tribal synergies.
For budget, tribal or other synergy options get you the same 'power' as expensive cards in return for being a little more vulnerable to dusruption (something wizards can play around with counterspells).
4 weeks ago
Lightning Bolt is just strictly better than Wizard's Lightning , so you should be at a 4/3 split or maybe even 4/4 if you are trying to go aggro. Skaab Ruinator is not that good because you have no way to get creatures in your graveyard. To slow things down, remove some aggro creatures and put in Kess, Dissident Mage , and to speed things up, try to lean into wizards with Soul-Scar Mage and Adeliz, the Cinder Wind . If you want to be midrange, Young Pyromancer could be good, as well as Fatal Push , or my favorite budget alternative Tragic Slip as removal. Serum Visions can help set up delver to flip earlier if you are all in delver. Remand can disrupt your opponent's tempo while cantripping on your side. I hope these can help you with your deck, and happy brewing!
1 month ago
I'm sorry if this isn't very elaborate, I wrote a whole description and it deleted :( and now I'm sort of sad about writing it all again. Yes to Swan Song , but no to Rhystic Study . You want to cut down on the good but not relevant cards. Some of these cards are (but not limited to) Ashnod's Altar , Worldgorger Dragon , etc. I think you get the point. I would also add more tribal wizards and just regular tribal cards like Herald's Horn , Urza's Incubator , Vanquisher's Banner , Adeliz, the Cinder Wind , Naru Meha, Master Wizard , etc. And also don't forget to add the lands from the previous comment.
1 month ago
Adeliz, the Cinder Wind could be a good consideration. You have a few wizards, although if I were to swap out a creature it would be Stormchaser Mage . But I'm not typically a Jeskai player, so take my words with a grain of salt. Nice deck! +1
2 months ago
Adeliz, the Cinder Wind would be a good addition.
Also, Stormchaser Mage doesn't do much in terms of strategy other than be a cheap beater. I would say switch it out for something that can help more like Information Dealer , Supreme Inquisitor or Psychic Trance
2 months ago
So I’ve come to a conclusion that I’m kinda tiered of seeing some of the same decks made so often whenever a new set comes out. Like we have more than dozens of Urza, Kykar, etc. decks out there.
Does anyone have an idea for an older commander not from one of the recent sets that would be a challenge to build while still being fun?
The decks I’ve made in the past have mostly been beat down oriented wether it was Adeliz, the Cinder Wind wizard tribal or Aurelia, The War Leader boros good stuff with angel tribal mixed in. So maybe something different than tribal to spice things up could be kinda cool, but I’m open to all suggestions.
2 months ago
Several of your combo pieces do not synergie well with Adeliz, the Cinder Wind 's ability. E.g. Ghitu Journeymage is almost only useful during the combo. Outside of it they are not evasive enough to get past opponents' creatures to reliably make use of the commander's +1/+1s. Wizards such as Neurok Invisimancer or Thalakos Seer can make the +1/+1s count every turn, and are instagibs once you are comboing off.
Also, why no Stonybrook Banneret ? It fits both perfectly in a wizard tribe deck and synergies with the commander's abilities due to Islandwalk well.
Two other cards that fit well within this deck are Compulsive Research and Deep Analysis . Once you are comboing with two Archaeomancer / Izzet Chronarch / Salvager of Secrets / Scrivener you can mill your opponents with those two cards.
3 months ago
I need to update the decklist since I’ve made major improvements to the deck in paper, but my favorite is Adeliz, the Cinder Wind
Here is the deck that is put together for the most part. Adeliz Louis Armstrong muscle wizard beatdown
Adeliz, the Cinder Wind occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%