Consuming Aberration

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Consuming Aberration

Creature — Horror

This creature's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

TheoryCrafter on Grixis Vivi

2 months ago

Hi there! I've been wanting to test my standard deck's mettle against a Vivi Ornitier deck and yours was the only one available on tappedout. Your deck won the match 2-0.

The first game went down to the wire thanks to my Consuming Aberration, but flipping The Emperor of Palamecia and attacking was the deciding factor in your favor.

In the second game, I started off with 2 lands in my hand but had consistent land drops. Flipping Kuja, Genome Sorcerer kept me from taking full advantage of Consuming Aberration in the second game and I was forced to ping your 0/1 wizard tokens to slow you down. All the life your deck lost from that game was from casting your own spells. Though the majority of damage your wizards committed until the late game came from combat.

So yeah, you definitely have something here. If you run this in a Standard FNM, please post how it did. You earned the upvote. May you draw well!

TheoryCrafter on Should WotC be More Proactive …

3 months ago

I would love to see a 100% reprint set, but only for all the cards affected by oracle changes. If, in the unlikelihood that were to ever happen, it's probably decades down the road due to potential balance issues. Even then it won't likely cover them all.

There are times I think WOTC could reprint cards instead of making non-colorshifted functional reprints. I get it, it's not always possible due to flavor (like Didn't Say Please for Eldraine and Thought Collapse for Ravnica), though sometimes different art and/or flavor text could make it work. However, functional reprints do have the added benefit of getting around the one of rule in singleton formats.

I'm surprised Foundations has received no mention here. Practically half the set was reprints. I was able to build a Control/Stompy deck around Consuming Aberration without having to spend a penny because of it. Don't know if it can compete with the meta, but I like to think I have enough tools to at least give them a challenge. Whether I can or not, I have a Standard deck that can get me through at least to 2029.

Foundations is the one that released a reprint of Doubling Season. Based on what I've observed, it hasn't made much, if any, of a dent in the price.

The way I see it WOTC is addressing affordability concerns, just not in the way players would prefer it.

I think the problem is players get so caught up in powerful cards and asking what they can do with it, they forget to ask themselves what they can use to minimize their effectiveness if they come across it. If you're spending so much on the name of achieving victory, then what's it gonna take to not care about winning as much and just build a competent deck to just have fun?

Thank you for reading me out. May you draw well!

Neotrup on Consuming Aberration – Does Milling …

9 months ago

Your opponent reveals cards until they reveal a land, then put those cards (not all other cards revealed) into their graveyard. Because the land was revealed, it goes to the graveyard. Consuming Aberration will always mill at least 1 card (unless their library is empty). Compare to Tunnel Vision which specifies that it mills the other cards and leaves the named card on top.

wallisface on U/B Mill

1 year ago

Mill decks only ever want to be running Hedron Crab and Ruin Crab as creatures. Any other options are just not helpful or conductive towards winning. Specifically:

  • both Consuming Aberration and Mirko Vosk, Mind Drinker cost such a high amount of mana that the game should already be over (mill decks should be aiming to win by turn 4). and both barely does any amount of actual milling for their egregious costs.

  • Duskmantle Guildmage is only useful as a combo card with Mindcrank. On its own it's basically useless. If you are doing the Mindcrank combo then there's no real reason to run any other mill cards.

  • Fog Bank does nothing and gives your opponent more time to overwhelm you or assemble their combo.

Other cards that i'd suggest are bad choices:

I would suggest looking at cards like Fractured Sanity, Maddening Cacophony, and Tasha's Hideous Laughter *list*. Archive Trap is also a mill-must-have, but may be less-useful if your playgroup isn't using fetchlands. Jace, the Perfected Mind is also serviceable as a planeswalker.

Your deck also really needs some interaction - mill decks are typically too slow to out-race aggro and combo, so you need options to make sure you slow those decks down enough to win the race. Options normally include Drown in the Loch, Fatal Push, and Surgical Extraction

DreadKhan on Muldrotha Mill

1 year ago

Any reason you're not running land ramp effects? This is the most resilient form of ramp in Commander, very few decks target lands. There are permanents you can recast, like Wayfarer's Bauble, Sakura-Tribe Elder, Dawntreader Elk, Diligent Farmhand, Wight of the Reliquary, maybe Path of Annihilation? There is always Wood Elves and it's ilk. I feel like you could shave a few lands for land ramp effects, it's a good way to test them out and see if you enjoy the acceleration vs drawing so many lands.

You should also look at cards that help 'grease the wheels' of the deck, things like Llanowar Visionary and Elvish Visionary offer a body while drawing a card, and fwiw later on if you have nothing better to do you can just draw a card via Muldrotha. On that note, you might like small permanents that draw, there is trusty old Urza's Baublefoil, as well as Mishra's Bauble, if you don't run many artifacts then you should use these as good recast targets. Technically the info can be useful, but you mostly want them for free card draw.

I don't know if they're strong enough for your meta, but I used to love the old Seal of Removal family cards when I wanted small Enchantments. The others that might apply are Seal of Primordium and Seal of Doom, Doom is a lot of mana, but repeatable Artifact/Enchantment hate can be pretty helpful.

If you want to mill yourself you might like Altar of Dementia. This Altar can also be a wincon with a big enough creature, like Lord of Extinction or Consuming Aberration, or if you have a big enough board of smaller stuff. It's especially useful if people are going to hit you with a Farewell, this can let your creatures go to the graveyard for recursion while also milling someone (maybe you, maybe an opponent).

DreadKhan on The Mimeospasm [Reanimator Terminator] - primer

1 year ago

I've heard of people using Phyrexian Dreadnought in decks like this, it's easy to get into the graveyard if you draw it and it's always 12 counters, which is usually enough to be impressive. It is $$$ though!

It might be too cute, but if you have a huge Lord of Extinction in your bin it'd be nice if you also had a Triskelion in there, right? If its late enough you can just kill everyone, early maybe hold it over everyone's head, the ability to just wipe out one opponent on a whim can be entertaining. You can also use it as a nifty board wipe, but that'd be a bit of a let down IMHO.

It's almost certainly too cute, but I have a real soft spot for Scavenged Brawler, if you want it's a sweet buff from the graveyard, but since it also has all those abilities as a creature you can use it as a decent base body in a pinch I guess.

Is 12 enough power to matter consistently? Ghalta, Primal Hunger is an old beefy beater, and similar to Phyrexian Dreadnaught he can come out for very little mana, but this guy can technically stay around, and only costs GG if you have a few bodies out. GG for a 12/12 Trample could be helpful, but it's also a 12 power body when the opponent wipes the board you can use for counters.

Do you get targeted much? Dawnstrider is a repeatable Fog effect that can soak up your most dangerous opponent's attack while also putting a card in your graveyard! I love this card in my Meren deck, where I also use Silverglade Pathfinder, this offers Rampant Growth and a discard source, though it can only find a Basic (looks like you've got 5). Pathfinder is worse than Dawnstrider, but both are a useful effect to have access to situationally, I love an early Pathfinder (as long as I can pitch something useful), but Dawnstrider is better later game.

Do other people you play against use graveyard strategies? Even if they don't I wonder if Consuming Aberration ends up big enough to bother with as a counter source? I guess if you're planning to Jarad people you could make Aberration your base creature and mill people for a bit until it's big enough to end everyone?

I think this is my last idea, Necrogoyf can have a decent power if the game has gone long, not as good as Lord of Extinction, but you can't run two of that, right? Do the people you play against make a point of using lots of creatures? For that matter there is also Urborg Lhurgoyf. I can't see you ever wanting more than 1 of these, but I felt like giving you the option of upfront mill or discard over time.

Here's hoping you haven't already written off all of these, either way nice work on your list!

DemonDragonJ on Mind Over Matter

1 year ago

I have replaced Consuming Aberration with Esper Sentinel, which reduced this deck's average converted mana cost from 3.89 to 3.82, and also improved the balance of colors within the deck, as well, which is very good, as the sentinel better suits the theme of this deck than did the aberration.

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