Air Elemental

Air Elemental

Creature — Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

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M20

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Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon
Magic Game Night (GNT) Uncommon
Core Set 2019 (M19) Uncommon
Ixalan (XLN) Uncommon
Welcome Deck 2017 (W17) Uncommon
Duel Decks Anthology (DD3) Uncommon
Masters Edition IV (ME4) Uncommon
Duels of the Planeswalkers (DPA) Uncommon
2010 Core Set (M10) Uncommon
Duel Decks: Jace vs. Chandra (DD2) Common
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Eighth Edition (8ED) Uncommon
Seventh Edition (7ED) Uncommon
Beatdown Box Set (BTD) Uncommon
Battle Royale Box Set (BRB) Uncommon
Starter 1999 (S99) Uncommon
Classic Sixth Edition (6ED) Uncommon
Portal Second Age (P02) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

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Legality

Format Legality
Pauper Legal
Duel Commander Legal
Arena Legal
Pioneer Legal
Pauper EDH Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Highlander Legal
1v1 Commander Legal
Casual Legal
Vintage Legal
Commander / EDH Legal
Limited Legal
Block Constructed Legal
Unformat Legal
Historic Legal
Oathbreaker Legal
2019-10-04 Legal
Leviathan Legal
Modern Legal
Canadian Highlander Legal
Legacy Legal

Latest Decks as Commander

Air Elemental Discussion

TheVectornaut on Blue Green Something

2 months ago

I love taking a pile of cards and seeing what you can turn it into! I don't know which cards you have or what budget you have for acquiring new ones, but I'll list some cheap suggestions I have for a variety of archetypes you could pursue.

1) Simic ramp: Already goes well with Air Elemental, Archetype of Endurance, Oakgnarl Warrior, Overgrown Battlement, Yavimaya Wurm, Simic Keyrune. Some inclusions might be Llanowar Elves, Axebane Guardian, Coiling Oracle, Maraleaf Pixie, Beanstalk Giant, Terra Stomper, Lorthos, the Tidemaker. The goal is to accelerate into big threats.

2) U/G unblockable: Already goes well with Marang River Prowler, Downpour, Giant Growth, Might of the Masses, Aqueous Form, Coastal Piracy, Turntimber Grove. Some inclusions might be Curious Obsession, Daring Saboteur, Mist-Syndicate Naga, Ohran Viper, Trygon Predator, Distortion Strike. The goal is to get value from hitting with unblocked creatures.

3) U/G tempo/control: Already goes well with Breaching Hippocamp, Cloaked Siren, Mist Raven, Fog, Negate, Unsummon, Voyage's End, Claustrophobia. Some inclusions might be Vapor Snag, Dissolve, Mana Leak, AEtherling, Delver of Secrets  Flip, Devastation Tide. The goal is to deny the opponent their things while playing tricky threats of your own.

I also see cards in here that could work with mono green Assault Formation, simic +1/+1 synergy, or flying tribal, so you have a lot of options. As a sidenote, I'd also recommend upping your land count to about 24 while you have so many 5+ cost cards in the deck. Anyway, good luck!

kpres on Richard Garfield Ph.D

2 months ago

Hi Friends,

I built an EDH deck a couple of years ago with Richard Garfield, Ph.D. as the commander. My deckbuilding challenge was to use the worst blue cards and artifacts -- cards as irrelevant as Balduvian Shaman and Delif's Cone. The idea is that when he is not in play, the deck is completely useless, but as soon as you get him onto the battlefield, suddenly your Dark Sphere becomes Pact of Negation and your Air Elemental becomes Dream Halls.

In theory, the deck was absolutely nuts, but I ended up playing it once, getting frustrated, and taking it apart. The reason was that I wasted too much time during the game on looking up cards in Gatherer and writing things down on sticky notes. It was terrible! No fun for anyone.

Just recently, I had an idea that I could prepare for any game by printing proxies on cards I planned to play. I could have little slips of paper that go in front of the card so that everyone knows my Ornithopter has become a Black Lotus.

Has anyone else built a deck with Richard Garfield and has some thoughts to share? I'm looking forward to putting it back together and getting a proxy-board together.

Thank you,

kpres


By the way, I recently learned how to search Gatherer for specific mana costs. This is highly relevant for deck building with this commander. In the "Mana Cost" field, you can type m/3uu/ to search for ; e.g. https://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&mana=+=[m/3uu/]

dingusdingo on Mono blue tempo wincing

11 months ago

I have a pet theory that Sarkhan420X shitposts under new accounts that contain an X at the end, like Liliana69X and this new one Uchiha9001X. Also lol @ RedPowerRanger9001 and Uchiha9001X both joined tappedout 24 hours ago with a 9001 in their name, and both decided to jump right into aggressive postings in the modern forum before any decklists, neat coincidence.

I think its extremely obvious what Toolmaster was getting at, and its unfortunate that we are caught up on definitions instead of reading the entire message for comprehension. No one is saying Lightning Bolt doesn't win games, but when your deck is 20 mountains and 40 bolt variants, calling all of them a wincon isn't really giving you any new information.

As far as cards for your deck, I think Curator of Mysteries is criminally underrated, especially for budget builds. 4/4 flyer for 4 that can cycle away if you're flush with them early, and gives extra utility from running other cycle cards. An updated version of the classic Air Elemental . Works well with the cycle lands if you want to draw on the cheap while still holding up control during your opponents turn.

Pteramander is also an excellent choice. You get your flying beats earlier than with Curator but you still have the option of adapting later in the game to keep up pressure.

JP-Romero on Celestial Wings

1 year ago

Hello Sir!

I take it you started with the Mu Yanling, Celestial Wind planeswalker deck.

Two main suggestions in general:

I would suggest to keep the deck to mono-blue if you can, as this will allow you to not get color screwed (getting too many lands of one color, but not enough of another). If you insist on going White-blue, you need to run some dual color lands (maybe a set of Glacial Fortress ).

I would also suggest you get rid of your non-flying things and stay away from 1x counts. By having more one-ofs, you are thinning the probability to get the best cards.

If you dont mind cards rotating out of standard in october, the most obvious addition to this is Favorable Winds . A mono blue version of this would make the also soon rotating Tempest Djinn really good.

Having said this, let me give you a break down on how I would upgrade your deck in its colors:

-2x Air Elemental +2x Sphinx of New Prahv Sure, the Sphinx has 1 less toughness, but it also costs 1 mana less and is harder to deal with because of its special ability.

-1x Callous Dismissal -1x Bond of Discipline +2 Winged Words Since all of your creatures are flyers, you really want to be able to draw 2 cards for only 2 mana. This is also your only draw spell and Amass doesn't really make sense here.

-2x Spectral Sailor -2x Concordia Pegasus +4x Healer's Hawk Spectral Sailor and Concordia Pegasus can be easily replaced by the hawk, which will gain you life (and time) for you to get your finisher cards

-1x Saheeli's Silverwing +1 Warden of Evos Isle Get a fourth warden. Saheeli is slower than Warden, and the Warden will speed the rest of your deck. No brainer.

-3x Island -3x Plains +4x Glacial Fortress +2 Azorius Guildgate More reliable lands!

-2x Celestial Messenger + 2x Empyrean Eagle Eagle doesn't depend on having the planeswalker for not sucking.

-2x Show of Valor -1x Glaring Aegis +3 Aerial Assault Aerial Assault has better synergy with your deck, also, trying to have as many 4x as possible.

-2x Take Vengeance +2x Dovin, Grand Arbiter You already have 6x removal in the form of Aerial Assault and Pacifism

-1x Disdainful Stroke -1x Disenchant -1x Negate -1x Quench +4 Depose / Deploy Removing many one-ofs in favor of a flexible spell.

-1x Tale's End -1x Unsummon +2 Azorius Charm More flexible, in your colors, more consistency.

ScionsStillLive on Green/Blue Elemental

1 year ago

I feel that Air Elemental is a bit too costly for 4/4.

OberstHati on

1 year ago

I‘d suggest replacing Sift with Chemister's Insight , simple because you can cast it 2x. Remove Air Elemental s and Riddlemaster Sphinx , add 3x Dream Eater , his ability with flash works Great,... and of course you could consider splashing for Teferi, Hero of Dominaria . That would also give you The Option to go for a more Control approach with your Mill,... maybe think about that. GL with your Deck, Have Fun!

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