My take at an Intet deck. Did some play testing with it nd it seems fun. Need some tips.

the main combos of this deck consist of Deadeye Navigator Acidic Slime Primeval Titan Amulet of Vigor Chromatic Lantern Soul of the Harvest Hellkite Charger and Nature's Will.

  1. Nature's Will + Hellkite Charger = infinite damage and infinite mana. all you have to do is have 2 red and 5 other mana open.

  2. Deadeye Navigator + Acidic Slime = tons of land, artifact or enchantment destruction.

  3. Deadeye Navigator + Primeval Titan + Amulet of Vigor + Chromatic Lantern = bring out all of you mana.

and if Soul of the Harvest is present in either combos thats a lot of draw.

another cool trick is to Deadeye Navigator + Terastodon destroy everything and then Mizzium Mortars. so the only player with board presence is yourself.

if for some reason you have tons of mana and Bestial Menace,Reverberate, Chandra, the Firebrand ,Increasing Vengeance, Echo Mage all available. and Overrun in hand.. that is 8 1/1's 8 2/2's and 8 3/3's Overrun --> 8 4/4's 8 5/5's and 8 6/6's all with trample. not hardly possible but its fun to think about.

easier combos are to Brainstorm or Sensei's Divining Top into a good card then Intet, the Dreamer it into play.

Quicksilver Amulet is mostly there for Worldspine Wurm or any other costy fatty you wana pay 4 for instead.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

31 - 0 Rares

17 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.87
Tokens Beast 3/3 G, Elephant 3/3 G, Human 2/2 G, Snake 1/1 G, Wolf 2/2 G, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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