|Commander / EDH||Legal|
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|Time Spiral (TSP)||Uncommon|
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Creature — Elf Shaman
Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.
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Primal Forcemage Discussion
6 days ago
Really like what you're doing here by repeatedly killing creatures and turning them into tokens. Also a big fan of Ogre Battledriver and Primal Forcemage effects, which I've used to great effect in many decks. Ghoulcaller Gisa is great to convert the pumped tokens into many pumped Zombies (even more so with Coat of Arms). Token doublers like Parallel Lives and Doubling Season also help, especially when you stack the token generation, e.g. Emrakul's Evangel into Descent of the Dragons turns each land into 4 Dragons. They also give infinite ETBs with Tooth and Claw which deals infinite damage with Pandemonium or makes infinite beasts with Fresh Meat or 2 token-doubling enchantments.
If animating lands is the main game plan, you might want a couple more land ramp spells like Skyshroud Claim and Harvest Season (which doubles your lands when you tap all your lands then animate them). World Shaper is great to bring back your lands, and also contributes to the creature count.
1 week ago
Doran_The_ButtFighter: I'm actually getting ready to do a major overhaul of this deck. In play-testing, I've found that I really like animating my lands and turning them into beaters/sac fodder. Sylvan Awakening is downright nasty if you time it right!
VesuvanDoppelbanger: Your Sek'Kuar Lands list is definitely an inspiration!
Ultimately, my version will be quite a bit different than yours seeing as my playgroup is pretty cutthroat. Cards like Obliterate and Triumph of the Hordes are more what I'm after. I also really like the Elemental synergy between Omnath, Locus of Rage and Titania, Protector of Argoth. Quirky interactions like that make me happy!
Primal Forcemage will be joining the party too, I don't know how I've missed this dude for so long! 6/4, hasty, Graveborn tokens seem pretty good to me! Keep up the great Sek'kuar work, the multiverse needs more Deathkeeper players!
1 week ago
Love seeing Sek getting love!
1 week ago
Life's Legacy is the card which gives me trouble. If I sack a Groundbreaker or Ball Lightning during second main phase, it gives me 6 cards for 2 mana and I had to sack this creatures either way, if I have Primal Forcemage in play it even gives me 9 cards, that means: "win game on next turn". How many do I need to mainboard? What cards should I loose if I want more Life's Legacy in my mainboard?
1 month ago
There's a neat RG aggro deck on here called CoCo Ball Breaker that played Bloodbraid Elf with Ball Lightning and Groundbreaker. It doesn't have Bloodbraid anymore, but it worked pretty well when it did. I think someone made a video of it being played. You could even combine that idea with a Primal Forcemage deck (like this: https://www.mtggoldfish.com/articles/much-abrew-about-nothing-forcemage-green-modern) to make it even more explosive.
3 months ago
3 months ago
Yes because the creatures you want to hit all have haste and can be pumped with Primal Forcemage. If you find two 6/1 the game usually ends right there.