Shield Mare

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Shield Mare

Creature — Horse

Shield Mare can't be blocked by red creatures.

When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Price & Acquistion Set Price Alerts

M19

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Shield Mare Discussion

Deadpoo111 on Super Budget Standard Combo (Rotation Proof)

3 weeks ago

[User: SP3CTR3_chelts] Thanks so much for your comment! I don't use Shield Mare at the moment, but I am going to start trying it out, I just want to see if it will work with my curve.

I disagree on going into selesnya for two reasons:

1) I do not have the money for the mana base or the staple cards like Trostani (this is also supposed to be a budget deck)

2) It takes it from lifegain/combo to selesnya tokens (this is of course just my opinion)

Finally, I only run two copies of Sorcerer's Wand because my first intent is to gain life, then combo. Having two more would restrict my life gain slots especially for a card that can only be used in the combo, unlike Famished Paladin, Squire's Devotion, and On Serra's Wings

Thanks again for the comment, I hope I was able answer your questions!

SP3CTR3_chelts on Super Budget Standard Combo (Rotation Proof)

3 weeks ago

hey, I was surprised not to see Shield Mare on the list?

but a greater recommendation is not to stay mono white:

Splashing green for an Emaria or two and a couple of Trostani would give you a good win con outside your combo to better beat decks that know how to beet your combo as a couple of removal pieces does destroy it. This would also allow knight of autumn for main or sideboard because it is such a versatile card! It would also allow the activation of Shalia's ability (not a core reason to splash green but a little bit of sugar on top).

Also why are you only playing a 2 of your sorcerer's wand. if it is a combo piece you want it all the time and do not care if you have one in hand and one on board! a deck causally running 3 knights of autumn or any other artifact removal piece would dismantle the combo?

On a different note if you are looking for more combo decks look up Polyraptor/Raptor Hatchling + Forerunner of the Empire +something that gives indestructible. really fun combo and if you do not have all the combo pieces it can still work really well eg. forerunner tutors polyraptor then play the dino creating 8 polyraptors (and killing the forerunner) 1 card combo :D

Promotheus on Boros Mentor NEED HELP PLEASE

1 month ago

2x Tajic, 3x Aurelia, 4x Healer's Hawk, 4x Swiftblade Vindicator, 4x Truefire Captain, 4x Legion Warboss, 2x Tocatli Honor Guard, Conclave Tribunal, Shock, Lightning Strike, if you want to play fnm, make a sideboard with for example Shield Mare, a sideboard means 15 cards which you swap with cards in your deck before the second game, you can add cards to your sideboard which are good against some decks, but the worst against other. You could also play Mentor of the Meek

stensiagamekeeper on Super Budget Standard Combo (Rotation Proof)

1 month ago

If you're looking for cuts I'd suggest Mavren Fein, Dusk Apostle and Revitalize. Mavren is gonna do nothing when you don't have profitable attacks and even at his best a 1/1s a turn ain't that big of a deal a lot of the time. As for Revitalize I don't think the lifegain triggers matter enough that you'd want this (4cmc draw 2 with Dawn of Hope and 2cmc +1/+1 and card with Ajani's Pridemate). After that maybe Ajani's Welcome and Bishop's Soldier but from there the rest of the deck starts looking essential.

20 lands seems a little low tbh. Speaking of lands, a couple Zhalfirin Void is a freeroll with your color requirements.

Sideboardwise:

  1. I don't think Sphinx’s Decree works how you think it does. It stops them playing spells on THEIR turn and isn't going to work like a Silence effect to let you combo.

  2. Against burn Shield Mare is backbreaking and I also quite like Healing Grace as it can counter Risk Factor quite effectively and can also protect your must answer creatures from removal while also gaining life.

  3. I have a crazy theory that Tocatli Honor Guard is better than Sentinel Totem against the graveyard deck. Would you rather shut down their entire game plan (branchwalker, jadelight, chups, findbroker, izoni, wildgrowth, glowspore, supplier and even bugler and autumn in white builds) or fizzle Find / Finality one time? Obviously it dies to more stuff and Ajani's Welcome might have to be boarded out but personally I think it's worth it. The other consideration is it won't work against anything Arclight Phoenix related but that's a lot less common I think. Ok, rant over ;).

Anyway good luck. Hopefully with the rotation this combo gets more viable in constructed.

SynergyBuild on Boros Star

2 months ago

Evolving Wilds is the better of the two, but shocks and buddy lands should have 3-color covered.

Sideboard:

I'd run another Sorcerous Spyglass against walkers, from controlling ones like Teferi and Ral to the midrangy Vraskas.

Silent Gravestone is normally better than Ashes of the Abhorrent, so at leas switch one, but I like ashes for the lifegain.

Burn is a big threat in the meta, so Shield Mare feels like a sweet one of at least for a single Citywide Bust.

musicman3310 on Ajani's Angel

3 months ago

gabehare, I will probably swap the Shield Mare out for some Ashes of the Abhorrent if graveyard becomes bigger here. My sideboard is mostly against my LGS's meta: UW or UB control, Superfriends, and Aggro. I do think it will get big but I'll burn that bridge when I get to it. :p

musicman3310 on Healing Cat Counter

3 months ago

So, although the appeal of cards like Sovereign's Bite is obvious, it doesn't necessarily change the board any or give you anything else. Another card that suffers from this is Healing Grace. Bite does give you damage and Grace could help a creature stay alive in a fight, but I'm sure that's worth it. Do you see what I mean? You could totally run cards that give you the life you're looking for with other abilities such as Revitalize, Ritual of Rejuvenation, Shield Mare, etc.

For some ideas, you could look at my similar deck.


Ajani's Angel

Standard musicman3310

SCORE: 1 | 35 VIEWS


multimedia on Black/White

3 months ago

Hey, welcome to Magic and welcome to TappedOut. For a first deck this is fine, but it's really more a list of cards you want to play than a deck. Which is also fine, everyone starts out with making lists of cards they like. The next step is to pick the best cards of the entire list and play more copies of each of them (not as 1 ofs). I say this because just about the entire deck here is made up of 1 ofs (one copy of the card). This is not how you want to build a Standard deck. Instead of all 1 ofs pick the better cards and play them as 4 ofs or 3 ofs, very few 1 ofs. Sometimes due to budget it's not possible to play 4 ofs of rares or mythic rares, but for commons and uncommons it's not difficult.

Do you have more copies of a lot of the uncommons here? Do you have more of: Knight of Malice, Knight of Grace, Ravenous Chupacabra, Seal Away, Cast Down, Murder? I just named the best cards here and more copies of all of them is a good start to improving your deck. These cards however have nothing to do with lifegain. Consider dropping that strategy and just playing good cards in black and white?


Here's a few other good uncommons in colors black or white to consider adding:

Here's a start for a possible creature base:

  • 4x Knight of Malice
  • 4x Knight of Grace
  • 3x Kitesail Freebooter
  • 4x Militia Bugler
  • 3x Ravenous Chupacabra
  • 1x Elenda, the Dusk Rose
  • 1x Deadeye Tracker

This creature base is based on Bulger's enters the battlefield (ETB) ability to find a creature with 2 power or less and if you reveal one put it into hand. If you reveal a creature with Bulger's ability you can put it into your hand because every creature in this base has 2 or less power. Bugler and Chupacabra for instance have nice synergy because you can potentially find a creature removal spell with Bulger since if Chupacrabra is revealed you can put it into your hand.

I offer more advice. Would you like more advice?


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