Sanity Grinding

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Sanity Grinding

Sorcery

Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.

Price & Acquistion Set Price Alerts

EVE

Ebay

Have (4) TheAlmostHero , Fawar09 , Melmo , silvereh
Want (2) aljaze , Natugi

Sanity Grinding Discussion

HisGuide on Cohesive Insanity

1 month ago

One thing that you can add is Sphinx's Tutelage. It has card draw and also mills at the same time. Also if you go mostly blue Sanity Grinding may be good. Only problem is black diluting the effect.

cupofnoodles on Make Mill Great Again

7 months ago

I tried out the deck, and it seems to be a little short on land. Perhaps you could remove the two Darknesss to make room for them? If this deck is designed to win fast, then damage shouldn't an issue really. Maybe also board out the two Crypt Incursions for Mind Sculpt or Sanity Grinding.

Darth_Savage on Modern Mill

7 months ago

Mill is traditionally mostly because of Glimpse the Unthinkable (down in price a little) and Mind Funeral, that being said you could probably build a budget mono deck more easily... In mono-blue you can use Tome Scour, Mind Sculpt, Sanity Grinding, Jace Beleren and Archive Trap, the last two are admittedly not that budget friendly.

Fraying Sanity is a fine card and will double the effectiveness of your mill spells, however Sphinx's Tutelage is often too slow to actually be effective. If you keep to then one of the things you want to add is an extraction effect; Extirpate, Surgical Extraction or at a push Haunting Echoes.

stevend11 on Ono blue milled again

8 months ago

Thanks for the upvote, does anyone think I should add Sanity Grinding?

Force_of_Willb on Were the millers

10 months ago

I got a couple suggestions. If you want to stay mono blue then consider: 4x Thought Scour,4xs Hedron Crab, 4x Fraying Sanity, and 4x Shelldock Isle and Ipnu Rivulet and Sphinx's Tutelage are maybes.

unless summary dismissal is a meta choice than you can try Countermand.

As denijsx90 recommended before Archive Trap is worth the cost of the card, but cheaper options like Startled Awake  Flip can speed up the deck too.

2nd suggestion is adding black - which allows Glimpse the Unthinkable, Mind Funeral, Pilfered Plans, Psychic Strike, and Induce Paranoia which adds more efficient milling spells and some control and card draw.

The key to winning mill is the same as burn - SPEED, but unlike burn you have to do it 3x faster since libraries are 60 cards instead of 20 life. I play a "mono blue" with the win cons of Archive Trap+Sanity Grinding, but my deck takes advantage of using the Shadowmore/Eventide Avatars Overbeing of Myth, Godhead of Awe, Dominus of Fealty and lots of UU/UUU spells (Counterspell, Cryptic Command, Wistful Selkie, Plumeveil. Usually when I hit on turn 3 it is for 20 - 26 cards and can finish up by turn 4 or 5.

Maybe drop the Sphinx of the Final Word, Doorkeeper + defender package, and most of your spells. I like the Manic Scribe + Archaeomancer + Displace as a causal combo in multiplayer, but its too slow for Modern.

IWasLeft2Die on Memory Loss

10 months ago

Yeah I agree with Phil a decent bit.

The bident of Thassa and Thassa themselves don't seem to help well enough to make them worth including. Muddle the Mixture could be a good counterspell card honestly. If not that then maybe add counterspell straightup. Mindsculpt is meh as well. Dream Twist could work too. Jace's Erasure could be good since you can draw some. Sanity Grinding Could be good.Judge's Familiar or Drowner Initiate are better than the fairy I think. The fairy doesn't add much really honestly.

MahBoi100 on Dimir Mill Commander

11 months ago

Mind Grind has the potential to mill a lot, especially in the late game!

Sanity Grinding is pretty cool and can screw someone up if you get a lot of blue mana symbols.

Dire Undercurrents, while useless by itself, can quickly become a nuisance if it sticks on the board for multiple turns.

Ghastlord of Fugue gets in whether your opponents like it or not. In addition to hitting for at least 4 a turn, you get to unconditionally exile the best cards in your opponents' hands.

Lich Lord of Unx gets pretty good as a mana sink in the late game. In the early game, he can sit back and spawn chump blockers. This card might not be the best in your current deck though, as it requires a focus on Zombies to become good. But I mentioned it anyway so that you know that this card exists.

Nightveil Specter works in a similar manner to Mirko. However you can actually play the cards exiled with it. Note that you can't spend mana as it was of any color to cast the exiled cards!

Oona, Queen of the Fae is dumb and people are going to hate you forever if you play her. The hate is justified though, as she has a really strong milling ability and can clog up the board with tokens. Hated or not, she is very strong!

Perplex might not be the best counterspell out there, but it can trip an opponent up. It also has the strange but useful Transmute ability that lets you tutor for a card with the same CMC as Perplex. Note that while this card is an Instant in itself, you can only Transmute as a sorcery!

Memory Plunder lets you cast any instant or sorcery in your opponents' graveyards. It even is a spell that lets you cast sorceries at instant speed! Imagine having access to free, instant speed In Garruk's Wake or Time Stretch!

Isleback Spawn is a bomb, no doubt about that! If your milling plan is going as it should be, this Kraken becomes a gigantic 8/16 for 7 mana! It even has Shroud to protect itself. This card is one of Phenax's best friends, especially when its toughness is 16.

Sire of Stagnation is a very good creature for these kind of decks. It doesn't even really need to do anything, it just sits there and diminishes your opponents' decks two cards at a time. In the worst case, it eats a removal spell or a counterspell. Its nice toughness is appreciated by Phenax. Note that the draw ability is not a "may"! You may find yourself having to discard if it gets out of hand. Should this card seem interesting to you, then it might be a good idea to include cards that alter your hand size, such as Reliquary Tower.

There you go! ;)

MahBoi100 on Phenax's Deception

1 year ago

A really cool list! As far as reccomendation goes, I've made a list of cards I would consider when making a Dimir Mill deck. I've included a short explanation to all the cards to express my opinion on them!

Mind Grind has the potential to mill a lot, especially in the late game!

Sanity Grinding is pretty cool and can screw someone up if you get a lot of blue mana symbols.

Dire Undercurrents, while useless by itself, can quickly become a nuisance if it sticks on the board for multiple turns.

Ghastlord of Fugue gets in whether your opponents like it or not. In addition to hitting for at least 4 a turn, you get to unconditionally exile the best cards in your opponents' hands.

Lich Lord of Unx gets pretty good as a mana sink in the late game. In the early game, he can sit back and spawn chump blockers. This card might not be the best in your current deck though, as it requires a focus on Zombies to become good. But I mentioned it anyway so that you know that this card exists.

Mirko Vosk, Mind Drinker is pretty good when he gets in. He doesn't have the most impressive body, but he mills at least 4 cards upon dealing combat damage to a player.

Nightveil Specter works in a similar manner to Mirko. However you can actually play the cards exiled with it. Note that you can't spend mana as it was of any color to cast the exiled cards!

Oona, Queen of the Fae is dumb and people are going to hate you forever if you play her. The hate is justified though, as she has a really strong milling ability and can clog up the board with tokens. Hated or not, she is very strong!

Perplex might not be the best counterspell out there, but it can trip an opponent up. It also has the strange but useful Transmute ability that lets you tutor for a card with the same CMC as Perplex. Note that while this card is an Instant in itself, you can only Transmute as a Sorcery!

Memory Plunder lets you cast any instant or sorcery in your opponents' graveyards. It even is a spell that lets you cast sorceries at instant speed! Imagine having access to instant speed In Garruk's Wake and Time Stretch!

Havengul Lich allows you to cast creatures from any graveyard and copies their activated abilities until end of turn. Just imagine reanimating a Helldozer and suddenly being able to kill all the lands! Note that just like Nightveil Specter, you can't spend mana as if it was of any color to cast the creatures!

Isleback Spawn is a bomb, no doubt about that! If your milling plan is going as it should be, this Kraken becomes a gigantic 8/16 for 7 mana! It even has Shroud to protect itself. This card is one of Phenax's best friends, especially when its toughness is 16.

Sire of Stagnation is a very good creature for these kind of decks. It doesn't even really need to do anything, it just sits there and diminishes your opponents' decks two cards at a time. In the worst case, it eats a removal spell or a counterspell. Its nice toughness is appreciated by Phenax. Note that the draw ability is not a "may"! You may find yourself having to discard if it gets out of hand. Should this card seem interesting to you, then it might be a good idea to include cards that increase your hand size, such as Reliquary Tower

Lastly Tree of Perdition has the power to put an opponent within kill range. Is your opponent playing lifegain and sitting safely on a three digit life total? Not anymore! In addition, it combos really well with Phenax, God of Deception!

I hope some of these cards seem interesting and that they help you with your deck! :)

Load more