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Drana, Kalastria Bloodchief : Clear, Buff and Kill

Commander / EDH*

Groumpff


Greetings fellows !

Let me introduicing a new budget deck : Drana, Kalastria Bloodchief.

This deck is an hybrid between adding value from killing our opponents' creatures, and buffing ours with equipements to deals ton of damages, since our opponents won't have a lot of blockers to deal with.

I'll try to explain quickly and simply how the deck work here :

First, we have Drana, that have a capacity of reducing the endurance of any creature, and add that many numbers to her force.

So to be sure to abuse this capacity, we need a ton of mana : Sol Ring, Charcoal Diamond, Everflowing Chalice, Hedron Archive, Leaden Myr and Palladium Myr will tap for either black or colorles mana. It can seems a bit too much, but we really want to abuse Drana ability to both clear the board and buff her like crazy. Also, Magus of the Coffers, Dark Ritual, Black Market and Cabal Stronghold will allow us to ad even more black mana !

So now, let's talk about how we will clear the board, since we can't entirely rely on our commander to do that : Fleshbag Marauder, Merciless Executionner and Plagecrafter will force each players to sacrifice a creature whn they come in play. Anowon, the Ruin Sage, Archfiend of Depravity, Butcher of Malakir will also force ou opponents to sacrifice their creatures. Finally, Patron of the Vein, Steel Hellkite and Reaper from the Abyss will allow us to choose wich creatures we want to remove.

Speaking of choosing which creatures we want to remove, the deck contain also some instant and sorcery for removals and boards wipe.

Speaking of boards wipe, adding Thrilling Encore is in my eyes a big bomb : we can recover from a board wipe, or even use Drana's ability on our own creatures and then casting it, in condition we have a ton of mana of curse (so most of the time it will be use to simply recover from a huge board wipe or attack phase).

Ok, so killing creatures is fun and fine, but we need to add some value : so the obvious Blood Artist will features here, alongside Falkenrath Noble, Sangromancer (mostly for the first part of her text), Harvester of Souls and Shadows of the Past to drain our opponents or draw cards or Scry.

Now let's look who are our big beaters : Of course our Commander Drana, that can quickly deals ton of Commander damages. Yargle, for his enormous 9 strenght.
Vampire Nighthawk and Gifted Aetherborn, because of their lifelink and deathtouch capacities can be serious threats once buffed, or just nice blockers. And most of all, the one that you really want to see on the battlefield, that synergise the most with all our removal effects : Yahenni, Undying Partisan

I might have forgot to speak about others creatures, that are mostly here to add some value (drawing, draining, resurecting, buffing...)

So, I spoke a lot about buffs : those ones are equipments. Argentum Armor (+6/+6 and allowing us to remove a permanent!), Blackblade Reforged and Lashwrithe for the crazy amount of stats they can bring in late game are probably our best here (also Loxodon Warhammer can be huge on some creatures).

But these beaters will probably be the targets of our opponents spells, so let see how to protect them : hexproof/shroud (Swiftfoot Boots, Whispersilk Cloak, Mask of Avacyn) and Regenerate (with some spells and enchantments).

And finally, the best card over here : Illusionist's Bracers. I don't think I have to explain why...

I might have miss some cards, but I think I already wrote too much.

Thank you for reading, feel free to leave comments, advices, or potential improoves (but still in budget)

See ya !

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

27 - 0 Rares

27 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.44
Tokens City's Blessing, Emblem Ob Nixilis Reignited, Phyrexian Germ 0/0 B
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