Oblivion Sower

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Oblivion Sower

Creature — Eldrazi

When you cast Oblivion Sower, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

legendofa on words120

2 weeks ago

Yeah, I did the same math, and that 17-cent restriction was too tight. Those commanders I mentioned, Tazri and Garth, are the only two generalist five-color legendary creatures that even came close to fitting, and only 52 cards work at all. Even loosening to twenty cents a card only gets 83 different cards.

The other two main options, General Tazri and Azlask, the Swelling Scourge, have deck building requirements that make them barely one step above vanillas. Kasla, the Broken Halo is the only other mythic rare Ally under 30¢, and the 30¢ colorless creature options are Heart of Kiran (kinda) and Oblivion Sower. Again, that's almost double the average card price.

And the commander has to be five colors in the $10 mythic deck. Even in three colors, there aren't enough cards in any color combination to fill the deck. Temur has 23 cards, Naya and Bant each have 20 cards, and it goes down from there. Four-color options are all too expensive.

On top of General Tazri and Azlask not doing anything, a lot of the cards that fit the requirements don't do much--that's why it's just five-color stuff. It's mostly legendary creatures from here. Admiral Beckett Brass only supports Dire Fleet Ravager and Admiral Brass, Unsinkable, and Clavileno, First of the Blessed only supports himself.

More to come later.

wallisface on Need help from Tron-Eldrazi experts

7 months ago

My first thought is that it looks too much like you’re doing two things here, and you need to pick a lane. Tron decks either only do ramping/assembling-tron early, and then win with their impactful large-mana cards, OR the deck sticks relatively low to the ground, gaining potential speed from assembling tron, but primarily just trying to be aggressive and win the game fast.

By trying to enact both parts of that plan I think you’ll struggle to do either - so personally i’d first suggest picking a lane, and ditching the other half of the cards that don’t help you achieve that.

Here’s some very-loose examples of what i’m getting at. I’ve tried to mostly use cards already in your current list:

Option 1, Ramp Eldrazi Tron

Option 2, Aggressive Eldrazi Tron

It feels like on an ultra budget, the first ramp option is going to be more viable - its hard to find decent low-money cards for option 2.

wallisface on Eldrazi 60 card V2

1 year ago

Specific changes i’d make, trying to keep the current theme and price as close to what they are currently:

MrHighscore on Annihilate with Rocks

1 year ago

Would also want to find room for Ulamog, the Ceaseless Hunger so that I can steal extra exiled lands with Oblivion Sower, but it does not feel like a really important interaction

Rhadamanthus on About Oblivion Sower and tap …

1 year ago

Yes, it's tapped. Because Oblivion Sower's ability doesn't specify whether the lands enter tapped or untapped that means the lands just enter however they would normally.

Argy on About Oblivion Sower and tap …

1 year ago

If you put Sandsteppe Citadel in play with Oblivion Sower, is it tapped?

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