Goblin Warrens

Goblin Warrens

Enchantment

, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play.

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Printings View all

Set Rarity
Masters Edition IV (ME4) Uncommon
Classic Sixth Edition (6ED) Rare
Anthologies (ATH) Rare
Fifth Edition (5ED) Rare
Fallen Empires (FEM) Rare

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Tokens

Legality

Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Legacy Legal

Latest Decks as Commander

Goblin Warrens Discussion

Haima13 on Korvold, Aristocracy

7 months ago

My spoilers in the comment above arnt working for me so im trying something different. "If you want to sift through some cards you can look at each section, but I would recommend just looking at the first grouping to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

Haima13 on Korvold, Aristocracy

7 months ago

If you want to sift through some cards you can look at each section, but I would recommend just looking at "The short list" to start with, as I went a bit too far with the other lists. Those lists are fine to just look at ideas or "good cards" but there are far too many to call them suggestions.

Headtext for first 3 entries. Show

Enters tapped but sac's for free Show

Doesn't enter tapped, cost mana to sac Show

The expensive ones Show

Cards that do similar but arnt lands Show

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

8 months ago

heavyuser Thanks!

My regular playgroup made a "no two-card infinites" rule (this deck didn't have any so it didn't effect me), but a long time ago when I had a few 3+ card infinite mana combos (mostly built around Mana Echoes ) and a few infinite Goblin generators (Krenko + Thornbite Staff , Goblin Warrens + infinite mana, etc..) I realized I had a lot more fun winning or losing through combat than I did with any of my infinite combos. Especially with Ib as a commander and the path this deck has followed since I started it, I definitely wanted the focus to be on combat shenanigans, even it meant working a lot harder to do win (dealing 120+ damage in a game isn't always easy!), or giving up on a few easy wins out of nowhere.

Personally no infinite I ever cast felt better than a Blasphemous Act + sac outlet win, wiping a table off the back of Repercussion , or going all into a Price of Progress / Acidic Soil combo after saccing all of my lands.

I still like something like Aggravated Assault a lot as it is a nice boost to combat on its own, but if you get the right 10+ cards/creatures on the battlefield it will go infinite in this deck as well. That's the kind of convoluted, hard to follow type of infinite that I like to pull off. Plus, no one really gets butthurt when it takes you 10+ cards to do it!

GhostChieftain on Your silliest wins ever?

1 year ago

I accidentally found a combo for infinite goblins in my jund gobbo tribal. Cryptolith Rite + Goblin Chieftain + Goblin Warrens

[email protected]_only on The Hammer Is My Penis

1 year ago

my only regret is that I have but one upvote to give.

possible suggestions:

Goblinslide - makes tokens for casting non-creature spells

Mirari - cast things again

Goblin Warrens - sac 2, make 3? with etb triggers? seems legit.

Pentavus turns into an etb trigger

Spawning Pit lets you lose only half your tokens to a board wipe, but they come back as 2/2s

Thopter Assembly becomes stupidly good if you can get rid of thopters fast enough.

TheMillKid on Krenko, Mob Boss EDH

1 year ago

Not sure what your budget is for this deck, but Coat of Arms and Shared Animosity are great ways to crash with a horde of goblins!

Mana Echoes is a great way to generate lots of mana, potentially just by tapping Krenko! Umbral Mantle is yet another way to untap your general to continue emptying the Goblin Warrens ."

Happy brewing!

A55Destroyer69 on The Fat Red Line - Purphoros EDH

1 year ago

one better on Fellwar Stone would be Mind Stone . The difference between them is that fellwar will quite possibly be tapping for, essentially, colourless mana and that's it. Mind Stone , on the other hand, will tap for colourless mana AND can draw you a card if you start to flood. This cannot be done with Fellwar Stone , and since you have 36 lands that add R in some way, you're probably never going to need it to tap for ...

Also, there's a bunch of stuff in the deck that either isn't needed or there's far better substitutes -

Some cards you may want to put in the deck instead would be:

or, for a less budget-friendly approach:

By the way, Insurrection and similar effects steal your opponents' creatures, and then, unless the opponent has an Avacyn . This basically means that you get to steal all of your opponents' creatures, and then destroy them ALL (from targetting yourself with Mogg Infestation ) and then that's almost always a "I win the game" synergy.

Zealous Conscripts is an infinite combo piece with kiki , since his ability is unconditional, meaning your stuff, your opponents' stuff. you basically get infinite mana if you have an Ashnod's Altar out, and you also deal infinite damage with Purphoros out.

kiki-jiki is just generally great in Purphoros EDH , since you can copy your Emrakul's Hatcher , SG Commander or Solemn Simulacrum (also thins deck and draws cards) each turn.

Vandalblast is generally good removal in red decks, as it's a one-sided artifact wrath, and if not it's just a Shatter , which is still not bad. Fiery Confluence is kind of the better-but-worse version of this, as it's more versatile, treated as a pyroclasm effect, or as additional pings from purphoros , or as artifact removal, just...less.

Solemn Simulacrum is generally decent - gets a land out of your deck, draws a card when it dies. Not much bad.

Panharmonicon is AMAZING!!! basically, you play an emrakul's hatcher and you get 2 triggers, giving you +1 mana potetial, and then you got 7 creatures into play, so that's 7 triggers from purphoros... but he's also ETB, so you get 14 triggers

-> that's 28 damage from 5 mana

Goblin Warrens isn't really that amazing, but you basically get +1 goblins, and 3 triggers for , which can just slowly eat at your opponents' life totals.

Empty the Warrens is also kind of similar, as you'll only ever really be playing it for 6-8 goblins, but that's still a solid 12 damage for 4 mana (value).

Kher Keep is quite similar, as I find with my deck that there are often better options at hand (literally. hehe...), but it is still, I guess, an emergency situation, last stand sort of thing, where you have just such dead draws, and so you just get to ping for each turn.

If you feel like your deck still doesn't get to a comfortable position with its mana, you can consider the following:

These cards will surely help you out. Although Gauntlet of Power will also potentially benefit your opponents, should you really care if they're just going to die in a few turns? Probably not. For just less than Caged Sun . Essentially, based of what I just stated, Gauntlet of Power is better (and Gauntlet of Might is best - less again XD).

in addition to the Gauntlet effects, you could add in this little series of mana rocks. Mind Stone can replace Fellwar Stone , for reasons stated previously, but then on top of that, there is Hedron Archive , which can draw you 2 cards, and Dreamstone Hedron draws 3. I don't really think that the two expensive ones really conform to the deck as well, but they're still considerations, I guess.

So, most of these cards aren't really that exciting. Avatar of Fury is pretty solid, but doesn't really interact with Purphoros much, apart from being a creature...

Guttersnipe definitely doen't fit in. You're running 23 spells, and I'd say that you'd need to run closer to 40 spells to consider him.

Young Pyromancer is just in the list because of my own personal thoughts on him, and I don't really think he's that fantastic in a "creature etb" deck like purphoros . He does make tokens, so all your spells essentially have +2 damage to opponents, but again, there are only 23 spells in the deck. If it was something more like Zada, Hedron Grinder , where he relies on going wide with creatures, that's a little different.

Devastating Summons is also kind of dodgy in this deck. You sacrifice some lands for 2 creatures. I'd much rather sacrifice X lands for X creatures .

Now, don't get me wrong. This deck is a burn deck, but normal burn spells, such as Sizzle are not very good. This is commander, where each player gets 40 life. Burning with 3 damage from such effects will take ages, and there's only so many unique ones. You're best off replacing it with something that will further your gamestate, such as kiki-jiki , Panharmonicon or Impact Tremors .

Mass Mutiny is kind of fine. The problem with it is that it's only one creature, when you could take every creature , without targetting. This means that your opponent can't protect their creatures from getting stolen without using countermagic. Also, stated above, Insurrection + Mogg Infestation is an almost guaranteed game-winning play, which can't really be done with just 3 more creatures.

Scour from Existence is unconditional removal that gets past Avacyn , but is really quite expensive - 7 mana to exile a creature. If it really requires this to get rid of it, you've messed something up...

Conjurer's Closet is kind of alright, but it's really not that fantastic. You would be best taking it out for a tutor, such as Goblin Matron , Imperial Recruiter or Gamble . These cards will help you find more stuff, like kiki-jiki , SG Commander or others that will be just as, if not more, effective than whoever is already in play.

Endless Atlas is fine, if you want to pay so much mana just to draw a couple of cards. I use Mind's Eye , which may be more expensive to cast, but it's cheaper to draw, and also can draw more than just 1 card each turn.

Madblind Mountain is interesting, but not necessary. It does let you shuffle your library (for whatever reason), but apart from that, it's just a slowland. You can tutor it up with a panorama, but what does it actually contribute to?

Barjack521 on Krenko Fu*k Yourself

2 years ago

thinking of switching out Goblin Warrens for Sulfuric Vortex to make it more oppressive

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