Raid Bombardment

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Raid Bombardment

Enchantment

Whenever a creature you control with power 2 or less attacks, this deals 1 damage to the player or planeswalker that creature is attacking.

Icaruskid on No Combo Krenko [PRIMER]

6 months ago

Formless0209 Raid Bombardment is a bold suggestion for a deck with 18 buff spells. I like it!

Crow_Umbra on The Ghost of Kamigawa

1 year ago

Sure thing. Removal & ramp quantities are definitely a personal preference thing. I usually try to run around at least 10 removal options per deck. Kind of a meta call.

I don't think Raid Bombardment is a good fit for your deck right now. You currently only have about 7-8 creatures with power 2 or less, & only 2 of them make tokens that are also power 2 or less. Of those 7-8, 2 of them can also get bigger via counters (Breena & Krenko), & may not trigger Raid Bombardment after one swing. May not be as reliable

I'd recommend getting a couple of board protection effects like Unbreakable Formation and/or Eerie Interlude. You don't really have much instant speed board protection, and I think you have plenty of creatures

Tome of Legends would be solid as a final addition.

Althuran on The Ghost of Kamigawa

1 year ago

I think have enough removal and ramp personally so I probably won't add anymore removal or mana rocks Crow-Umbra. I'm thinking one more enchantment of some sort or the tome and two more creatures. One enchantment idea I had if I was creating enough small creature's was Raid Bombardment since it's another pinger for smaller creatures.

Pheardemons on

1 year ago

Hello Renzisherekiddo, I was wondering if you'd be willing to take a look at my version. I'm still in playtesting but ours are fairly similar.

Mishra's Relentless Horde

I've noticed a lot of players are playing Goblin Engineer. Is this strictly for the Phyrexian Dragon Engine  Meld? If the plan is to go wide, is Kiki-Jiki, Mirror Breaker, Loyal Apprentice, ect. worth the slot even if they only make one token? Wouldn't something like Grave Titan or Death Tyrant be more worthwhile as a continuous engine?

Lastly, I would recommend Raid Bombardmentand/or Cavalcade of Calamity as extra damage on attack plus some sort of "damage cannot be prevented" spell. I'm trying to fit that into mine.

seshiro_of_the_orochi on The Red Terror

2 years ago

That's a neat idea! As your plan basically is creating lots of red tokens and having them deal damage. To make this more effective, you should consider including damage-increasers. Torbran, Thane of Red Fell and cards such as Dictate of the Twin Gods would allow you to maximize your damage, resulting in making your commander more impactful earlier in its growth.

For situations where the board is crowded, ways to transform your token creation into damage. Cards such as Impact Tremors, Electropotence, Raid Bombardment, Cavalcade of Calamity, Goblin Bombardment, Makeshift Munitions, Barrage of Expendables, Weaponize the Monsters and other similar cards seem very useful for that.

Street Urchin seems especially funny, btw.

Also, Kumano Faces Kakkazan  Flip and Kumano, Master Yamabushi could be worth a shot here.

Alan-the-Akita on U/R Ghyrson Attacks EDH

2 years ago

Embermaw and similar effects (Torbran, Thane of Red Fell and Akki Lavarunner  Flip) are for powering up Ghyrson Starn, Kelermorph's triggered ability. You'll notice most of the 1/X's in the deck are non-red unblockable creatures so they don't get the damage increase and will still trigger Ghyrson and then Ghyrson's ability gets pumped. They do nombo with my Cavalcade effects though (like Raid Bombardment and Hellrider) since Ghyrson won't trigger off of them if they're pinging for 2 instead of 1.

Monomanamaniac on Can you use shared animosity …

2 years ago

Can you stack the triggers from Raid Bombardment and Shared Animosity so that all of my 1/1 flying insects attack, they attack as 1/1 creatures so they deal a damage, then they get +5/+0 because there's 6 of them?

Load more
Have (1) reikitavi
Want (0)