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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Seismic Shift
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
TypicalTimmy on Card creation challenge
1 year ago
Card artwork is from Seismic Shift.
It's October so lets do something spooky; Roll 1d6 and make it.
- 1.) Make a legendary Siamese Twin
- 2.) Make an off-the-rails Odric who has lost all of his Humanity
- 3.) Make a Nightmare God in Dimir
- 4.) Make an appropriate Shade Hydra
- 5.) Make a cannibal Planeswalker
- 6.) Use this artwork to make a land card
multimedia on Tariel wrecker of holes
2 years ago
Hey, you haven't really made a complete deck yet to begin optimizing? Since there's only 14 lands here and you have to know that's not enough lands for a Commander deck?
There's some good ideas here, such as stealing opponent's creatures, attacking with them and then sacing them, but you want more sac outlets for this strategy. Making opponents discard cards is good, but giving an opponent the choice of what card to discard can be problematic for Tariel since opponent is not going to discard a creature. There's some reanimation and lots of recursion here which is good in these colors, but there's few enablers to get your creatures into your graveyard.
Some causal budget deck building advice to get started.
- 36 lands (Command Tower)
- 10 ramp sources (Arcane Signet)
- 10 draw sources (Magus of the Wheel)
- 10 removal for opponent's creatures (Plaguecrafter)
To start add 36 lands, they can be all basic lands to begin, can change some to dual lands later. Have 36 lands so you fill all the spots that are needed for lands and to clearly see how many cards have to be cut for lands. The double faced cards represented as lands here are all terrible cards for the mana cost. Cut them all and replace them with basic lands?
To add more lands next cut all the Pacifism removal? This type of creature removal doesn't interact with Tariel, Reckoner of Souls because it doesn't kill opponent's creature putting it into opponent's graveyard. If you want to utilize Tariel's ability then your opponent's creatures have to be put into graveyards, not exiled or stuck on the battlefield unable to attack or block.
- Pious Interdiction
- Pacifism
- Withercrown
- Arrest
- Choking Restraints
- Luminous Bonds
- Nahiri's Binding
- Minimus Containment
The next cards to cut to add more lands are the high mana cost creatures who don't do enough for Tariel, Reckoner of Souls. Tariel is the high mana cost spell you want to cast more than the rest, the other spells played should have some interaction with him or interact with opponent's creature in some way such as In Garruk's Wake. Keep Wake, cut the rest?
- Gloom Sower
- Returned Pastcaller
- Baleful Beholder
- Scion of the Swarm
- Epicure of Blood
- Boneclad Necromancer
Cards to cut last are some that just aren't doing enough for the mana cost and don't have any interaction with Tariel, Reckoner of Souls or the other strategies being played.
- Skymarch Bloodletter
- Death Cultist
- Contaminated Ground
- Hold at Bay
- Spreading Rot
- Seismic Shift
- Rubble Reading
- Tectonic Rift
- Settle Beyond Reality
- Goblin Instigator
- Marauding Blight-Priest
- Skemfar Shadowsage
All these cuts make enough spots for 36 lands. When you have enough lands then you can begin to optimize the rest of your deck. Good luck.
AjaxSlumbering on Zada and Seismic Shift
3 years ago
If I have a few creatures and Zada, Hedron Grinder out, and I cast Seismic Shift targeting only Zada for the second part, do I get copies targeting my other creatures?
12_dwarfs on Aristocrats all the way.
4 years ago
So here is what I have come up with, I'm adding Shattering Blow, Seismic Shift, Destructive Revelry, Rubble Reading, Broken Bond, Volcanic Awakening, and Artisan's Sorrow for artifact enchantment destruction. I also added Tasigur's Cruelty, and Smallpox for discard. I like the dredge engine idea and ill look on card kingdom for some of the other suggest cards. Once again thank you so much.
seshiro_of_the_orochi on "Bird Leaf" | Feather EDH
5 years ago
I just stumbled upon two nice additions for feather. Seismic Shift is repeatable land destruction. And just imagine hitting zada with it...
Also, Ajani's Influence is a repeatable filter that digs five deep every turn. Again, even more powerful when targeting Zada.
Coward_Token on "Bird Leaf" | Feather EDH
5 years ago
Seismic Shift destroys lands without needing to hurt your folks
saganatsu on Feather Redeems Boros in EDH [Primer]
5 years ago
Other stuff: I think you might have missed this if you want targeted removal: Fall of the Hammer if you need/want the ability to destroy utility lands: Seismic Shift possibly Bathe in Light ?
theultimatecommander on Purphoros, God of the Forge
6 years ago
Deck Update:
In: Dark-Dweller Oracle, Doublecast, Goblin Instigator, Loyal Apprentice
Out: Imminent Doom, Seismic Shift, Goblinslide, Flurry of Horns
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