Boneclad Necromancer

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Boneclad Necromancer

Creature — Human Wizard

When this enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.

thijmnesoy on Pauper Jund Midrange (based on Modern Jund)

1 year ago

edit to my last comment: I goldfished it a bit, and felt like Wakedancer on it's own is a bit slow because of its two power. Since you want to be aggressive, maybe Diregraf Horde or Boneclad Necromancer is a better pick here, they both exile cards from a graveyard and make tokens. They do cost 5 mana, but you get the 3 power like Kalitas has, with exception of the lifelink. If you want your opponent's creature's to be exiled at instant speed, you might wanna take a look at Rotten Reunion

multimedia on Tariel wrecker of holes

2 years ago

Hey, you haven't really made a complete deck yet to begin optimizing? Since there's only 14 lands here and you have to know that's not enough lands for a Commander deck?

There's some good ideas here, such as stealing opponent's creatures, attacking with them and then sacing them, but you want more sac outlets for this strategy. Making opponents discard cards is good, but giving an opponent the choice of what card to discard can be problematic for Tariel since opponent is not going to discard a creature. There's some reanimation and lots of recursion here which is good in these colors, but there's few enablers to get your creatures into your graveyard.

Some causal budget deck building advice to get started.

To start add 36 lands, they can be all basic lands to begin, can change some to dual lands later. Have 36 lands so you fill all the spots that are needed for lands and to clearly see how many cards have to be cut for lands. The double faced cards represented as lands here are all terrible cards for the mana cost. Cut them all and replace them with basic lands?

To add more lands next cut all the Pacifism removal? This type of creature removal doesn't interact with Tariel, Reckoner of Souls because it doesn't kill opponent's creature putting it into opponent's graveyard. If you want to utilize Tariel's ability then your opponent's creatures have to be put into graveyards, not exiled or stuck on the battlefield unable to attack or block.

The next cards to cut to add more lands are the high mana cost creatures who don't do enough for Tariel, Reckoner of Souls. Tariel is the high mana cost spell you want to cast more than the rest, the other spells played should have some interaction with him or interact with opponent's creature in some way such as In Garruk's Wake. Keep Wake, cut the rest?

Cards to cut last are some that just aren't doing enough for the mana cost and don't have any interaction with Tariel, Reckoner of Souls or the other strategies being played.

All these cuts make enough spots for 36 lands. When you have enough lands then you can begin to optimize the rest of your deck. Good luck.

xaarvaxus on A Wizard is Never Late

4 years ago

As a fan of LotR, a +1 just for the name.

I'd swap out a Mountain for a Sulfur Falls as you could use all of the blue you can get. Exotic Orchard should usually give you and at most tables.

Conjurer's Closet may be of interest to you to trigger more ETB's. The name is even on theme.

Boneclad Necromancer could be fun for creating a zombie token army while removing problematic creatures out of opponents' graveyards.