Oona's Prowler

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Oona's Prowler

Creature — Faerie Rogue

Flying

Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may play this ability.

Whimsical on U faerie tribal ( whimsy)

7 months ago

tacolover25 good evening and thanks for the suggestions.

  1. Im currently tweaking the numbers of Oona's Prowler to maybe fit another or two faeries and i have a full set of faerie mastermind. To be fair im not a big fan of the card.

  2. I have 2 slots in the SB for removal spells and im currently tryng to figure out the ''default one'' . right now im trying Bone Shards for the ability to also remove planeswalkers but i will definitely try the new faerie removal!

  3. Yes , quickling is better than the impostor for its flash ability and i will probably try it as 1x together with the impostors. The problem here is that a lot of ''priority cards'' stay in the 2 mana lane

  4. isnt Tegwyll only for commander? By the way as a 3 mana lord i find Scion of Oona to be more useful as protection to all the fragile faeries out there . For obyra im facing the same problem with quickling ( and with the fact of using Oona's Blackguard as a lord i can justify playing non rogue fairies only by picking something very essential to the deck)

  5. i will definitely try spellstutter as a sb card

  6. rankle is a nice card but 4cmc is too high for me. picklock prankster looks like is a few step away from being good , i dont know.

DreadKhan the problem is that the feelings are situational : Sometimes it feels great and OP , sometimes feels ok and sometimes it feels like a burden . Im still playin 4 BB main but im using its 4 slots in the main deck as the ''flexible'' slots for Sideboard tweaking.

wallisface on U faerie tribal ( whimsy)

7 months ago

Both Peppersmoke and Noggin Whack feel really weak - i think you’d be better off using cards like Spell Pierce, Counterspell, Drown in the Loch, or maybe even Subtlety.

I also think Faerie Impostor, Nightshade Stinger, and Oona's Prowler all feel super suboptimal, and it would be better to ditch these to run playsets of your better fairies (paricularly Spellstutter Sprite, as this is the strongest faerie by a long way and pretty-much the only valid reason to run the tribe), as well as some of the above-mentioned cards.

Balaam__ on Block This, You Filthy Casual

1 year ago

Thanks for posting everyone.

@smack80 I suppose this would fare ok against some of the precons out there, that’s not a bad idea. Might be a nice way to introduce a newbie to different concepts and styles of deck building.

@DreadKhan lots of good suggestions, as always. I can’t believe I missed Blanket of Night. It’s a bit more mana intensive as you said, but since I can’t run the top tier Urborg for $ reasons it’s another potential swampification card to consider. Good call. Oona's Prowler is another good one. Morsel Theft also seems surprisingly capable here, and is probably a good sideboard option against burn/drain decks as you mentioned. Thanks for the suggestions, and when I revisit this one I’ll most likely work some in.

DreadKhan on Block This, You Filthy Casual

1 year ago

Just tossing it out there (because it can let you toss a Filth to the bin), Oona's Prowler, which is a discard outlet for both players, suicidal in some metas obviously, but a 3/1 flying rogue for 1B is pretty pushed other than that, and if your deck is already making them pitch stuff, it'll be hard to debuff your Prowler. They just reprinted Prowler, so it can be had on the cheap.

Glint-Sleeve Siphoner is a rogue that draws cards in mono-black. If your deck runs some removal it ends up being pretty hard to block, so it can draw more than 1 card sometimes.

Vampire Cutthroat is a nice 1 drop, lifelink is a nice perk. When I had a similar deck, I actually enjoyed using Morsel Theft as a small draw spell/life gain effect, very helpful vs Burn, and if you can manage to cast it for B, it'll feel pretty good.

Another way to make things Swamps in Legacy on a budget is to use Blanket of Night. 3 mana for the effect is worse, but idk, auras seem questionable vs some decks, maybe I'm wrong?

I honestly wonder if you shouldn't shave a land or 2 for Dark Ritual? I'd probably go down 2 lands and 2 of something else for 4 of Ritual, but I love that card and always try to use it, even when it doesn't strictly work.

StopShot on What is the best commander …

3 years ago

1.) The Gitrog Monster

2.) Combo-kill.

3.) The Gitrog Monster has a lot of casual variations, but it gets busted in competitive EDH if you plan to go infinite with Dakmor Salvage and any of the various free repeatable discard outlets such as: Earsplitting Rats, Grotesque Hybrid, Noose Constrictor, Oblivion Crown, Olivia's Dragoon, Oona's Prowler, Patchwork Gnomes, Putrid Imp, Skirge Familiar, Trespasser il-Vec, Tunneler Wurm or Wild Mongrel.

Upon discarding the Dakmor Salvage, The Gitrog Monster allows you to draw a card which you can use to dredge the Dakmor Salvage back. As you can see you have an infinite mill loop, BUT for every land you mill, you also get a draw trigger from The Gitrog Monster. Not only that, but in your deck you have one or more of these grave-shuffle effects: Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre or Gaea's Blessing. Milling any of those cards puts all milled cards back into your library, so you can keep racking up draw triggers until you have your entire deck in your hand.

At this point you can free cast Lotus Petal and/or Dark Ritual and then shuffle them back into your library to draw again by discarding a grave shuffler followed by any number of lands in your hand to draw them back and repeat. You now have infinite mana of any color in your hand along with every card in your library in your hand and the ability to recast any card in your hand as many times as you want. Simplest method of winning is just to cast Walking Ballista for a million mana but really any card that causes a loss of life that can easily be put back in the grave upon use so you can cycle it back will work. Also if your opponents have something like Leyline of Sanctity or any other protection card you can freely cast and recast your Assassin's Trophy and/or Maelstrom Pulse as many times as you want to bypass the issue.

But what if they exile your Dakmor Salvage? Use Riftsweeper to get it back and if that fails use your back-up Mirror of Fate to recur it after you've milled your library thoroughly with some value engine like Mesmeric Orb. You basically have to also exile their recursion cards to remove the land for good or use Praetor's Grasp as a silver bullet.

Why not just use a removal spell or graveyard hate spell/ability while the first dredge trigger is on the stack to interrupt the combo? Well, that could work, but keep in mind if they discard a another land card while its on the stack they can dredge off of that and run through their combo all while removal is on the stack effectively bypassing any number of removal spells equal to the extra lands in their hand. By the time the removal spell as has resolved they will have infinite black mana from Dark Ritual and a Lotus Petal to cast afterward allowing them to just recast whatever was removed or just win by hard-casting the aforementioned Walking Ballista.

If Tormod's Crypt won't work you could use Rest in Peace or Planar Void to stop it, but these decks run so many Naturalize effects because they know that's the only real effective answer you have to stop it.

Oh, and get this. If you can't find a discard outlet you can use your discard step to discard down to hand size to go infinite and win the game that way as the discard step repeats if an ability is triggered due to discarding down to hand size. Which means all you really need is the land which you can find with all the black tutors and green provides its own land tutor effects as well. Given you're also in green playing a turn 2 or 3 The Gitrog Monster is fairly possible which can be the same turn you win on.

The deck is too consistent at winning. People don't play it though, because certain interactions get very complex in rules interactions which means you need a solid understanding of how to pilot it, and those who do know how to pilot it find it boring as winning can be so fast and consistent it doesn't even feel like you're playing Magic anymore. Also the deck can get pretty pricey to acquire all the cards you need. That combination of factors is why it doesn't see much play otherwise it would be banned straight out of existence if sanctioned competitive EDH tournaments were more common in my opinion.

DreadKhan on Evasive Rogues

3 years ago

I feel like Oona's Prowler is probably the card to pull for the Enforcer, since it hasn't worked as well as I'd hoped with the discard sub-theme. I find in the rare case when I can shrink their hand, the Prowler feels quite effective, but when they have a mitt full of cards, it's a bad card. I think it'll go back to waiting for me to build a good deck that uses it to discard for 'free', at least once I get some Enforcers.

Yeah, the Enforcer could be used as a surprise blocker, even without it's threshold thing being satisfied if it's a 3/1 due to the cloak. Will be pulling Ashiok I suppose, and if I also ditch Oil, that could open up 3 card slots, which could allow for some Bad Moon to fit in without shrinking the creature base. Will have to think about the ratio of Cloak to Moon.

bayentethene on Monoblack Buzzsaw

3 years ago

Ooh, I really like Diregraf Ghoul, that's a solid replacement for Carnophage I usually don't do a whole lot of blocking anyway, so that might be a solid choice!

And Oona's Prowler Looks like a solid addition. Would be nice to have more evasion.

Yeah, I'm not really sure why I left out 3cc stuff in the original build. Master of the Feast and Rotting Regisaur both look like solid additions, and give me some heavy hitters so I don't have to rely on Hatred so much. As mostly a pure weenie build as it sits, it does have a tendency to get bogged down versus bigger bodies.

I really appreciate the feedback! I'll look into testing a few different versions, and report back here once I've got some fresh results under my belt.

xram666 on Monoblack Buzzsaw

3 years ago

I like momo black aggro decks. Back in the old days I played a lot Black Suicide decks. On TappedOut I have a mono black singleton deck where you can find a lot of suggestion for your deck: Mono Black No More Suicide

Just some of the best suggestion:

For Carnophage maybe Diregraf Ghoul or Vampire Lacerator

Really good two-drops are: Oona's Prowler and Scrapheap Scrounger

But I would add more one-drops or some three-drops for better consistency of the mana usage of Dark Ritual Maybe Gutterbones, Bloodsoaked Champion, Master of the Feast, Dread Shade or Rotting Regisaur

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