Broken Ambitions

Broken Ambitions


Counter target spell unless its controller pays {{X}}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Broken Ambitions Discussion

TheVectornaut on No Deck for you

3 months ago

You have a lot of 5+ cmc cards and not a lot of lands to guarantee they get cast. I'd rather have more mill spells and creatures in the 1-3 range to ensure you're advancing the gameplan in the early stages of the game, especially with only 19 lands. If you do want to keep costs high, Broken Ambitions could make a lot of sense as your counterspell of choice. Otherwise, I like Didn't Say Please or Drown in the Loch for mill, Cryptic Command for flexibility, Dream Fracture for forced draw, or Mana Leak if you just need something efficient on a budget. In replacing Brainstorm, it depends on whether your intentions are to draw as many cards as possible for Jace's Erasure or stack your deck. Visions of Beyond is the more obvious solution to both problems if you can afford it. For card draw, some options are Sphinx's Tutelage, Psychic Corrosion, wheels like Windfall, symmetrical draws like Howling Mine, and maybe a sink like Blue Sun's Zenith. For the more general plan of fixing your draws cheaply, Halimar Depths, Serum Visions, Sleight of Hand, and Telling Time are options that come up frequently.

Pelegos on X Games plus 1

10 months ago

Have you considered Pemmin's Aura as a back-up for Freed from the Real?

Similarly, some of your instant-speed spells have X-cost spells that are comparable, for example Counter Spells (Broken Ambitions, Condescend and Syncopate).

Finally, have you considered some additional tutors to pull Freed from the Real more frequently? Demonic Tutor, Diabolic Tutor, Diabolic Intent, Diabolic Revelation just for starters?

BOXES_O_MOXES on Persistence is Key | Pauper EDH

2 years ago

Also: Being a mono colored deck I would change out your conuterspells that are conditional for ones that are less of.

For example: I would run Broken Ambitions or Dream Fracture over Mana Leak and instead of Daze I would run Deprive .

hkhssweiss on

2 years ago

Some suggestions, since you said it feels kind of sloppy. Run more cantrips and counterspells, you can also run more of the unique ones since your commander reduces the cost and x cost spells becomes more value. Aside from that you can also run more card draw and ramp. I see that you have plenty of ways to go infinite mana.

Here might be some cards worth considering, Pull from Tomorrow, Expansion / Explosion, Bonus Round, Dig Through Time, Broken Ambitions, Clash of Wills, Delay, Disrupting Shoal, Ertai's Meddling, Mystic Remora, Rhystic Study, Logic Knot, Syncopate.

Hope that helps!

SamSepiol on Jace, weakness of the mind

2 years ago


Bone to Ash

Jace's Ingenuity

Jace, the Living Guildpact

The Chain Veil

Psychic Rebuttal





Broken Ambitions

Mystic Confluence


Cyclonic Rift

I really wonder how is this deck supposed to be competitive, as it just seems like a random bunch of cards thrown together.

Force_of_Willb on Curse of Control

3 years ago

Are only two curses enough to win? I think you might need more mill support:

How about Psychic Strike, Broken Ambitions, Countermand, Induce Paranoia as counter spells that also mill

Grisly Spectacle as a kill mill spell

Pilfered Plans, Thought Scour as draw and mill

Returned Reveler, Returned Centaur, Vedalken Entrancer as mill creatures with larger toughnesses

Darkite on Aggro Mill *Modern*

4 years ago

On second notice, I feel like the rule change is GOOD for Breaking, making it potentially work well with Broken Ambitions, but i don't really see it as good anyway. I'll probably cut the sideboard Mesmerics and the surgical extraction for 3 Breaking.

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