Time to Feed

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn (is put into the graveyard from the battlefield, tokens enter the graveyard before they cease to exist), you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

wallisface on Budget Mono-Green Hydra

5 years ago

I’d swap out Sedge Scorpion for Hexdrinker , as it can grow to be something useful (i’m not too sure why you’re running the scorpion to begin with?).

Other creatures I think you should ditch are Nylea's Disciple and Reverent Hunter - these would both be better served as land and/or ramp creatures (20 land is very low for what you’re trying to do, even with the ramp I think you need 24ish)

Solidarity of Heroes feels like too much of a “win more” card to be useful. I think you should drop it.

Time to Feed just feels like a bad Prey Upon ??

There’s two recent cards that might be of interest to you: Gargos, Vicious Watcher and Unbound Flourishing .

Gidgetimer on Does card:Vaevictis Asmadi, the Dire's …

6 years ago

If it uses the word target at all it targets. The specific phrase "choose target" is in the Oricle text of 59 cards. It is used when a single effect performs multiple actions using the same set of targets (Capricious Efreet, Confiscation Coup, Time to Feed, etc) or when one player targets a permanent and another player performs an action on it (Unravel the Aether, Deglamer, Ashling, the Extinguisher, Vaevictis Asmadi, the Dire, etc).

Fatespinner79 on Boros or Selesnya variant of …

7 years ago

Hi all,

I am new here and I have created one deck for our game group. But I am not sure which variant I should play? Shall I go for Boros or for Selesnya? Feel free to comment any other improvements to the deck that you think would be good.

I own all commons and uncommons of the Ravnica, Return to Ravnica and Theros block twice plus Magic X. Please note that this is a strictly budget deck. I am willing to buy rares as long as they are not more expensive than 1 USD. Also in our group we have the rule not to include more than 4 rares in your decks. This should ensure that the power level of the decks is similar.

Normally we are four or five players and we play free-for-all, two-headed giant and prisma. So the deck needs some defenses.

Boros Variant

Selesnya Variant

My deck list is strangely formatted. How do I do a better deck list?

Slaughtar on

7 years ago

I don't like Unravel the Aether, Time to Feed, Prey Upon, Chitinous Cloak, Cathar's Shield, Wall of Vines, or Wall of Tanglecord.

I'll come up with more suggestions but definitely Terastodon.

HerculesMorse on Uncontrollable Mutation

7 years ago

Really cool deck, +1. At first I was thinking another Vorel of the Hull Clade would be sweet, it's your call though. If it were mine I'd include: 1) protection spells (Ranger's Guile, Withstand Death etc); and, 2) threat removal (Time to Feed or Mutant's Prey for example).

Also, for a weird card suggestion I'm going with Mercy Killing - can be used on your dudes or the opponent's. Has it's uses, especially if Master Biomancer is out and about.

mr_funk on Green/White

7 years ago

okay i'm not totally sure what you're going for here. it looks like partially a human tribal deck. if you're trying to play this in modern i would do the following:

take out:

-Grazing Gladehart - isnt a human (fun casual card though. may have potential in the right modern build. not this one)

-Netcaster Spider - nope

-like all of your auras. none of your creatures have hexproof so playing one of these just allows the opportunity to get 2-for-1'd in modern. removal is cheap and instant speed, so the likelihood of resolving even 1 of these before turn 6 is pretty unlikely.

Cultist's Staff - this is not a good card. strictly worse than Vulshok Morningstar and even that card is not worth playing unless you are doing an equipment build. even still, its probably just outclassed by other stuff.

Strength of Arms - youre not using an equipment based build, so this will fall flat as a nearly strictly worse Giant Growth.

Naturalize - its a great card, but should be in the sideboard

Sunlance - ive seen worse, but you should consider Path to Exile as a better option.

Time to Feed - probably better options for removal. i think Prey Upon would be better. the mana cost in a deck where you only have 20 lands makes it difficult to play this and progress your board in the same turn.

put in:

some options here for you include (but not limited to): Champion of the Parish, Thalia's Lieutenant, Mayor of Avabruck  Flip, Path to Exile, Doomed Traveler, Duskwatch Recruiter  Flip, Thalia, Guardian of Thraben, Thalia, Heretic Cathar, Tireless Tracker, Eternal Witness

you definitely need more creatures, just flat out. you're not going to be able to voltron up a non-hexproof creature in modern.

Laszlokh on Bufflord Dromoka

8 years ago

Dromoka's Command could go in for most cards. Maybe replace Time to Feed with Dromoka's Command. Archangel of Thune + Abzan Battle Priest could get hilarious. Throw in a Spike Feeder or even a Path of Bravery for extra hilarity. Wall of Reverence could work really well with Sunbond/Cradle of Vitality/Ageless Entity. You might want to consider Command Tower/City of Brass/Mana Confluence/Temple Garden/Sunpetal Grove/Tranquil Garden .

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